@leemorrison that is tillsjeff@outlook.com my keyboard sticks, but I did get the email to try and confirm
XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch
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if italy moves quick, we can maybe get the map ready for hank when he gets off work. :wink:
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Too bad you still lose Russia.
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@Cow:
Too bad you still lose Russia.
if awn thinks he can get it, he should come get it. then again, he followed your advice once already, with disastrous consequences. :lol:
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He has 95% odds on it. Why would he not do that? He dont need West germany yo.
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disclaimer: follow cow advice at your own peril. :lol: :lol:
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cow, so far you have my vote for my MVP of this game. with your help these guys have ZERO chance - keep it up! :wink:
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can you spell it out for these guys a little more clearly? perhaps you could list every single detail… or just take the map after F11 and send them a map ready to roll dice?
Thanks
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UK subs in the wrong place. Hold on AWN.
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Sub to z112. Sorry for confusion.
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They already set themselves up for it in the previous few axis turns. It is pretty clear what is coming. I am not sure how they will optimize it. After all you could drag the game out with a Russian exodus to egypt LOL.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 11 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
8 infantry and 1 mech_infantry moved from Gibraltar to Spain
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Timguska to Evenkiyskiy
Italians take Evenkiyskiy from RussiansCombat - Italians
Battle in Spain
Italians attack with 8 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 8 infantry and 1 mech_infantry in Spain, round 2 : 2/9 hits
British roll dice for 1 infantry in Spain, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from British with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Denmark
Italians attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 3 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 4/7 hits
British roll dice for 3 infantry and 1 mech_infantry in Denmark, round 2 : 1/4 hits
3 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Denmark
Italians win, taking Denmark from British with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Denmark to Germany
2 aaGuns, 3 infantry and 5 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 artilleries and 4 infantry moved from Northern Italy to Greater Southern Germany
3 mech_infantrys moved from Caucasus to Tambov
3 mech_infantrys moved from Volgograd to Tambov
1 bomber moved from Bryansk to Germany
1 infantry and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from 71 Sea Zone to Mozambique
Italians take Mozambique from Neutral_TruePlace Units - Italians
10 mech_infantrys placed in Northern Italy
1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 36 PUs; end with 37 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Italians :
Evenkiyskiy : 1 flag, 1 infantry
Timguska : 1 flag
Kazakhstan : 1 flag
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 armour
Syria : 1 flag
Greater Southern Germany : 2 artilleries and 4 infantry
Western Germany : 1 aaGun
Germany : 2 aaGuns, 1 bomber, 3 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Denmark : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 10 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 armour
Bessarabia : 1 flag
Tambov : 6 mech_infantrys
Novosibirsk : 1 flag
Caucasus : 1 flag
Portugal : 1 flag
Turkey : 1 flag, 1 factory_minor
Mozambique : 1 flag, 3 infantry and 1 mech_infantry
Saudi Arabia : 1 flag
Greece : 1 flag
Iraq : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 flag, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 78
Russians : 13 / 19
Japanese : 56 / 73
Americans : 69 / 89
Chinese : 9 / 9
British : 33 / 40
UK_Pacific : 0 / 0
Italians : 36 / 53
ANZAC : 8 / 9
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
2 destroyers moved from 46 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 5 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Japanese: 5 transports
Battle in 33 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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hey cow, i think you need to post an updated map…. it’s G12 time and AWN could use your help.
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standing by with russia map in hand. hank, you’re up any minute!
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I just got home! I thought I would have another day at least…
Maybe my partner will stall - I still can’t look at a computer screen for more than 20 minutes straight without getting a headache.
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I just got home! I thought I would have another day at least…
Maybe my partner will stall - I still can’t look at a computer screen for more than 20 minutes straight without getting a headache.
hmmmm. awn is not very good at stalling, but see what you can do.
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Also, we have never, and will never, choose a strategy or do a move based on outside advice so please keep it off the forum (for both sides). I don’t want Bold posting any excuses for why they lose this game :)
(2 exceptions to the no excuse rule: “the sun was in my eyes” “my tummy hurt”) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 18 damage on 18 factory_majors; Remaining resources: 60 PUs;
Germans buy 6 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 4 tactical_bombers moved from Bryansk to Smolensk
3 bombers moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Southern FranceCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 2/5 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 2/4 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Smolensk to Bryansk
2 artilleries moved from Tambov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Volgograd to Tambov
1 mech_infantry moved from Urals to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Archangel to Bryansk
5 mech_infantrys moved from Poland to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
3 tactical_bombers moved from Western Germany to Belarus
5 armour moved from Bryansk to Belarus
2 fighters and 3 tactical_bombers moved from Germany to Bryansk
2 fighters moved from Western Germany to Belarus
2 aaGuns and 1 fighter moved from Western Germany to Germany
3 bombers moved from Holland Belgium to Germany
2 infantry moved from France to Western Germany
2 submarines moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Yenisey : 1 flag
Gibraltar : 1 artillery and 3 infantry
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germany : 2 aaGuns, 3 bombers, 1 factory_major, 1 fighter, 9 infantry and 4 mech_infantrys
Holland Belgium : 1 infantry
Belarus : 1 flag, 5 armour, 2 fighters, 15 mech_infantrys and 3 tactical_bombers
Baltic States : 1 flag
Bryansk : 1 flag, 4 armour, 25 artilleries, 2 fighters, 19 infantry, 37 mech_infantrys and 7 tactical_bombers
Rostov : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 3 artilleries
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 armour and 1 mech_infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Samara : 1 flag, 1 infantry
Switzerland : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 2 submarines
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 59 / 77
Russians : 13 / 19
Japanese : 56 / 73
Americans : 67 / 89
Chinese : 9 / 9
British : 27 / 40
UK_Pacific : 0 / 0
Italians : 36 / 53
ANZAC : 8 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 3 / 0
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