sent a chat so we don’t clutter up this thread
XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 bomber moved from Turkey to RussiaCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.Non Combat Move - Italians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Russia to Bryansk
1 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Turkey to Volgograd
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Persia to Trans-Jordan
1 aaGun moved from Western Germany to France
1 mech_infantry moved from Southern France to Gibraltar
1 artillery, 2 infantry and 5 mech_infantrys moved from Northern Italy to Western Germany
2 fighters and 1 tactical_bomber moved from Turkey to Western GermanyPlace Units - Italians
1 transport placed in 81 Sea Zone
2 armour placed in Egypt
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2,1,2,3,6
Italians collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Italians :
Timguska : 1 flag, 1 infantry
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour, 8 infantry and 1 mech_infantry
Egypt : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 flag, 1 infantry
Syria : 1 flag
France : 1 aaGun
Western Germany : 2 aaGuns, 1 artillery, 3 fighters, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
Denmark : 1 artillery, 2 infantry and 1 mech_infantry
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 bomber
Bessarabia : 1 flag
Tambov : 1 infantry
Novosibirsk : 1 flag
Volgograd : 3 mech_infantrys
Caucasus : 1 flag, 3 mech_infantrys
Portugal : 1 flag
Turkey : 1 flag, 1 factory_minor
Saudi Arabia : 1 flag
Greece : 1 flag
Iraq : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 18 / 55
Japanese : 56 / 67
Americans : 69 / 90
Chinese : 8 / 9
British : 29 / 31
UK_Pacific : 0 / 0
Italians : 31 / 45
ANZAC : 9 / 11
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
The income war continues it seems.
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Russia airbase on Finland could be interesting… Russia kinda needs men… but it would be funny.
Italy should really max placements on Europe and ease Germany’s burden.
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@Cow:
Russia airbase on Finland could be interesting… Russia kinda needs men… but it would be funny.
Italy should really max placements on Europe and ease Germany’s burden.
Cow stop talking strategy in our game thread please. This is the tournament Final.
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we are trying to squeeze in a quick franzac for you boys this am. chances look good.
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Ban me.
I am the final boss.
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@Cow:
Ban me.
I am the final boss.
I can’t ban you, I can only ask you to shut your big ol flappin mouth.
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You sure seem to be trolling the game quite a bit. Maybe you’ll actually learn something - tournament finals are usually pretty good.
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You have to beat the Grim Reaper (AWN) before you get a chance to fight Dracula (Cow)
(Castlevania I reference)Or, if you prefer, you must knock out Super Macho Man before you even get to face Mike Tyson
(Mike Tyson’s PunchOut)(btw I have defeated both Dracula and Tyson - no cheats, no emulator, no save state) :-D
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in reality it’s more like saying you have to defeat Mike Tyson in order to face Glass Joe.
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So you are 2-1 vs. Glass Joe
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Yes, I am 2-1 against glass joe (cow). Soon to be 3-1. And there is a giant ***** next to the 1.
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Glass Joe was 1-99, I believe, so you are being a little harsh
Cow is at least Don Flamenco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kwangsi
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Kwangsi from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from 56 Sea Zone to South Australia
3 fighters moved from Jehol to 19 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Finland to Russia
2 aaGuns and 1 artillery moved from Queensland to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Finland to RussiaTurn Complete - French
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NOTE:
2 French inf on 1 US tnp.
2 Anz ftrs on one US AC, 1 Anz fighter on other US AC. -
Glass Joe was 1-99, I believe, so you are being a little harsh
Cow is at least Don Flamenco1-99 is what cow’s record would be against me if we played 96 more matches.
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well here we are at G11. as dutch would say, i’m like a kid on christmas morning - waiting to see what gifts AWN is going to leave under the tree. :-D
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@Cow:
Ban me.
I am the final boss.
trying to get you banned would be the very last thing i would ever do. i need my bumbling stumbling nemesis around. and there will be NO EXCUSES FOR YOU when you finally lose 2 straight at our hands.
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