AK_Grown (Axis) vs. Bar91 G40 - No bid
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scramble option
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three fighters please, take ships as losses before planes too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from Philippines to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 45 Sea Zone
2 bombers moved from Malaya to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Buryatia to Central Mongolia
Japanese take Central Mongolia from Russians
4 artilleries moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
3 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Dutch New Guinea to defend against the attack in 45 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 6 fighters and 3 tactical_bombers
ANZAC defend with 2 destroyers and 2 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters
Japanese roll dice for 1 battleship, 2 bombers, 6 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 9/12 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 fighters in 45 Sea Zone, round 2 : 4/12 hits
1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans , 2 destroyers owned by the ANZAC , 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 45 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 5 fighters in 45 Sea Zone, round 3 : 3/5 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
retreated to 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 4 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 45 Sea Zone back to originating territory: Dutch New Guinea
Moving scrambled unit from 45 Sea Zone back to originating territory: Dutch New GuineaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 bombers moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour and 3 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to KiangsiPlace Units - Japanese
1 armour, 1 bomber, 1 fighter and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from Southeast Mexico to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
2 transports moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from 89 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneAirborne Attack Move - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 3 destroyers, 1 submarine and 6 transports
Italians defend with 1 destroyer
Americans win with 2 bombers, 1 cruiser, 3 destroyers, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 2 submarines
Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Morocco
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 fighters and 8 infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 fighters and 8 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Americans
4 fighters moved from Gibraltar to 91 Sea Zone
2 bombers moved from 91 Sea Zone to United Kingdom
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Java
1 fighter moved from 25 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Americans collect 56 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 artillery moved from Szechwan to Kweichow
4 infantry moved from Szechwan to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in Kansu
Chinese undo move 1.
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Siam to Kwangsi
3 armour and 3 mech_infantrys moved from Burma to Kwangsi
2 fighters moved from India to Kwangsi
1 infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Battle in Kwangsi
British attack with 3 armour, 2 fighters and 4 mech_infantrys
Japanese defend with 1 armour, 4 artilleries and 3 infantry
British win, taking Kwangsi from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 4 artilleries and 3 infantry
Casualties for British: 2 armour and 4 mech_infantrys
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour and 5 mech_infantrys moved from Iraq to Egypt
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to Morocco
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 fighters moved from Kwangsi to Burma
1 aaGun, 1 armour and 6 infantry moved from India to Burma
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 cruiser and 1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,3,6,5,6,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry -
Holy crap dude, your rolls against that fleet off Dutch N.G. were just stupid, you didn’t miss a single 4 in the opening round… :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 bombers moved from Southern Italy to Western Ukraine
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Italians attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 5 infantry
Italians roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 5 infantry in Western Ukraine, round 2 : 1/5 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour, 2 bombers and 1 mech_infantry in Western Ukraine, round 3 : 3/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 3/3 hits
3 infantry owned by the Russians , 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Western Ukraine
Italians win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Russians: 5 infantry
Casualties for Italians: 2 armour and 2 mech_infantrysNon Combat Move - Italians
2 bombers moved from Western Ukraine to Poland
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Dutch New Guinea to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters; Americans loiter and taunt with
Japanese defend with 1 submarine
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 aaGun moved from South Australia to New South Wales
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Germans
1 tactical_bomber moved from 127 Sea Zone to Archangel
1 fighter moved from 127 Sea Zone to Archangel
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Germany to 125 Sea Zone
2 infantry moved from Baltic States to Belarus
2 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from RussiansCombat - Germans
Germans creates battle in territory 71 Sea Zone
Battle in 71 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 71 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 71 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
Germans attack with 4 bombers, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 4/6 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win with 4 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Archangel
Germans attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/7 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 0/5 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 4 infantry in Belarus, round 3 : 1/5 hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to 112 Sea Zone
4 bombers moved from 125 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
2 tactical_bombers moved from France to 112 Sea Zone
1 fighter moved from France to Western Germany
4 infantry moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Greater Southern Germany
2 artilleries moved from France to Western Germany
1 artillery moved from France to Western Germany
1 carrier, 1 cruiser and 5 transports moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
8 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
10 armour moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Volgograd to Rostov
3 artilleries moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 artilleries and 4 infantry moved from Bryansk to Belarus
1 infantry moved from Shensi to Suiyuyan
3 armour and 3 mech_infantrys moved from Bryansk to Archangel
1 armour and 1 mech_infantry moved from Urals to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Rostov
1 fighter moved from Bryansk to Ukraine
1 armour moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Archangel
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Shensi to KansuCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 5 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 6 armour, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries and 2 infantry
Russians win, taking Archangel from Germans with 6 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Ukraine
Russians attack with 3 artilleries, 3 fighters and 10 infantry
Germans defend with 1 aaGun and 8 infantry; Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 artilleries and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Russians: 1 artillery and 10 infantry
Casualties for Italians: 1 armour
Battle in Western Ukraine
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
5 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
3 fighters moved from Ukraine to Russia
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 tactical_bomber moved from Archangel to Russia
9 infantry moved from Evenkiyskiy to Timguska
2 aaGuns and 2 infantry moved from Evenkiyskiy to Timguska
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Iraq to Trans-JordanPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Yakut S.S.R. to Dzavhan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 tactical_bomber moved from Kiangsi to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Dzavhan
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dzavhan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 4 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kweichow, round 5 : 0/3 hits
Chinese roll dice for 1 artillery in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 6 : 0/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 7 : 1/2 hits
Chinese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Kiangsu
1 artillery moved from Chahar to Anhwe
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Central Mongolia to Anhwe
1 aaGun moved from Buyant-Uhaa to Chahar
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to Japan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Kwangsi to Anhwe
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
2 artilleries, 1 fighter and 2 infantry placed in Japan
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 1 cruiser and 4 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 96 Sea Zone to Malta
2 bombers moved from United Kingdom to 96 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 3 transports
Germans defend with 4 submarines; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the Italians
Americans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is 72
Casualties for Germans: 4 submarines
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for Americans: 1 bomber, 3 destroyers and 1 submarine
Battle in Malta
Americans attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 2 artilleries and 1 infantry
Americans win, taking Malta from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from 96 Sea Zone to Libya
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 submarines moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 2 infantry moved from Johnston Island to 30 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from Java to Dutch New Guinea
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
2 fighters placed in Western United States
2 artilleries and 6 infantry placed in Eastern United States
1 cruiser and 1 submarine placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
7 infantry moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Yunnan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - British
3 fighters moved from Morocco to United Kingdom
1 fighter moved from Morocco to 106 Sea Zone
1 fighter moved from Gibraltar to 106 Sea Zone
1 carrier moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from 98 Sea Zone to Libya
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour and 9 mech_infantrys moved from Egypt to Iraq
3 artilleries moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from West India to India
1 armour moved from India to Burma
2 armour moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery moved from India to Burma
2 aaGuns moved from Burma to Yunnan
10 infantry moved from Burma to Yunnan
1 infantry moved from India to BurmaPlace Units - British
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 bombers moved from Poland to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 2 bombers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 96 Sea Zone, round 2 : 4/8 hits
1 destroyer owned by the Italians , 1 destroyer owned by the Americans , 1 submarine owned by the Italians and 2 bombers owned by the Italians lost in 96 Sea Zone
Americans win with 2 carriers, 1 cruiser, 4 fighters and 3 transports remaining. Battle score for attacker is -30
Casualties for Italians: 2 bombers, 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
4 fighters owned by the Americans forced to land in LibyaNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 127 Sea Zone
5 artilleries and 5 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
3 fighters and 3 tactical_bombers moved from France to 96 Sea Zone
2 bombers moved from Western Germany to Archangel
2 bombers moved from Western Germany to 96 Sea Zone
10 armour, 7 artilleries, 7 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
3 fighters and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
Germans take 109 Sea Zone from AmericansCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
Germans attack with 2 bombers, 6 fighters and 4 tactical_bombers
Americans defend with 2 carriers, 1 cruiser and 3 transports
Germans roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/12 hits
Americans roll dice for 2 carriers, 1 cruiser and 3 transports in 96 Sea Zone, round 2 : 1/3 hits
2 carriers owned by the Americans , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 1 fighter owned by the Germans lost in 96 Sea Zone
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Germans: 1 fighter
Casualties for Americans: 2 carriers, 1 cruiser and 3 transports
Battle in Belarus
Germans attack with 10 armour, 7 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 10 armour, 7 artilleries, 7 infantry and 1 mech_infantry in Belarus, round 2 : 11/25 hits
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 7 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Archangel
Germans attack with 6 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 6 armour and 2 mech_infantrys
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits
Germans roll dice for 6 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in Archangel, round 2 : 6/17 hits
Russians roll dice for 6 armour and 2 mech_infantrys in Archangel, round 2 : 3/8 hits
5 armour owned by the Russians , 3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Archangel
Germans roll dice for 6 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 3 : 7/14 hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 3 infantry
Casualties for Russians: 6 armour and 2 mech_infantrysNon Combat Move - Germans
2 bombers moved from Archangel to Novgorod
1 aaGun moved from Novgorod to Belarus
2 carriers moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to France
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 bombers, 5 fighters and 4 tactical_bombers moved from 96 Sea Zone to Southern Italy
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Germany to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Eastern Poland to Belarus
3 infantry moved from Western Germany to GermanyPlace Units - Germans
2 armour, 1 artillery and 2 mech_infantrys placed in Germany
Germans undo move 1.
2 armour and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Novgorod
2 submarines placed in 93 Sea Zone
2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs