sent a chat so we don’t clutter up this thread
XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch
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If Allweneed’s results are correct and unbiased, then all I can say is
BWAHAHAHAHA!! :lol:
So BWAHAHAHAHA!!
well boys, thanks to your use of LL reroll in amur and the favorable trades you are getting on all air attacks and our poor results of all air attacks, not to mention the perfect kamis, this game has gotten a lot tighter as of late than i ever thought it could be.
Well, 2 of us have completely debunked this claim about “favorable trades you are getting on all air attacks and our poor results of all air attacks”, so any time you want to retract this statement, would be appropriate :-D
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Allied advantage on all air is now above 3 planes, with brilliant luck over West Germany
This is why we don’t like dice complainers. Many times they’re complaining about dice when actually their the lucky ones. As you said, the dice have been quite even this game, so why is it being talked about? Time to stop, I think.
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no we just lost 2 tac gamer.
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listen guys, there may be a large change in USA noncom so don’t get too excited about what you see yet.
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no we just lost 2 tac gamer.
Which means you’re still +1 :-)
I’m not following your game so closely that I know what happened since Chi10 :roll:
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here are the edits:
1. des to hawaii instead of NZ
2. 2 ftr, tac to wake and 1 ftr to eus from wus
3. place 5 ftr eus -
WOW UNBELIEVABLE.
I will most likely be playing Hank’s team. I was wondering when Japan was going to force some action.
Russia is living on a Razor’s edge as well. UNBELIEVABLE.
WOW YOU MEAN MECHANIZED INFANTRY CAN HIT THEIR 2 ROLLS AGAINST AIRCRAFT ATTACKS? UNBELIEVABLE.
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cow, you will be dealt with soon enough, keep your flapping cud muncher shut for now.
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So I guess it was pointless to play a game assuming the outcome of another.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Finland to 113 Sea Zone
7 fighters moved from Norway to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone -
7 hits in 113. i know you will be taking max defense so i will just go ahead. if you have anything surviving you can swap it out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters moved from Finland to 113 Sea Zone
7 fighters moved from Norway to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
2 tactical_bombers moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Japanese scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer, 1 fighter and 5 transports
Japanese win with 1 destroyer, 1 fighter and 5 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in 113 Sea Zone
British attack with 12 fighters and 2 tactical_bombers
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 2 transports; Italians defend with 1 battleship, 2 cruisers and 1 transport
2 submarines owned by the Germans Submerged
Units damaged: 1 battleship owned by the Italians
British win with 10 fighters remaining. Battle score for attacker is 81
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 2 transports
Casualties for British: 2 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - British
10 fighters moved from 113 Sea Zone to Finland
2 transports moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 2 infantry moved from Brazil to Bolivia
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
3 infantry moved from Scotland to 111 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to United KingdomPlace Units - British
3 fighters and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
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Edit: British dd to z89.
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FYI that round 2 roll was one of my classic 2/10’s with fighters. luckily i did not pay a price.
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EDIT: THE BRIT SUBS GO TO 103 WITH RUSSIAN SUB INSTEAD OF 110
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I think thats 103 I cant remember. Wherever the russian is.
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Neither of us can post a mp, could you please do it before you move italy? Or I can do after italy and adjust money if the russian doesnt steal spains money.
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USA is pretty gutsy. One battle and Japan is back in it!
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@Cow:
USA is pretty gutsy. One battle and Japan is back in it!
Courtesy of perfect kamis. Lets see if hank has the cajones to pull the trigger.
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