I won’t start this post by saying no offense, not that I mean offense, but by no means by the tone and arrogance of your post care if you take offense.
Lowering the cost of Navy, ESPECIALLY transports, is a horrible idea.
You of course have a right to your opinion, but I hate to break it to you, this has been happening with each new version since the 1980’s, and it has only made the game better. So as experienced as you sound, and of course more experience than me, you must have played the first edition for years. Of which case I would expect more sense from somebody in their 50’s. I am in my 40’s and purchased the 2nd edition when it came out.
If you really even doubt that sealion is unstoppable with 4-ipc-transporters, you clearly lack experience in this game.
I will check that out when I get home and list the stats. It is a simple computation of math.
And it doesn’t even matter what G1 does or plans. The sealion threat alone leads to an auto-buy UK1 every single game - all inf.
I addressed that as a potential problem that I have not thorough examined which is why I acknowledged that potential problem as something that MIGHT have to happen only with a new edition.
Japan would benefit too. Since their navy/airforce is so much bigger, UK-Pac will still not start building a fleet (since it’s senseless, just a waste of IPC). Anzac will have problems with that single Minor factory, forcing them to build the queensland minor way earlier than usual. Meanwhile Japan can save the IPC spent for all the minor factories usually built in FIC, Kwangtung, Malaya and Shantung and just build transporters.
What benefits one benefits the other. The more dramatic the change, the more potential problems of the current situation. It depends how dramatic the change. I have heard many say they simply start with both the US and Japan with Improved Shipyards tech. That by the way makes transports $6.
I’m not even halfway through the arguments against lowering navy cost. I don’t even understand why you’d want to do that in the first place.
It has been done over and over again from the first edition until now. Including all the expansions that have ever come out that apparently have had enough demand to be sold in great quantities. The greatest of all was World at War. I am GUESSING that is where improved shipyards came from.
The action in Pacific is not forced by NO.
Uh, that is why they exist. Of all your comments, this makes me think that an inexperienced player is calling me an inexperienced player.
Japan would want the DEI even without the NO (and that said, this NO makes absolute sense!). It is forced by the need of Navy superiority to defend coasts and islands while threatening the opponent.
I will apologize for this. I assumed that those arguing pro or against this point of view have some historical experience with the basic concept of the PACIFIC PROBLEM with axis and allies. The Pacific problem has to do with action in the Pacific once the US gets into the War. In Global it is assumed the DEI, would have been already taken. So up and until the DEI are taken, the Pacific problem does not exist. Also, Global alleviates this quite a bit by the creation of ANZAC. Global is still new and without the NO’s, specifically the 6VC rule, the Pacific would see minimal action, once Japan took the DEI, if both sides played to their greatest strengths.
The relationship in cost between airforce, ground troops and navy is absolutely where it should be. Only few units, namely AAA, submarine and cruiser, are not where they should be.
This is not the case both from a historical perspective and an economic one. The cost of mounting a Naval campaign compared to rewards attained in the Pacific leaves any offensive in the Pacific, specifically (again not talking about the DEI) the US against the Japanese or vice versa as an inefficient use of resources. The US historically spent less than 15% of their resources against Japan. Yet were still able to mount some sort of offensive. To build an offensive Navy to conduct the smallest of offensives in the Pacific by the US would take more than half of their resources.
You don’t have to agree with me but understand I did not come up with this idea. This has been probably the biggest complaint since the 80’s. The improved shipyards as a new tech did not come from the idea that Naval cost were perfect. Many may agree that the new current costs, when you factor how much more IPC’s everyone now has to spend, makes what we have now fine. I disagree, but don’t think people are foolish for thinking otherwise.
You would have to play near 100 games without the 6VC rule and without some of the silly Pacific NO’s to see. But again, you may still rationally disagree.