use latest map. and see my comment below on scramble assumption
13L G40 Vold (axis) vs Soulblighter (Allies +7)
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Edits: I did the turn at 6am, but for some reason it did not post - I didn’t have time to check before shutting everything down.
I recreated the purchase and combat moves, and edited the results based on the dice emails, but that has created a new problem in Sikang. TripleA will not allow me to remove the two arty’s as it thinks there is a transport (can you give it a shot?)….
And in the hoopla of editing the turn I missed a few noncoms, so a few more edits…
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Two options:
1. You redo the turn again in local game mode and edit the results in accordingly, then you reopen the game in play by forum mode and post the summary etc.
2. You redo the turn and accept the new results.
I am fine either way, but leaving it like this seems silly. The artillery units are bugged. Even moving the units during the British turn, gives the same message trying to remove the artillery.
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No, we can’t leave it this way but it was worth it for you to try before I go to other steps to recreate the turn result. Sometimes it happens that you can make an edit that I can’t - and visa versa.
I’ll work on it this weekend.
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OK, here’s a retooled file - I don’t see any errors
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 aaGuns, 5 artilleries and 17 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Central United States to Central America
2 destroyers moved from 89 Sea Zone to 88 Sea Zone
1 destroyer moved from 92 Sea Zone to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 87 Sea Zone
5 fighters and 3 tactical_bombers moved from Venezuela to 88 Sea Zone
1 tactical_bomber moved from Venezuela to Central America
1 submarine moved from 23 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in 20 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
1 transport owned by the Japanese lost in 18 Sea Zone
Americans roll dice for 2 submarines in 18 Sea Zone, round 3 : 0/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 88 Sea Zone
Americans attack with 2 destroyers, 5 fighters and 3 tactical_bombers
Japanese defend with 2 destroyers
Americans roll dice for 2 destroyers, 5 fighters and 3 tactical_bombers in 88 Sea Zone, round 2 : 8/10 hits
Japanese roll dice for 2 destroyers in 88 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 88 Sea Zone
Americans win with 2 destroyers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 87 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 87 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 87 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 87 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Central America
Americans attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Central America, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Central America, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Central America
Americans win, taking Central America from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in French Indo ChinaNon Combat Move - Americans
1 tactical_bomber moved from Central America to Venezuela
5 fighters and 3 tactical_bombers moved from 88 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to Spain
1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry and 4 transports moved from 89 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
2 artilleries and 6 infantry moved from 89 Sea Zone to Venezuela
2 aaGuns and 4 infantry moved from Central United States to Southeast Mexico
2 armour and 1 mech_infantry moved from Turkey to Greece
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
8 fighters and 2 tactical_bombers moved from Russia to Greece
4 destroyers moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
5 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea ZonePlace Units - Americans
3 aaGuns placed in Spain
3 infantry placed in Greece
3 infantry placed in Turkey
3 infantry placed in Venezuela
5 artilleries and 5 infantry placed in Central United States
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 5 destroyers and 2 submarines
36 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag
25 Sea Zone : 5 destroyers and 1 transport
10 Sea Zone : 1 flag
18 Sea Zone : 2 submarines
17 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
West Indies : 1 harbour
Central United States : 5 artilleries, 1 factory_major and 5 infantry
Central America : 2 mech_infantrys
Southeast Mexico : 2 aaGuns and 4 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Algeria : 1 flag
Syria : 1 flag
119 Sea Zone : 1 flag
Turkey : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
89 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers and 5 transports
Greece : 1 flag, 2 aaGuns, 1 airfield, 4 armour, 1 factory_minor, 8 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Venezuela : 1 flag, 2 artilleries, 1 factory_minor, 15 infantry and 1 tactical_bomber
Spain : 1 flag, 3 aaGuns, 1 factory_minor, 6 fighters, 3 infantry and 4 tactical_bombers
98 Sea Zone : 1 destroyer
88 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 55 / 66
Russians : 17 / 18
Japanese : 58 / 60
Americans : 68 / 93
Chinese : 0 / 4
British : 37 / 39
UK_Pacific : 10 / 10
Italians : 17 / 16
ANZAC : 17 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,303
Median : 3,000
Variance : 0,594
Standard Deviation : 0,771
Total rolls : 33Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3,333
Median : 3,000
Variance : 1,038
Standard Deviation : 1,019
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 13 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from Burma to Siam
UK_Pacific take Shan State from Japanese
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kazakhstan to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 2 infantry moved from India to Burma
3 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 2 infantry moved from Persia to Northwest Persia
4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Turkey to Caucasus
3 artilleries moved from Turkey to Northwest Persia
1 battleship moved from 35 Sea Zone to 36 Sea Zone
3 transports moved from 92 Sea Zone to 89 Sea Zone
1 bomber moved from French Equatorial Africa to Spain
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to IraqPlace Units - British
7 infantry placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in IraqTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 armour
Yunnan : 1 infantry
Burma : 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kazakhstan : 5 fighters, 4 infantry and 1 tactical_bomber
36 Sea Zone : 1 battleship
Belgian Congo : 3 artilleries and 9 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 18 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Central Africa : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
Portugal : 1 flag
Afghanistan : 1 flag
80 Sea Zone : 1 transport
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
89 Sea Zone : 3 transports
Angola : 1 flag
Iraq : 1 flag, 1 factory_minor and 7 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 5 artilleries and 8 infantry
Persia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Spain : 1 armour, 9 artilleries, 1 bomber and 5 infantryProduction/PUs Summary :
Germans : 55 / 66
Russians : 17 / 18
Japanese : 55 / 60
Americans : 68 / 93
Chinese : 1 / 4
British : 38 / 38
UK_Pacific : 12 / 12
Italians : 16 / 16
ANZAC : 17 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,333
Median : 3,000
Variance : 0,439
Standard Deviation : 0,663
Total rolls : 42Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,125
Median : 3,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8British Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,571
Median : 3,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7Americans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3,333
Median : 3,000
Variance : 1,038
Standard Deviation : 1,019
Total rolls : 27 -
Minor edit. Ask me for an OOL if you decide to attack spain.
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I’m attacking spain. What is your OOL?
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British infantry and artillery first.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Spain
3 artilleries and 4 infantry moved from Southern France to Spain
1 armour moved from Northern Italy to Spain
1 bomber moved from Southern Italy to Spain
2 fighters moved from Western Germany to SpainCombat - Italians
Battle in Spain
Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 armour, 9 artilleries, 1 bomber and 5 infantry; Americans defend with 3 aaGuns, 1 factory_minor, 6 fighters, 3 infantry and 4 tactical_bombers
Americans win with 1 armour, 9 artilleries, 1 bomber, 6 fighters, 7 infantry and 4 tactical_bombers remaining. Battle score for attacker is -54
Casualties for British: 1 infantry
Casualties for Italians: 2 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Casualties for Americans: 3 aaGunsNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries and 3 infantry moved from Northern Italy to Southern France
9 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 infantry placed in Normandy BordeauxTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
I assumed that you would still want the artillery first - if that was incorrect just switch them for UK infantry in edit.
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AA rather, not artillery
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AA rather, not artillery
Hence I asked for an OOL. The reason I wanted to keep my AA alive is because of Germany. Germany has a high amount of planes and against planes AA is really usefull (well most of the time).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 infantry moved from 37 Sea Zone to Malaya
6 fighters moved from 35 Sea Zone to Malaya
6 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 6 fighters and 4 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits
ANZAC roll dice for 6 fighters and 4 infantry in Malaya, round 2 : 2/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 6 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hainan
Battle in KwangsiNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 carriers moved from 35 Sea Zone to 37 Sea Zone
6 fighters moved from Malaya to 37 Sea Zone
3 destroyers moved from 35 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Kwangsi : 2 infantry
Hainan : 1 flag, 1 harbour and 2 infantry
Malaya : 4 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Britain : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports
36 Sea Zone : 2 transports
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
54 Sea Zone : 2 destroyers, 1 submarine and 1 transport
62 Sea Zone : 2 destroyers and 1 submarine
Russia : 2 fightersProduction/PUs Summary :
Germans : 55 / 66
Russians : 17 / 18
Japanese : 51 / 60
Americans : 68 / 93
Chinese : 2 / 4
British : 38 / 38
UK_Pacific : 15 / 12
Italians : 16 / 16
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,615
Median : 4,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,636
Median : 4,000
Variance : 0,900
Standard Deviation : 0,949
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Syria -
Almost twice the amount of TUV and twice the amount of units. I am guessing you stopped looking at the stats a long time ago.
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No worries on the OOL - I’m used to AA being treated as 2nd class units and removed quickly no matter what. It was a one round battle so just edit them back in if you haven’t already.
Stats? I only look at them if I’m curious what a country has in the bank for a purchase, or overall team income info (which vary wildly depending on when you look) to see if the game is a lost cause or not. Otherwise I don’t have time to look at them - heh
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Normally AA would be second rate. I completely agree. In this particular situation they aren’t. In fact the previous battles you attacked Spain they weren’t either. However during those battles I failed to notice their importance. At any rate this game is still interesting, even tho the allies have superiority in numbers, the game isn’t completely over. One mistake on my end means trouble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 12 infantry moved from Southern France to Spain
1 armour and 2 mech_infantrys moved from Northern Italy to Spain
7 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to Spain
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Spain
10 armour and 13 mech_infantrys moved from Rostov to VolgogradCombat - Germans
Battle in Spain
Germans attack with 1 armour, 3 artilleries, 7 bombers, 1 fighter, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 9 artilleries, 1 bomber and 1 infantry; Americans defend with 3 aaGuns, 1 factory_minor, 6 fighters, 3 infantry and 4 tactical_bombers
Germans win, taking Spain from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 3 artilleries, 5 bombers, 1 fighter, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for British: 1 armour, 9 artilleries, 1 bomber and 1 infantry
Casualties for Americans: 3 aaGuns, 6 fighters, 3 infantry and 4 tactical_bombers
Battle in Volgograd
Germans attack with 10 armour and 13 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 10 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 carrier and 2 destroyers moved from 112 Sea Zone to 105 Sea Zone
1 armour, 2 artilleries and 2 mech_infantrys moved from Albania to Yugoslavia
2 infantry moved from Archangel to Belarus
1 armour, 4 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Bulgaria to Romania
2 bombers moved from Spain to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 artillery and 5 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bulgaria: 1 infantry
EDIT: Adding units owned by Germans to Albania: 1 mech_infantry
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Yugoslavia
Germans undo move 3.
1 armour and 2 mech_infantrys placed in France
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Yugoslavia
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
3 fighters and 2 tactical_bombers moved from Yenisey to Timguska
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Timguska
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Timguska, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
4 aaGuns, 1 armour, 5 artilleries and 15 infantry moved from Russia to Bryansk
3 fighters and 2 tactical_bombers moved from Timguska to CaucasusPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Timguska : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 5 artilleries and 15 infantry
Rostov : 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Tambov : 1 infantry
Western Ukraine : 1 infantry
Caucasus : 3 fighters and 2 tactical_bombers
Smolensk : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 55 / 74
Russians : 20 / 20
Japanese : 49 / 60
Americans : 66 / 93
Chinese : 3 / 4
British : 38 / 38
UK_Pacific : 15 / 12
Italians : 16 / 16
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,286
Median : 3,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7Japanese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3,167
Median : 2,500
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6





