Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
This is the one.
Would you like to scramble out of sz 54?
yes scramble everything
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 5 damage on 5 harbours; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 2 destroyers, 3 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
3 fighters and 2 tactical_bombers moved from India to 41 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 tactical_bomber moved from Malaya to 44 Sea Zone
4 bombers moved from Malaya to 37 Sea Zone
4 bombers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 9 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers
ANZAC defend with 1 cruiser, 3 fighters and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 10 submarines in 54 Sea Zone, round 2 : 1/10 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 9/18 hits
Units damaged: 4 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 13/22 hits
5 submarines owned by the Americans , 4 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 7 submarines in 54 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 1 battleship, 4 bombers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 9/16 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 13/22 hits
4 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 fighters owned by the Japanese and 7 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 1 cruiser and 4 tactical_bombers in 54 Sea Zone, round 4 : 9/10 hits
Americans roll dice for 1 battleship, 9 fighters and 2 transports in 54 Sea Zone, round 4 : 6/10 hits
6 fighters owned by the Americans , 1 cruiser owned by the Japanese , 4 tactical_bombers owned by the Japanese , 1 battleship owned by the Japanese and 3 fighters owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 4 bombers in 54 Sea Zone, round 5 : 3/4 hits
Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Americans , 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win with 4 bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 10 submarines and 4 tactical_bombers
Casualties for ANZAC: 1 cruiser, 3 fighters and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Battle in 41 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
4 bombers moved from 54 Sea Zone to Java
1 armour moved from West India to India
3 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
3 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
3 transports placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 6 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry, 6 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 4 artilleries, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 1 artillery, 4 bombers and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
36 Sea Zone : 3 submarines
35 Sea Zone : 2 destroyers and 5 transports
39 Sea Zone : 3 transports
16 Sea Zone : 1 destroyer
West India : 1 flag
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 67
Russians : 22 / 23
Japanese : 63 / 68
Americans : 59 / 86
Chinese : 0 / 10
British : 31 / 37
UK_Pacific : 0 / 0
Italians : 18 / 18
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Fantastic! I haven’t checked this game since I last posted and was afraid you were waiting for me!
Thank you for being slow. Now hurry up! (I am totally kidding)
I hope you are not dead. If you are, my condolences to your family.
On another note. It’s been 8 days since I last posted (9 since you last posted). I don’t really want to win by bumping, but I will probably lose interest in this game pretty soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 factory_minor, 2 fighters, 1 harbour and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Norway to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Denmark
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Battle in Denmark
Americans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans win, taking Denmark from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Denmark to 112 Sea Zone
3 fighters moved from Denmark to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
5 destroyers and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
3 bombers moved from Western United States to Queensland
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
2 fighters placed in Western United States
2 carriers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Non Combat Move - British
3 aaGuns, 1 artillery, 24 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 113 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Norway to United Kingdom
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 armour and 1 artillery placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 infantry moved from Western Germany to Denmark
2 fighters moved from Germany to Denmark
1 bomber moved from India to Kazakhstan
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 transport in 92 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Battle in Denmark
Italians attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Denmark, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Denmark
Italians win, taking Gibraltar from British, taking Denmark from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kazakhstan
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Ukraine
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Western Germany
3 infantry moved from Western Germany to Germany
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Denmark to Germany
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
France : 1 infantry
Western Germany : 2 artilleries and 4 infantry
Germany : 2 fighters and 3 infantry
Denmark : 3 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Eastern Poland : 1 flag, 1 armour and 4 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 bomber
Western Ukraine : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag
97 Sea Zone : 2 transports
92 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 48 / 67
Russians : 22 / 23
Japanese : 61 / 68
Americans : 61 / 84
Chinese : 0 / 10
British : 31 / 34
UK_Pacific : 2 / 0
Italians : 18 / 27
ANZAC : 14 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Glad to see you’re back.
Sorry for the bitchiness, I just hate when games suddenly end - especially close ones like this.
(I will admit to hoping for a second or two that you were gone for good as I think you have this one pretty close to locked down).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Glad to see you’re back.
Sorry for the bitchiness, I just hate when games suddenly end - especially close ones like this.
Haha no problem for me here. I take it as war propaganda !
(I will admit to hoping for a second or two that you were gone for good as I think you have this one pretty close to locked down).
lol, thanks for your honesty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Novgorod to Finland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
4 tactical_bombers moved from Ukraine to Bryansk
2 bombers moved from Ukraine to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
2 bombers moved from Western Germany to Norway
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/2 hits
Bombing raid in Norway rolls: 3,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Finland
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Finland, round 2 : 1/5 hits
Americans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Bryansk, round 2 : 6/9 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
2 bombers moved from Northwest Persia to Ukraine
3 armour moved from Ukraine to Volgograd
6 mech_infantrys moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Finland to Denmark
1 tactical_bomber moved from Finland to Western Germany
2 bombers moved from Norway to Western Germany
3 aaGuns, 23 artilleries and 10 infantry moved from Belarus to Novgorod
2 tactical_bombers moved from Bryansk to Ukraine
16 mech_infantrys moved from Caucasus to Turkmenistan
11 armour and 14 mech_infantrys moved from Caucasus to Kazakhstan
2 tactical_bombers moved from Bryansk to Volgograd
1 armour moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Novgorod
1 aaGun and 7 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in Ukraine
5 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 11 armour and 14 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 10 infantry and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 7 infantry
Denmark : 1 aaGun, 1 fighter and 7 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 3 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Western Ukraine : 8 mech_infantrys
Volgograd : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 tactical_bombers
Turkmenistan : 1 flag, 1 armour and 17 mech_infantrys
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 3 armour, 24 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 3 mech_infantrys and 2 tactical_bombers
Caucasus : 1 flag
Samara : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
Northwest Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 52 / 69
Russians : 18 / 23
Japanese : 61 / 68
Americans : 61 / 84
Chinese : 0 / 10
British : 31 / 34
UK_Pacific : 2 / 0
Italians : 18 / 27
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 2 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
5 aaGuns, 6 artilleries and 62 infantry moved from Smolensk to Russia
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Russians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from India to West India
3 armour and 3 infantry moved from India to 39 Sea Zone
3 armour, 3 infantry and 3 transports moved from 39 Sea Zone to 56 Sea Zone
3 armour and 3 infantry moved from 56 Sea Zone to Western Australia
4 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
4 artilleries and 6 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in West India
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 0/5 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in West India
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 3 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Western Australia
Non Combat Move - Japanese
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to 37 Sea Zone
1 fighter moved from West India to Malaya
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 bombers moved from Java to Malaya
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 destroyer and 2 submarines placed in 37 Sea Zone
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 6 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 3 infantry
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Malaya : 1 flag, 1 airfield, 4 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 3 armour, 4 artilleries and 9 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Kazakhstan : 1 artillery and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 submarines
37 Sea Zone : 1 flag, 1 destroyer and 3 submarines
39 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 submarines
56 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 8 transports
55 Sea Zone : 1 destroyer
61 Sea Zone : 1 destroyer
West India : 1 flag, 1 mech_infantry
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 69
Russians : 22 / 23
Japanese : 64 / 69
Americans : 61 / 84
Chinese : 0 / 10
British : 31 / 34
UK_Pacific : 0 / 0
Italians : 18 / 27
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 78 PUs;
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Queensland to 55 Sea Zone
2 bombers moved from Queensland to 61 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 61 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from 61 Sea Zone to New South Wales
1 fighter moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
5 destroyers and 5 submarines moved from 54 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 fighters moved from Western United States to 10 Sea Zone
2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
3 infantry placed in Norway
2 infantry placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 harbour placed in Johnston Island
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
2 infantry moved from Persia to Northwest Persia
4 fighters moved from Russia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
2 fighters moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in West India
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 4 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 92 Sea Zone
British attack with 2 fighters
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
2 fighters moved from 92 Sea Zone to Gibraltar
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 6 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from West India to Persia
4 fighters moved from Northwest Persia to Persia
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Ukraine to Belarus
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Cyprus from British, taking Belarus from Russians with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Novgorod
3 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
2 artilleries and 4 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from France to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern France to Southern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter and 3 infantry
Denmark : 3 infantry
Northern Italy : 2 artilleries, 1 factory_major, 9 infantry and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Belarus : 1 flag, 1 armour and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 bomber
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 69
Russians : 21 / 23
Japanese : 62 / 69
Americans : 61 / 81
Chinese : 0 / 10
British : 31 / 35
UK_Pacific : 2 / 0
Italians : 19 / 23
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in Queensland
1 artillery, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6,6,2
ANZAC collect 9 PUs (4 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French