XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Wake Island: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                10 infantry moved from Jehol to Shantung

  • '10

    Edited the fighter to Wake, built 4 in E US, 1 in W US.  Not sure how I messed that up.  It’s on the China map.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Wake Island: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                10 infantry moved from Jehol to Shantung

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • '10

    Heh, forgot to place the Chinese and post the right map…… posted the combat map.

  • '10

    Now, may the Royal AirForce sink every last bastard fascist in the Baltic.  Good luck B.

  • '12

    @DutchmanD:

    Heh, forgot to place the Chinese and post the right map…… posted the combat map.

    you must be shellshocked from losing two more tacs  :lol: (z21 and chahar are two more hits against all air for your chart AWN).


  • AWN, we both enjoy analyzing numbers and spreadsheets and we are the top 2 players in the league.  Coincidence?

    THAT made a difference!  I missed those 4 battles because I was overlooking AA in the first 5 rounds and failed to go back and check for them.

    So now, in fact, the ALLIES have had the edge in air only battles throughout the game.

    Overall net of 1.37 with Allied advantage of approximately +2 aircraft from G5 through UK9!

    And it seems it has been growing since last night?  Guess I will update again.

    Gamer’s audit of BoldDutch v AWNHank air battles.xls


  • @Boldfresh:

    Thanks gamer u proved my point.  Slight axis advantage  :oops:  :-P

    NOPE!  All the data is in now, and it has been an ALLIED advantage!


  • @Gamerman01:

    If Allweneed’s results are correct and unbiased, then all I can say is

    BWAHAHAHAHA!!  :lol:

    So BWAHAHAHAHA!!

    well boys, thanks to your use of LL reroll in amur and the favorable trades you are getting on all air attacks and our poor results of all air attacks, not to mention the perfect kamis, this game has gotten a lot tighter as of late than i ever thought it could be.

    Well, 2 of us have completely debunked this claim about “favorable trades you are getting on all air attacks and our poor results of all air attacks”, so any time you want to retract this statement, would be appropriate  :-D


  • Allied advantage on all air is now above 3 planes, with brilliant luck over West Germany

    This is why we don’t like dice complainers.  Many times they’re complaining about dice when actually their the lucky ones.  As you said, the dice have been quite even this game, so why is it being talked about?  Time to stop, I think.

    Gamer’s audit of BoldDutch v AWNHank air battles.xls


  • @Gamerman01:

    their the lucky ones

    they’re  :oops:

  • '12

    no we just lost 2 tac gamer.

  • '12

    listen guys, there may be a large change in USA noncom so don’t get too excited about what you see yet.


  • @Boldfresh:

    no we just lost 2 tac gamer.

    Which means you’re still +1  :-)

    I’m not following your game so closely that I know what happened since Chi10  :roll:

  • '12

    here are the edits:

    1. des to hawaii instead of NZ
    2. 2 ftr, tac to wake and 1 ftr to eus from wus
    3. place 5 ftr eus

  • TripleA

    WOW UNBELIEVABLE.

    I will most likely be playing Hank’s team. I was wondering when Japan was going to force some action.

    Russia is living on a Razor’s edge as well. UNBELIEVABLE.

    WOW YOU MEAN MECHANIZED INFANTRY CAN HIT THEIR 2 ROLLS AGAINST AIRCRAFT ATTACKS? UNBELIEVABLE.

  • '12

    cow, you will be dealt with soon enough, keep your flapping cud muncher shut for now.

  • TripleA

    So I guess it was pointless to play a game assuming the outcome of another.

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from Finland to 113 Sea Zone
                7 fighters moved from Norway to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

  • '12

    7 hits in 113.  i know you will be taking max defense so i will just go ahead.  if you have anything surviving you can swap it out.

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