G40L Hobo (axis) vs JWW (allies +10)


  • all comes down to dice as usual…


  • @hobo:

    all comes down to dice as usual…

    not all dice…you played a better game. Perhaps I sent to much to the pacific? It is a tough balancing act for the allies that I haven’t gotten done perfectly, yet.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Jehol to Chahar
                1 bomber moved from Kiangsu to Chahar
                3 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 bomber moved from Malaya to Sumatra
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Chahar
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 aaGun, 3 artilleries and 3 mech_infantrys moved from French Indo China to Siam
                1 bomber moved from Sumatra to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Shan State to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Anhwe to 6 Sea Zone
                1 artillery, 2 carriers, 4 destroyers, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in Malaya
                3 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 1 infantry
                EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
                EDIT: Removing units owned by Japanese from Amur: 1 artillery
                EDIT: Changing ownership of Sakha from Russians to Japanese
                EDIT: Adding units owned by Japanese to Sakha: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 54 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from Burma to India
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 fighters moved from 101 Sea Zone to 106 Sea Zone
                2 carriers moved from 101 Sea Zone to 106 Sea Zone
                4 destroyers, 1 fighter, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Queensland

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                3 fighters, 2 infantry and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    India : 1 bomber
        Queensland : 1 artillery, 1 fighter and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 battleship, 3 carriers, 8 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
        New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
        United Kingdom : 1 fighter
        Morocco : 1 flag
        106 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 transport
        89 Sea Zone : 1 carrier, 1 cruiser and 1 transport
        101 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 8 / 0
        Japanese : 52 / 54
        Americans : 51 / 71
        Chinese : 11 / 20
        British : 35 / 33
        UK_Pacific : 7 / 11
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Anhwe
                1 fighter moved from Szechwan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                7 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Anhwe
                1 fighter moved from Szechwan to Anhwe
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                7 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 fighter and 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Hopei
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                2 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 7 infantry
        Kiangsi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 8 / 0
        Japanese : 50 / 54
        Americans : 51 / 71
        Chinese : 13 / 19
        British : 35 / 33
        UK_Pacific : 7 / 11
        Italians : 17 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 fighter moved from Yunnan to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British repair 10 damage on 10 factory_majors; Remaining resources: 23 PUs;
                British buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - British
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 fighter moved from Yunnan to Anhwe

    Combat - British
                Battle in Anhwe
                    British attack with 1 fighter
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        British roll dice for 1 fighter in Anhwe, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 3 :  0/1 hits
                        British roll dice for 1 fighter in Anhwe, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        British roll dice for 1 fighter in Anhwe, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 5 :  1/1 hits
                        1 fighter owned by the British lost in Anhwe
                    Japanese win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter

    Non Combat Move - British
                3 aaGuns, 3 artilleries and 7 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Burma to Shan State
                3 fighters moved from Burma to Kwangsi
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Iraq to Persia
                3 artilleries moved from Trans-Jordan to Iraq
                3 infantry moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Brazil to 86 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - British
                1 aaGun and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 13 PUs total
                Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 aaGuns, 3 artilleries, 3 fighters and 7 infantry
        Shan State : 1 infantry
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        French Indo China : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Southeast Mexico : 2 infantry
        West India : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 artillery and 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 6 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 carrier
        89 Sea Zone : 2 destroyers, 2 infantry and 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 3 artilleries and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 5 infantry and 2 mech_infantrys
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 8 / 0
        Japanese : 48 / 54
        Americans : 51 / 71
        Chinese : 13 / 19
        British : 36 / 36
        UK_Pacific : 9 / 13
        Italians : 16 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                2 fighters moved from Algeria to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Libya from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to 96 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                2 submarines placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Tobruk to Libya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Tobruk to Libya

    Combat - ANZAC
                Battle in Libya
                    ANZAC attack with 1 infantry
                    Italians defend with 1 artillery
                    ANZAC win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                2 fighters moved from Persia to Egypt

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        43 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        Egypt : 2 fighters and 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 8 / 0
        Japanese : 48 / 54
        Americans : 51 / 71
        Chinese : 13 / 19
        British : 35 / 36
        UK_Pacific : 9 / 13
        Italians : 16 / 27
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Persia to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 90
        Russians : 8 / 0
        Japanese : 48 / 54
        Americans : 51 / 71
        Chinese : 13 / 19
        British : 35 / 36
        UK_Pacific : 9 / 13
        Italians : 16 / 27
        ANZAC : 15 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 6 armour, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 artillery moved from Samara to Novosibirsk
                1 artillery moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour and 1 mech_infantry moved from Samara to Sikang
                      Germans take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Samara to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Samara to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 armour moved from Samara to Novosibirsk
                2 mech_infantrys moved from Samara to Novosibirsk
                4 infantry moved from Norway to 112 Sea Zone
                7 artilleries and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                4 infantry moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 2 infantry moved from Germany to 113 Sea Zone
                7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                8 artilleries, 10 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
                7 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 2 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 artillery
                Battle in United Kingdom
                    Germans attack with 8 artilleries, 1 bomber, 11 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
                    French defend with 2 infantry; British defend with 6 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry; Americans defend with 1 fighter
                    Germans captures 36PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 8 artilleries, 1 bomber, 9 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 2 fighters, 10 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 6 aaGuns, 16 infantry and 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                4 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber, 5 fighters and 6 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                9 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Caucasus
                1 aaGun, 1 artillery and 2 infantry moved from Rostov to Caucasus
                3 artilleries moved from Samara to Kazakhstan
                10 armour moved from Samara to Kazakhstan
                7 mech_infantrys moved from Samara to Turkmenistan

    Place Units - Germans
                2 carriers and 1 destroyer placed in 110 Sea Zone
                4 infantry placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 76 PUs; end with 114 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 121 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 126 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 141 PUs


  • I think that about does it……

    Had the pacific in a nice place…but your destroyed me in Europe…I need to rethink my European plans

    GG.

Suggested Topics

  • 10
  • 21
  • 108
  • 51
  • 378
  • 93
  • 118
  • 1.0k
Axis & Allies Boardgaming Custom Painted Miniatures

12

Online

17.9k

Users

40.6k

Topics

1.8m

Posts