@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
13L G40 MrRoboto (Axis) vs PGMatt (Allies+9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 27 / 33
Japanese : 56 / 60
Americans : 51 / 71
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 19 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
11 artilleries, 1 fighter, 18 infantry and 3 tactical_bombers moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 11 artilleries, 1 fighter, 18 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 11 artilleries, 1 fighter, 18 infantry and 3 tactical_bombers in Archangel, round 2 : 10/33 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 11 artilleries, 1 fighter, 18 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
2 aaGuns, 10 armour, 7 artilleries, 19 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Finland to Karelia
1 fighter and 3 tactical_bombers moved from Archangel to Western UkrainePlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 47 / 57
Russians : 26 / 33
Japanese : 56 / 60
Americans : 51 / 71
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 19 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
10 artilleries and 17 infantry moved from Bryansk to Western Ukraine
2 armour, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
10 artilleries and 17 infantry moved from Bryansk to Western Ukraine
2 armour, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 8 armour, 12 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 10 armour, 7 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 3 tactical_bombers; Italians defend with 4 aaGuns, 2 armour and 6 infantry
AA fire in Western Ukraine : 0/3 hits
Russians roll dice for 8 armour, 12 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 22/51 hits
Italians roll dice for 6 aaGuns, 12 armour, 7 artilleries, 1 fighter, 25 infantry, 1 mech_infantry and 3 tactical_bombers in Western Ukraine, round 2 : 19/49 hits
19 infantry owned by the Russians , 4 aaGuns owned by the Italians , 10 infantry owned by the Germans , 2 aaGuns owned by the Germans and 6 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 8 armour, 12 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 13/32 hits
Italians roll dice for 12 armour, 7 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Western Ukraine, round 3 : 12/33 hits
7 infantry owned by the Russians , 9 infantry owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians , 3 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 8 armour, 9 artilleries, 2 fighters and 1 tactical_bomber in Western Ukraine, round 4 : 7/20 hits
Italians roll dice for 12 armour, 4 artilleries, 1 fighter and 3 tactical_bombers in Western Ukraine, round 4 : 10/20 hits
1 armour owned by the Russians , 1 armour owned by the Germans , 9 artilleries owned by the Russians , 4 artilleries owned by the Germans and 2 armour owned by the Italians lost in Western Ukraine
7 armour owned by the Russians retreated to Bryansk
Italians win with 9 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 aaGuns, 1 armour, 7 artilleries, 19 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 12 artilleries, 26 infantry and 2 mech_infantrys
Casualties for Italians: 4 aaGuns, 2 armour and 6 infantryNon Combat Move - Russians
1 aaGun, 4 artilleries and 5 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
3 infantry moved from Kazakhstan to SamaraPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Egypt: 1 infantry
EDIT: Removing units owned by Russians from Trans-Jordan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Suiyuyan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 infantry
Belarus : 1 infantry
Bryansk : 3 aaGuns, 7 armour, 4 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
Tambov : 3 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Samara : 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 57
Russians : 27 / 30
Japanese : 56 / 60
Americans : 51 / 71
Chinese : 8 / 10
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 19 / 25
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interesting results in the Ukraine. I killed Italian units, 6 INF and 2 ARM over German. If you want to swap them for German armour on your move, go ahead.
You got max defense this way, but I can see the advantage of preserving the can opener power too.
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Yeah well it’s okay as it is. Better have a bigger German army.
Besides, that battle in Ukraine went far better than average for you :-)
The Chinese were strong, too oOPlease give me an OOL for my sub hit and also for the next hits in SZ7
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Yeah well it’s okay as it is. Better have a bigger German army.
Besides, that battle in Ukraine went far better than average for you :-)
The Chinese were strong, too oOPlease give me an OOL for my sub hit and also for the next hits in SZ7
This is one of those places that AAA doesn’t work too well. Your SS lose their first strike, so I shouldn’t have to pick damage until after all your units shoot.
I’ll take the SS hit on the DD, then tac, fighter, CVx2. If you get 2 hits and perhaps choose to withdraw for whatever reason, I’ll reserve the right to move a hit to the CV to save my DD.
I agree about the Ukraine, I was expecting to hit for one round then withdraw, but I hit above my weight, so went another round.
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you are right about that sub. So I’ll roll the rest here:
one destroyer, one fighter, one tac and one bomber:
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (1)1@3: (2)2@4: (1, 6) -
so overall i have one hit with the sub and 3 more hits -> you could leave your dd, you could leave a damaged carrier or you could leave one of the planes.
Please give me your choice
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so overall i have one hit with the sub and 3 more hits -> you could leave your dd, you could leave a damaged carrier or you could leave one of the planes.
Please give me your choice
Leave me the DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
2 submarines moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Jehol to Chahar
2 tactical_bombers moved from Kiangsu to Chahar
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 7 Sea Zone to Japan
2 artilleries and 1 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Shensi to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from Chahar to KiangsuPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
2 destroyers and 1 transport placed in 37 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 carrier, 2 fighters and 3 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
10 Sea Zone : 2 carriers, 2 fighters, 3 submarines and 2 transports
17 Sea Zone : 1 flag
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Morocco : 1 flag, 2 artilleries and 2 infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
86 Sea Zone : 2 transports
93 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 26 / 30
Japanese : 65 / 67
Americans : 51 / 71
Chinese : 5 / 10
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 19 / 25
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Suiyuyan to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to SuiyuyanPlace Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 3 infantry
Kweichow : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 26 / 30
Japanese : 63 / 67
Americans : 51 / 71
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 19 / 25
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 submarine moved from 81 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber, 3 fighters and 2 tactical_bombers moved from Burma to India
3 mech_infantrys moved from West India to India
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 4 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Brazil to 86 Sea ZonePlace Units - British
2 mech_infantrys placed in Egypt
1 submarine placed in 81 Sea Zone
3 mech_infantrys placed in Persia
1 artillery placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 5 mech_infantrys and 2 tactical_bombers
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery, 1 bomber and 2 infantry
Algeria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour and 2 mech_infantrys
106 Sea Zone : 1 destroyer
86 Sea Zone : 4 infantry
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 armour and 4 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 57
Russians : 26 / 30
Japanese : 62 / 67
Americans : 51 / 71
Chinese : 7 / 8
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 18 / 25
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win, taking 93 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 26 / 30
Japanese : 62 / 67
Americans : 51 / 71
Chinese : 7 / 8
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
9 armour moved from Western Ukraine to Belarus
3 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
11 artilleries and 16 infantry moved from Archangel to Belarus
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 artillery moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 13 armour, 12 artilleries, 20 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 12 artilleries, 20 infantry and 6 mech_infantrys in Belarus, round 2 : 18/51 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 13 armour, 12 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Novgorod
2 aaGuns moved from Archangel to Belarus
1 aaGun moved from Bessarabia to Western Ukraine
1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany
3 armour and 3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 51 / 62
Russians : 21 / 30
Japanese : 62 / 67
Americans : 51 / 71
Chinese : 7 / 8
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Bryansk to Western Ukraine
1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to SmolenskCombat - Russians
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Chahar, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter
Germans defend with 1 aaGun
AA fire in Western Ukraine : 0/1 hits
1 aaGun owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
3 aaGuns, 7 armour, 4 artilleries and 11 infantry moved from Bryansk to Russia
3 infantry moved from Tambov to Russia
3 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 infantry
Russia : 3 aaGuns, 1 airfield, 7 armour, 7 artilleries, 1 factory_major, 2 fighters, 34 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 22 / 25
Japanese : 62 / 67
Americans : 51 / 71
Chinese : 7 / 8
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 armour, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
1 tactical_bomber moved from Szechwan to Kweichow
2 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Burma
2 fighters moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kweichow to French Indo China
1 tactical_bomber moved from Sikang to French Indo China
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 bomber and 1 fighter moved from Burma to French Indo China
1 bomber moved from 44 Sea Zone to Philippines
4 submarines moved from 37 Sea Zone to 54 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from Sikang to French Indo China
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to French Indo China
2 artilleries and 1 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan StatePlace Units - Japanese
3 armour placed in Kiangsu
1 infantry placed in Malaya
2 destroyers placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Japanese collect 63 PUs (4 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs





