@mike64 Wow I got really lucky. I accidently found this post. I would have not found it if I did not by mistake see it I would have not found it. Reason being is because you forgot to tag me. Anyway I just thought that was cool and wanted to share. I will host the game shortly. Btw are we doing save files or sending the turn posts back and forth. Maybe I did not catch your response.
DWT Ghostglider vs. Troels
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Burma to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from India to 37 Sea Zone
2 armour moved from Burma to Siam
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from India to Burma
1 infantry moved from India to Burma
1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea ZoneCombat - British
Battle in Siam
British attack with 2 armour
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
1 battleship owned by the British retreated to 41 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 cruiser, 1 fighter and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 98 Sea Zone to Egypt
1 infantry moved from 41 Sea Zone to SumatraPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,2
UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
Here’s your crown King Nothing.
Are you satisfied?
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Almost : D maybe one more crown : P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 fighter, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 artilleries and 4 infantryNon Combat Move - Italians
1 aaGun and 1 artillery moved from Yugoslavia to Slovakia Hungary
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Egypt to Greece
1 fighter moved from Tunisia to GreecePlace Units - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 cruiser moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 transports
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 4 fighters remaining. Battle score for attacker is 58
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 transports
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Malaya
1 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 aaGun moved from Queensland to New South Wales
2 fighters moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to BurmaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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Scramble to 110?
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med map… Scramble?
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Ingen scramble den her gang
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to Finland
1 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
10 transports moved from 111 Sea Zone to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
2 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
5 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 artilleries, 12 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 4 artilleries and 14 infantry moved from 110 Sea Zone to United Kingdom
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
4 armour, 4 artilleries and 12 infantry moved from Scotland to United Kingdom
3 armour moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Bulgaria to Yugoslavia
3 mech_infantrys moved from Western Germany to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 111 Sea Zone to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 8 artilleries, 2 bombers, 26 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 22 infantry and 1 mech_infantry
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 8 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 67
Casualties for Germans: 16 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 3 fighters, 22 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 infantry moved from Western Germany to Germany
2 bombers moved from United Kingdom to Scotland
3 tactical_bombers moved from 110 Sea Zone to Scotland
1 infantry moved from 98 Sea Zone to Egypt
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from United Kingdom to ScotlandPlace Units - Germans
3 submarines placed in 93 Sea Zone
8 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 77 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
1 armour and 2 infantry moved from Karelia to Finland
2 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Finland
2 mech_infantrys moved from Archangel to Baltic States
6 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
4 infantry moved from Bessarabia to Romania
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
3 armour moved from Russia to Ukraine
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Novgorod to Baltic States
6 infantry moved from Timguska to Kansu
12 infantry moved from Sakha to AmurCombat - Russians
Battle in Finland
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 6 armour, 2 artilleries, 16 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 6 armour, 2 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Finland to Baltic States
1 aaGun moved from Eastern Poland to Romania
1 mech_infantry moved from Caucasus to Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Persia from Neutral_Allies
1 armour moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Sakha to Amur
1 aaGun, 1 artillery and 7 infantry moved from Karelia to NovgorodPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in UkraineTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor and 5 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 armour moved from Suiyuyan to Tsinghai
1 artillery and 5 infantry moved from Suiyuyan to Kansu
1 bomber moved from Kweichow to Kansu
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 fighter and 4 tactical_bombers moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 33 Sea Zone to 46 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
Chinese defend with 9 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Chinese: 9 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 5 infantry
Russians defend with 6 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Battle in New Guinea
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking New Guinea from ANZAC, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kwangtung to Kwangsi
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Chahar to Jehol
2 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
1 bomber moved from Kansu to Kiangsi
1 bomber moved from Tsinghai to Kiangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to KiangsiPlace Units - Japanese
5 submarines placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 55 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 2 transports
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 3 transports
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 carrier, 4 destroyers and 2 transports placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Burma to Malaya
2 armour moved from Siam to Yunnan
10 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Burma to Yunnan
2 armour and 3 mech_infantrys moved from India to Yunnan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 6 armour, 10 infantry and 4 mech_infantrys
Japanese defend with 2 artilleries
British win, taking Yunnan from Japanese with 6 armour, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 infantry moved from 39 Sea Zone to IndiaPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Ukraine
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from 98 Sea Zone to AlexandriaCombat - Italians
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Alexandria
Battle in SyriaNon Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Greece to Egypt
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 58 Sea Zone
3 fighters moved from Burma to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 11 PUs (3 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 38 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 10 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to Gibraltar
2 bombers and 1 tactical_bomber moved from Scotland to 91 Sea Zone
2 bombers and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Scotland to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Scotland to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
8 artilleries and 5 infantry moved from Germany to PolandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Gibraltar
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery, 3 bombers and 1 infantry
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artillery, 3 bombers and 1 infantry
Battle in Poland
Germans attack with 8 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 8 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
Americans win with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 bomber
EDIT: Removing units owned by Germans from Gibraltar: 1 bomber
EDIT: Adding units owned by Germans to Southern France: 2 bombers
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in Gibraltar and was removed
1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Southern France
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 battleship moved from 110 Sea Zone to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
3 submarines moved from 93 Sea Zone to 98 Sea Zone
6 armour, 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 armour, 4 artilleries, 5 infantry and 10 transports moved from 110 Sea Zone to 113 Sea Zone
6 armour moved from 113 Sea Zone to Germany
2 artilleries and 1 infantry moved from 113 Sea Zone to Norway
2 artilleries and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 125 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to Western Germany
1 aaGun moved from Slovakia Hungary to Poland
2 infantry moved from Yugoslavia to Slovakia Hungary
1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Germans
1 submarine placed in 113 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys placed in Germany
1 bomber and 6 mech_infantrys placed in Western Germany
3 infantry placed in Southern France
1 infantry placed in United Kingdom
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs