sent a chat so we don’t clutter up this thread
XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch
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@Cow:
Ban me.
I am the final boss.
I can’t ban you, I can only ask you to shut your big ol flappin mouth.
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You sure seem to be trolling the game quite a bit. Maybe you’ll actually learn something - tournament finals are usually pretty good.
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You have to beat the Grim Reaper (AWN) before you get a chance to fight Dracula (Cow)
(Castlevania I reference)Or, if you prefer, you must knock out Super Macho Man before you even get to face Mike Tyson
(Mike Tyson’s PunchOut)(btw I have defeated both Dracula and Tyson - no cheats, no emulator, no save state) :-D
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in reality it’s more like saying you have to defeat Mike Tyson in order to face Glass Joe.
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So you are 2-1 vs. Glass Joe
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Yes, I am 2-1 against glass joe (cow). Soon to be 3-1. And there is a giant ***** next to the 1.
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Glass Joe was 1-99, I believe, so you are being a little harsh
Cow is at least Don Flamenco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Jehol to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 56 Sea ZoneCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
ANZAC win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kwangsi
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Kwangsi from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 fighter moved from 56 Sea Zone to South Australia
3 fighters moved from Jehol to 19 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Finland to Russia
2 aaGuns and 1 artillery moved from Queensland to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Finland to RussiaTurn Complete - French
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NOTE:
2 French inf on 1 US tnp.
2 Anz ftrs on one US AC, 1 Anz fighter on other US AC. -
Glass Joe was 1-99, I believe, so you are being a little harsh
Cow is at least Don Flamenco1-99 is what cow’s record would be against me if we played 96 more matches.
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well here we are at G11. as dutch would say, i’m like a kid on christmas morning - waiting to see what gifts AWN is going to leave under the tree. :-D
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@Cow:
Ban me.
I am the final boss.
trying to get you banned would be the very last thing i would ever do. i need my bumbling stumbling nemesis around. and there will be NO EXCUSES FOR YOU when you finally lose 2 straight at our hands.
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JEDI MIND TRICKS
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http://www.youtube.com/watch?v=9zG4671fhbQ
Squirt!
Squirt, Squirt, Squirt,
Hardcore Squirt,
Cow Level Squirrrrrt
Squirt!
Squirt, Squirt, Squirt,
Final Boss Squirt.
No Fgn around Squirrttt
Axis and Allies squirrrrrt.
Mio Sport Squirrrt
Final match squirrrrt!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
3 bombers and 2 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Yenisey
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 2 fighters
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 2/3 hits
Russians roll dice for 2 fighters in Yenisey, round 2 : 2/2 hits
2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 fightersNon Combat Move - Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Tambov to Samara
1 artillery and 1 infantry moved from Belarus to Bryansk
3 artilleries moved from Volgograd to Tambov
3 artilleries moved from Ukraine to Bryansk
5 mech_infantrys moved from Baltic States to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Novgorod to Western Germany
2 artilleries and 4 infantry moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
1 mech_infantry moved from Syria to EgyptPlace Units - Germans
3 infantry placed in France
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Germans :
Yenisey : 1 flag, 1 armour
Gibraltar : 1 artillery and 3 infantry
Egypt : 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Poland : 5 mech_infantrys
Germany : 1 factory_major, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Denmark : 1 aaGun and 7 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 9 armour, 20 artilleries, 20 infantry, 35 mech_infantrys and 4 tactical_bombers
Rostov : 1 flag
Urals : 1 flag, 1 mech_infantry
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 10 mech_infantrys
Tambov : 1 flag, 3 artilleries
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 2 submarines
Switzerland : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 58 / 78
Russians : 13 / 55
Japanese : 55 / 67
Americans : 69 / 90
Chinese : 9 / 9
British : 29 / 31
UK_Pacific : 0 / 0
Italians : 31 / 45
ANZAC : 9 / 9
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
Hey, Veqryn I think the hank’s team will win the game. He will probably take central mongolia and kiangsi if he attacks the naval so there is no chance of a massive air surge to defend russia if he loses the naval battle. The axis got Russia at ridiculously good odds.
So get ready for a new challenger.
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@Cow:
Ban me.
I am the final boss.
lol that is a pretty funny quote.
Welcome to the cow level.
And to think all you need is Jen’s leg and Gamerman’s book of extensive knowledge to create the portal.
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@Cow:
Hey, Veqryn I think the hank’s team will win the game. He will probably take central mongolia and kiangsi if he attacks the naval so there is no chance of a massive air surge to defend russia if he loses the naval battle. The axis got Russia at ridiculously good odds.
So get ready for a new challenger.
Keep praying cow it seems to be working. Lol
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