AK_Grown (Axis) vs. Bar91 G40 - No bid


  • scramble option ANZ

    going after DNG

  • '13

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Amur to Buryatia
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                4 fighters and 4 tactical_bombers moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 armour moved from Anhwe to Kweichow
                3 bombers moved from Anhwe to Kweichow
                1 armour moved from Jehol to Kweichow
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 45 Sea Zone
                3 artilleries and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 cruisers moved from 35 Sea Zone to 45 Sea Zone
                1 battleship moved from 35 Sea Zone to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to Dutch New Guinea
                2 carriers moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 21 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
                    ANZAC defend with 2 destroyers
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 2 :  0/5 hits
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 transports in 45 Sea Zone, round 3 :  4/5 hits
                        ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 2 destroyers
                Battle in Dutch New Guinea
                    Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 1 airfield, 1 artillery, 3 fighters and 3 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  4/10 hits
                        ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Dutch New Guinea, round 2 :  2/7 hits
                        3 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
                        Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 3 :  6/8 hits
                        ANZAC roll dice for 3 fighters in Dutch New Guinea, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 3 fighters owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 artillery, 3 fighters and 3 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 2 :  0/5 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsi, round 3 :  3/5 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry; Chinese defend with 1 artillery and 6 infantry
                        AA fire in Kweichow :  0/6 hits
                        Japanese roll dice for 2 armour, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Kweichow, round 2 :  12/14 hits
                        Chinese roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry in Kweichow, round 2 :  3/16 hits
                        4 infantry owned by the British , 2 armour owned by the Japanese , 1 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 aaGuns owned by the British lost in Kweichow
                        Japanese roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in Kweichow, round 3 :  4/11 hits
                        Chinese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kweichow, round 3 :  3/6 hits
                        1 infantry owned by the British , 1 artillery owned by the Chinese , 1 armour owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 2 fighters owned by the Japanese lost in Kweichow
                        Japanese roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in Kweichow, round 4 :  5/8 hits
                        Chinese roll dice for 2 fighters in Kweichow, round 4 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in Kweichow
                    Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for British: 2 aaGuns, 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 6 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Buyant-Uhaa
                1 aaGun moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter and 2 tactical_bombers moved from Kweichow to Kiangsu
                3 bombers moved from Kweichow to Kiangsu
                2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 tactical_bomber moved from Japan to 45 Sea Zone
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 bomber placed in Japan
                3 infantry placed in Kiangsu
                2 infantry placed in Korea
                2 infantry placed in Japan
                1 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
                Japanese collect 35 PUs (3 lost to blockades); end with 37 PUs total

  • '13

    Scramble or Kamikaze seazone 6?


  • no kamikaze

    scramble fighter

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from Morocco to 93 Sea Zone
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine; Italians defend with 1 submarine
                    Americans win, taking 93 Sea Zone from Italians with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    3 submarines owned by the Americans Submerged
                    Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 cruiser moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 93 Sea Zone to Egypt
                2 bombers moved from Eastern United States to Morocco
                2 fighters moved from Russia to Yakut S.S.R.
                1 fighter moved from Midway to 16 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Hopei
                1 artillery and 3 infantry moved from Shensi to Hopei
                2 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hopei
                1 artillery moved from Yunnan to Kweichow

    Place Units - Chinese
                2 infantry placed in Hunan
                2 infantry placed in Kwangsi
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                5 fighters moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 infantry moved from Kwangsi to Kiangsi
                1 armour and 1 mech_infantry moved from Yunnan to Kiangsi

    Combat - British
                Battle in Kiangsi
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    British win, taking Kiangsi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Germans defend with 2 submarines
                    British win with 5 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                5 fighters moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 fighter and 3 infantry placed in United Kingdom
                British undo move 2.
                2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to Caucasus: 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys
                EDIT: Removing units owned by British from Northwest Persia: 3 artilleries and 4 infantry
                EDIT: Removing units owned by British from Iraq: 1 armour
                EDIT: Removing units owned by British from Egypt: 1 armour and 3 mech_infantrys
                EDIT: Removing units owned by British from Persia: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Hunan: 1 aaGun, 1 artillery, 6 infantry and 2 mech_infantrys
                EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
                EDIT: Removing units owned by British from India: 3 mech_infantrys
                EDIT: Removing units owned by British from Yunnan: 1 aaGun, 1 artillery and 6 infantry
                EDIT: Adding units owned by British to Northwest Persia: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Persia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 35 PUs (1 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from Java to Hunan
                2 aaGuns, 1 infantry and 1 mech_infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                4 infantry moved from Smolensk to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 bomber moved from Germany to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Germany to Rostov
                1 artillery moved from Belarus to Bryansk
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 artillery moved from Belarus to Bryansk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 2 artilleries, 1 bomber and 6 infantry
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 6 infantry in Bryansk, round 2 :  2/10 hits
                        Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Bryansk, round 3 :  4/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 :  1/4 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Western Ukraine
                1 bomber moved from Rostov to Western Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                12 armour moved from Ukraine to Western Ukraine
                3 infantry moved from Novgorod to Archangel
                5 artilleries moved from Belarus to Archangel
                3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                5 artilleries moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                5 artilleries moved from Western Germany to 112 Sea Zone
                5 artilleries and 5 transports moved from 112 Sea Zone to 105 Sea Zone
                5 artilleries moved from 105 Sea Zone to Normandy Bordeaux
                5 infantry moved from France to Normandy Bordeaux
                7 infantry moved from Western Germany to France
                4 fighters moved from Holland Belgium to France
                4 tactical_bombers moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to France
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 105 Sea Zone
                2 carriers, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 105 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 bomber placed in France
                1 submarine placed in 93 Sea Zone
                2 submarines placed in 105 Sea Zone
                3 infantry placed in Germany
                2 infantry placed in Southern France
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Tambov to Rostov
                1 infantry moved from Caucasus to Rostov
                8 infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Russia to Urals
                1 infantry moved from Tambov to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                3 fighters moved from Russia to Rostov
                1 fighter moved from Russia to Urals
                1 armour moved from Russia to Urals
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Urals from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 armour, 2 artilleries and 9 infantry
                    Germans defend with 1 aaGun, 1 armour, 2 artilleries and 3 infantry
                    Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries and 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Rostov
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Rostov from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                3 fighters moved from Rostov to Russia
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Urals to Yakut S.S.R.
                1 aaGun moved from Tambov to Rostov
                1 aaGun moved from Tambov to Rostov

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                3 artilleries moved from Dutch New Guinea to 45 Sea Zone
                1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 transport moved from 45 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                2 artilleries and 2 transports moved from 45 Sea Zone to 37 Sea Zone
                2 artilleries moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Malaya
                1 cruiser moved from 45 Sea Zone to 43 Sea Zone
                1 cruiser moved from 45 Sea Zone to 37 Sea Zone
                1 battleship moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from Buyant-Uhaa to Jehol
                1 artillery moved from Buryatia to Ulaanbaatar
                1 bomber moved from Kiangsu to Ulaanbaatar
                1 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Kiangsu to Jehol
                2 infantry moved from Kiangsu to Kiangsi
                2 bombers moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Japan to Kiangsi
                2 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Ulaanbaatar, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 4 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 infantry and 1 tactical_bomber in Jehol, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 3 bombers and 2 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 3 bombers and 2 infantry in Kiangsi, round 2 :  3/5 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 :  1/2 hits
                        1 armour owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Borneo
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 cruiser in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 45 Sea Zone to 37 Sea Zone
                1 carrier moved from 45 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 56 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 43 Sea Zone
                3 bombers moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Jehol to Kiangsu
                1 bomber moved from Ulaanbaatar to Amur
                3 infantry moved from Korea to Amur

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 armour and 2 infantry placed in Korea
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,3,1,5
                Japanese collect 36 PUs (6 lost to blockades); end with 36 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                2 bombers moved from Morocco to 104 Sea Zone
                1 bomber moved from Egypt to Ukraine
                2 fighters moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Ukraine
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Soviet Far East
                Battle in Ulaanbaatar
                    Americans attack with 2 fighters
                    Japanese defend with 1 artillery
                    Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking Iwo Jima from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to 98 Sea Zone
                2 bombers moved from 104 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 aaGun moved from Morocco to Algeria
                2 artilleries and 6 infantry moved from Morocco to Algeria
                1 carrier and 1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                2 fighters moved from Midway to 3 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Ulaanbaatar to Yakut S.S.R.
                1 mech_infantry moved from Western United States to Alaska
                1 infantry moved from Western United States to British Columbia
                2 transports moved from 91 Sea Zone to 82 Sea Zone
                3 transports moved from 91 Sea Zone to 64 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                2 destroyers and 3 submarines placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                3 infantry moved from Hunan to Anhwe
                1 artillery moved from Kweichow to Anhwe
                4 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kwangtung
                2 infantry moved from Kweichow to Hopei
                1 artillery moved from Kweichow to Hopei

    Place Units - Chinese
                1 artillery and 6 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Volgograd to Ukraine
                4 mech_infantrys moved from Caucasus to Ukraine
                1 mech_infantry moved from Caucasus to Ukraine
                1 fighter moved from India to Malaya
                3 mech_infantrys moved from Yunnan to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Malaya from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Ukraine
                    British attack with 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    British win, taking Ukraine from Germans with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Persia to West India
                3 armour, 3 artilleries and 4 infantry moved from Caucasus to Rostov
                1 armour and 9 mech_infantrys moved from Volgograd to Rostov
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Algeria to Morocco
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from India to Yunnan
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Malaya to Yunnan
                2 fighters and 1 tactical_bomber moved from Ukraine to Rostov

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 fighter placed in Egypt
                British undo move 1.
                1 destroyer placed in 98 Sea Zone
                1 destroyer placed in 110 Sea Zone
                British undo move 3.
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 fighter, 1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,4,5,6,6
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 fighter, 1 infantry and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine

    Combat - Italians
                Battle in 93 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 98 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport; Americans defend with 1 carrier and 2 fighters
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 98 Sea Zone, round 2 :  8/9 hits
                        2 submarines owned by the Italians lost in 98 Sea Zone
                    British win with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 submarines
                Battle in Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 4 mech_infantrys; Russians defend with 1 factory_minor
                        Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 4 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Ukraine
                    Russians win with 3 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 bomber moved from Hunan to Yakut S.S.R.

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to Queensland
                2 aaGuns, 3 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 transport moved from 30 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                2 infantry moved from Egypt to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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