The Axis, Surprise Attack VS The Allies Dawgoneit!!! No bid, No tech, Just war!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Germany to Poland
                1 artillery moved from Finland to Karelia
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                4 infantry moved from Norway to Finland
                2 transports moved from 126 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from Germany to Poland
                1 tactical_bomber moved from Slovakia Hungary to Poland
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Slovakia Hungary to Poland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Germany to Poland
                1 artillery moved from Finland to Karelia
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                4 infantry moved from Norway to Finland
                2 transports moved from 126 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from Germany to Poland
                1 tactical_bomber moved from Slovakia Hungary to Poland
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Slovakia Hungary to Poland

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.
                Battle in Poland
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 :  2/7 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Poland, round 2 :  3/3 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Poland, round 3 :  3/4 hits
                        Russians roll dice for 1 armour in Poland, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                Battle in Karelia
                    Germans attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 artillery in Karelia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Poland to Western Germany
                1 fighter moved from Poland to Western Germany
                1 infantry moved from Bulgaria to Romania
                2 infantry moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 armour, 1 artillery and 3 infantry placed in Western Germany
                1 armour, 1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

    Germans Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.800
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Forgot that German bomber was over there


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_minors; Remaining resources: 45 PUs;
                Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Kazakhstan to Tsinghai
                3 infantry moved from Samara to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                1 infantry moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Eastern Poland to Slovakia Hungary
                3 infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Slovakia Hungary

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 artillery
                    Russians win, taking Karelia from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Germans defend with 1 bomber
                    Japanese win with no units remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Slovakia Hungary to Bessarabia
                4 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 8 Sea Zone to 1 Sea Zone
                2 submarines moved from 6 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from Alaska to British Columbia
                1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Shensi to Sikang
                1 armour moved from Hopei to Sikang
                1 armour moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Jehol to Kiangsi
                1 artillery moved from Korea to Manchuria
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya
                1 fighter moved from Borneo to Malaya
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 8 Sea Zone to 1 Sea Zone
                2 submarines moved from 6 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from Alaska to British Columbia
                1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery moved from Shensi to Sikang
                1 armour moved from Hopei to Sikang
                1 armour moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Jehol to Kiangsi
                1 artillery moved from Korea to Manchuria
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya
                1 fighter moved from Borneo to Malaya
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour and 1 artillery
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the British lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Malaya
                    Japanese attack with 3 fighters and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 infantry in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in British Columbia
                    Japanese attack with 2 infantry
                    Americans defend with 2 aaGuns and 1 infantry
                        Japanese roll dice for 2 infantry in British Columbia, round 2 :  0/2 hits
                        British roll dice for 2 aaGuns and 1 infantry in British Columbia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in British Columbia
                    1 infantry owned by the Japanese retreated to Alaska
                    British win with 2 aaGuns and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 1 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 1 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 1 Sea Zone
                    Japanese win, taking 1 Sea Zone from Americans with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 bomber moved from Kiangsi to Kiangsu
                1 tactical_bomber moved from Kweichow to Kiangsu
                1 fighter moved from Malaya to Borneo
                2 fighters moved from Malaya to 37 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 2 Sea Zone to Alaska

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.633
            Median : 4.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.364
            Median : 3.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.800
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5


  • Japan has to win this one for me cause Italy and Germany are having a rough time of it. Its still a fun war


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from British Columbia to Alaska
                1 armour and 1 mech_infantry moved from Western United States to Alaska
                3 armour, 4 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                8 infantry moved from Gibraltar to 92 Sea Zone
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                4 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
                3 armour, 4 artilleries, 1 battleship, 4 carriers, 4 cruisers, 7 fighters, 12 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 12 transports moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from Malta to Southern Italy
                3 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
                7 fighters moved from 95 Sea Zone to Southern Italy
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Tunisia to Southern Italy
                1 submarine moved from 25 Sea Zone to 7 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from British Columbia to Alaska
                1 armour and 1 mech_infantry moved from Western United States to Alaska
                3 armour, 4 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                8 infantry moved from Gibraltar to 92 Sea Zone
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                4 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
                3 armour, 4 artilleries, 1 battleship, 4 carriers, 4 cruisers, 7 fighters, 12 infantry, 4 mech_infantrys, 1 submarine, 1 tactical_bomber and 12 transports moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from Malta to Southern Italy
                3 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
                7 fighters moved from 95 Sea Zone to Southern Italy
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 bomber moved from Tunisia to Southern Italy
                1 submarine moved from 25 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 2 infantry
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Southern Italy
                    Americans attack with 3 armour, 4 artilleries, 2 bombers, 7 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                    Americans captures 13PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 3 armour, 4 artilleries, 1 bomber, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -33
                    Casualties for Italians: 2 aaGuns, 1 armour, 2 artilleries and 5 infantry
                    Casualties for Americans: 1 bomber and 6 fighters

    Non Combat Move - Americans
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to Malta
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from British Columbia to Western United States
                1 aaGun moved from British Columbia to Western United States
                2 aaGuns moved from Eastern United States to Central United States
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 3 infantry placed in Western United States
                Americans undo move 2.
                2 artilleries and 3 infantry placed in Western United States
                1 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - British
                1 fighter moved from Scotland to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Ontario
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Eastern Persia to Sikang
                1 artillery moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour moved from Yunnan to Kweichow


  • scramble?


  • friggen japs have a chance of phucking me over. i’m going to ki9ck they’re hee-haw if they do


  • No scramble I need that for offense
    Quite a war huh, I think Italy is done for a while Japan has to win this one for me


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair 2 damage on 2 harbours; Remaining resources: 36 PUs;
                British buy 6 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Ontario
                1 infantry moved from Union of South Africa to Rhodesia
                2 fighters moved from Eastern Persia to Sikang
                1 artillery moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour moved from Yunnan to Kweichow

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Kweichow
                    British attack with 1 armour
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 112 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 2 transports
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Malaya
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    British attack with 2 fighters
                    Japanese defend with 1 armour and 1 artillery
                    British win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                2 fighters moved from Sikang to Shensi
                1 aaGun moved from Szechwan to Kweichow
                1 aaGun moved from Yunnan to Kweichow
                1 infantry moved from Shan State to Siam
                2 infantry moved from Burma to Shan State
                1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from India to Burma
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Iraq to Eastern Persia
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 bomber moved from 112 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                3 armour placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2,1,4,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 infantry
                EDIT: Adding units owned by UK_Pacific to India: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,2,6
                UK_Pacific collect 9 PUs (5 lost to blockades); end with 10 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - Italians
                1 artillery moved from Romania to Slovakia Hungary
                1 infantry moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Slovakia Hungary, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Slovakia Hungary, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians

    Turn Complete - Italians

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • Not taking France really hurt, I hope Japan can do something


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Szechwan to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Szechwan to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

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