13L G40 MrRoboto (Axis) vs PGMatt (Allies+9) Rematch

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Chahar
                        Russians roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter
                    Germans defend with 1 aaGun
                        AA fire in Western Ukraine :  0/1 hits
                        1 aaGun owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                3 aaGuns, 7 armour, 4 artilleries and 11 infantry moved from Bryansk to Russia
                3 infantry moved from Tambov to Russia
                3 infantry moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 7 armour, 7 artilleries, 1 factory_major, 2 fighters, 34 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 22 / 25
        Japanese : 62 / 67
        Americans : 51 / 71
        Chinese : 7 / 8
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Kiangsu to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 bomber moved from Japan to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                1 tactical_bomber moved from Szechwan to Kweichow
                2 infantry moved from Shan State to Burma
                1 bomber moved from French Indo China to Burma
                2 fighters moved from 37 Sea Zone to Burma

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    British defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from Sikang to French Indo China
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 bomber and 1 fighter moved from Burma to French Indo China
                1 bomber moved from 44 Sea Zone to Philippines
                4 submarines moved from 37 Sea Zone to 54 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from Sikang to French Indo China
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to French Indo China
                2 artilleries and 1 infantry moved from Manchuria to Jehol
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 infantry placed in Malaya
                2 destroyers placed in 37 Sea Zone
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 7 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  4/8 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
                4 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                4 infantry moved from Western United States to 10 Sea Zone
                2 carriers, 2 fighters, 4 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 armour and 1 infantry placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                5 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 2 carriers, 2 fighters, 3 submarines and 2 transports
        10 Sea Zone : 5 destroyers and 1 submarine
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 armour, 2 artilleries and 3 infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers and 1 transport
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 21 / 25
        Japanese : 67 / 68
        Americans : 51 / 71
        Chinese : 4 / 8
        British : 34 / 39
        UK_Pacific : 5 / 6
        Italians : 18 / 28
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 21 / 25
        Japanese : 67 / 68
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 34 / 39
        UK_Pacific : 5 / 6
        Italians : 18 / 28
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    and uk?

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 bomber moved from Morocco to 99 Sea Zone
                1 armour and 2 mech_infantrys moved from Caucasus to Ukraine
                1 bomber moved from India to Malaya

    Combat - British
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Malaya causes 3 damage total.
                Battle in Ukraine
                    British attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 99 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 99 Sea Zone to Egypt
                3 mech_infantrys moved from Persia to Caucasus
                1 armour and 4 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Egypt to Iraq
                1 bomber moved from Malaya to India
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 81 Sea Zone
                2 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Persia
                British undo move 2.
                1 mech_infantry placed in Egypt
                1 submarine placed in 71 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 5 mech_infantrys and 2 tactical_bombers
        41 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 6 infantry
        Algeria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Ukraine : 1 armour and 2 mech_infantrys
        Caucasus : 1 armour and 7 mech_infantrys
        76 Sea Zone : 1 cruiser and 1 destroyer
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 mech_infantrys
        Eastern Persia : 1 flag
        71 Sea Zone : 1 submarine
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 25
        Japanese : 67 / 68
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 28
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    bit of worry for me now; the Axis are ahead of the Allies for income.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                2 fighters moved from 95 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 4 fighters in 99 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from British with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to 95 Sea Zone
                2 fighters moved from 99 Sea Zone to Southern Italy
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Italians
                1 destroyer, 1 submarine and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 25
        Japanese : 67 / 68
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 23
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,1,6,2,2,5,5,4
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 armour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 destroyer and 2 submarines
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 25
        Japanese : 63 / 68
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 destroyer
        Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 23 / 25
        Japanese : 63 / 68
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 carrier, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                2 infantry moved from Belarus to Smolensk
                2 bombers moved from Novgorod to Smolensk
                13 armour and 6 mech_infantrys moved from Belarus to Ukraine
                      Germans take Bryansk from Russians
                3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 16 armour and 9 mech_infantrys
                    British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 16 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Germans win with 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 bombers moved from Smolensk to Western Germany

    Place Units - Germans
                1 carrier and 1 submarine placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 2.
                3 infantry placed in Novgorod
                4 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 armour moved from Bryansk to Russia

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Egypt to Alexandria

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 7 armour, 13 artilleries, 1 factory_major, 2 fighters, 34 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 18 / 22
        Japanese : 63 / 68
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 23
        ANZAC : 14 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 1 damage on 1 harbour; Remaining resources: 67 PUs; 0 SuicideAttackTokens;
                Japanese buy 6 armour, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 bomber moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                4 submarines moved from 54 Sea Zone to 62 Sea Zone
                1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport; French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the French lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for French: 1 destroyer
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 armour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 1 armour in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 4 submarines
                    ANZAC defend with 1 destroyer and 2 submarines
                    2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 4 submarines in 62 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 4 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from 44 Sea Zone to French Indo China
                1 infantry moved from Burma to Shan State
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from French Indo China to Shan State
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 artilleries and 1 infantry moved from Jehol to Anhwe
                1 artillery moved from Kweichow to Hopei
                3 armour moved from Kiangsu to Hopei
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 submarine placed in 37 Sea Zone
                2 armour placed in Malaya
                3 armour placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 transports placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 73 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 22
        Japanese : 70 / 78
        Americans : 51 / 71
        Chinese : 2 / 6
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 carriers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                5 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria
                2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
                3 fighters moved from 109 Sea Zone to Scotland
                3 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 infantry placed in Eastern United States
                1 destroyer and 3 submarines placed in 101 Sea Zone
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 5 destroyers and 1 submarine
        10 Sea Zone : 6 submarines
        17 Sea Zone : 1 flag, 2 transports
        16 Sea Zone : 1 submarine
        6 Sea Zone : 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 artillery, 1 infantry and 1 mech_infantry
        Scotland : 3 fighters
        Morocco : 1 flag
        Algeria : 1 armour, 2 artilleries and 3 infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
        101 Sea Zone : 3 destroyers, 3 submarines and 4 transports

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 22
        Japanese : 69 / 78
        Americans : 52 / 72
        Chinese : 2 / 6
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 22
        Japanese : 69 / 78
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 34 / 40
        UK_Pacific : 5 / 5
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 destroyer, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 99 Sea Zone
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 bomber in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British and 1 destroyer owned by the Italians lost in 99 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Rostov
                2 mech_infantrys moved from Iraq to Caucasus
                3 mech_infantrys moved from Persia to West India
                3 mech_infantrys moved from Egypt to Iraq
                1 armour, 1 artillery and 6 infantry moved from Morocco to Algeria
                2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                2 aaGuns and 4 infantry moved from United Kingdom to Scotland
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Persia
                3 infantry placed in Egypt
                1 destroyer and 2 submarines placed in 109 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 aaGun

    Territory Summary for British, UK_Pacific :

    India : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 5 mech_infantrys and 2 tactical_bombers
        43 Sea Zone : 1 flag
        West India : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield and 4 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 armour, 1 artillery and 6 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 mech_infantry
        Rostov : 1 mech_infantry
        Caucasus : 1 armour and 7 mech_infantrys
        109 Sea Zone : 3 destroyers and 2 submarines
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 22
        Japanese : 68 / 78
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 3 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Tunisia to 94 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 submarines and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 2 fighters and 4 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Gibraltar, round 2 :  3/8 hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/3 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern France
                1 fighter placed in Southern Italy
                1 submarine placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 22
        Japanese : 68 / 78
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6,3,3,3,5,3,6
                ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        62 Sea Zone : 2 destroyers and 2 submarines
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 22
        Japanese : 68 / 78
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 64
        Russians : 17 / 22
        Japanese : 68 / 78
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 10 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                16 armour and 7 mech_infantrys moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 16 armour and 7 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Rostov from Russians with 16 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Novosibirsk to Vologda
                3 infantry moved from Novgorod to Belarus
                4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                4 artilleries and 5 infantry moved from Germany to Poland
                3 fighters and 3 tactical_bombers moved from 104 Sea Zone to Gibraltar
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 mech_infantry moved from Tunisia to Tobruk
                2 carriers, 1 cruiser, 5 destroyers, 4 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 fighters and 2 tactical_bombers placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

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