XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '12

    i bet i can guess the technical detail - when our sub hits, how will you take the casualty.  am i right?

  • '10

    Cmon B, the hit would go on a BB. That is straight forward. Let’s let the man have time to do his thing proper, no need to rush here.

  • '12

    @DutchmanD:

    Cmon B, the hit would go on a BB. That is straight forward. Let’s let the man have time to do his thing proper, no need to rush here.

    ok D, what is your speculation on what technical detail might be holding things up?

  • TripleA

    sorry dutch and bold. the delay has been my fault.
    but it has only been one extra day so it is not the end of the world.

    i asked hank not to post his move until we talked. i wanted to double check whatever move he did, would not allow for a capture of tokyo(this was the technicality). we were both busy and could not connect.

  • '12

    @allweneedislove:

    sorry dutch and bold. the delay has been my fault.
    but it has only been one extra day so it is not the end of the world.

    i asked hank not to post his move until we talked. i wanted to double check whatever move he did, would not allow for a capture of tokyo(this was the technicality). we were both busy and could not connect.

    yeah, we’ll see about that.  when i see your move, i will let you know whether i believe THIS most recent statement.  :lol:

  • TripleA

    @Gamerman01:

    @Hank13:

    Unfortunately I haven’t been able to sit in front of a computer for the last few days

    @Boldfresh:

    you’ve both been posting to other games hank

    :?� You posted more turns yesterday than I do in a week
    Apparently you can play a J14, J11, R3, and G14 without a computer?� All yesterday
    Then the night before, a G11

    It’s really none of my business, but how can your statement be true?

    i hope this was a legit question and you are not insinuating that hank is a liar.

    jdow is correct that i was not available when hank was.

    we had exchanged text/email/voicemail but not free at the same time.

  • '12

    hank might stretch the truth a bit from time to time… all part of modern warfare as i see it.  :wink:

  • TripleA

    @Boldfresh:

    hank might stretch the truth a bit from time to time… all part of modern warfare as i see it.   :wink:

    Seriously? What’s wrong with you?

    I told you two days ago what the situation was. It hasn’t changed. He wasn’t available yesterday so I did some other games that were overdue. Move on. We don’t complain at all when you guys have other stuff to do (re: last weekend).

    By the way we agreed (at least you and I did) that we wouldn’t use this forum for anything other than posting our turns. Let’s stick with that. (That also goes for posting to my other games :))

  • '12

    @Hank13:

    @Boldfresh:

    hank might stretch the truth a bit from time to time… all part of modern warfare as i see it.   :wink:

    Seriously? What’s wrong with you?

    I told you two days ago what the situation was. It hasn’t changed. He wasn’t available yesterday so I did some other games that were overdue. Move on. We don’t complain at all when you guys have other stuff to do (re: last weekend).

    By the way we agreed (at least you and I did) that we wouldn’t use this forum for anything other than posting our turns. Let’s stick with that. (That also goes for posting to my other games :))

    whatever, how about a move hank?  :-P

  • '12

    @Hank13:

    @Boldfresh:

    hank might stretch the truth a bit from time to time… all part of modern warfare as i see it.   :wink:

    Seriously? What’s wrong with you?

    I told you two days ago what the situation was. It hasn’t changed. He wasn’t available yesterday so I did some other games that were overdue. Move on. We don’t complain at all when you guys have other stuff to do (re: last weekend).

    By the way we agreed (at least you and I did) that we wouldn’t use this forum for anything other than posting our turns. Let’s stick with that. (That also goes for posting to my other games :))

    by the way, we do let you know when we are going to be taking longer than normal.  we would appreciate the same courtesy.  don’t say the move is simple and should be coming soon, then take several days to post.  i realize japan’s situation is dire and i would expect a longer than usual move, but when you say it’s simple and you have it worked out, then i am expecting to see a move.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
                2 armour, 2 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Kiangsi to Jehol
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 1 carrier, 2 cruisers, 7 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                6 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  5/8 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 battleships in Jehol, round 2 :  2/2 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour, 3 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Anhwe, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                3 mech_infantrys moved from French Indo China to Kweichow
                2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to Caroline Islands
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 fighter moved from Anhwe to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 mech_infantrys placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                2 fighters, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 5 fighters and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 fighters and 1 tactical_bomber
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Jehol : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag, 2 armour
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 2 transports
        19 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 7 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        6 Sea Zone : 1 destroyer
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 23 / 23
        Japanese : 58 / 66
        Americans : 55 / 78
        Chinese : 9 / 22
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 22 / 42
        ANZAC : 12 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

  • TripleA

    Ta da! Just in time for dinner (your’s not mine).

    I wish the turn was more dramatic to warrant the excessive amount of time it took, sorry again for the delay.

  • '12

    if we hit z6 with 10 subs, 14 ftrs, and 3 tacs, will you scramble?


  • @Boldfresh:

    if we hit z6 with 10 subs, 14 ftrs, and 3 tacs, will you scramble?

    He doesn’t have to answer that.  You have to actually make the move first

  • '12

    @Gamerman01:

    @Boldfresh:

    if we hit z6 with 10 subs, 14 ftrs, and 3 tacs, will you scramble?

    He doesn’t have to answer that.  You have to actually make the move first

    :lol: :lol: :lol:


  • You are the most annoying person to play with, ever.  And it’s not as bad online

  • '12

    you are correct that he doesn’t have to answer but that doesn’t mean i can’t ask.

  • TripleA

    @Boldfresh:

    you are correct that he doesn’t have to answer but that doesn’t mean i can’t ask.

    are you sure you want us to answer?
    normally i would wait to see the whole move, but i would not mind answering this time if you want me to.

    dutch might be upset that you decided his move for him.

  • '12

    the question was conditional. I doubt we will be taking every aircraft we can get his zone 6

  • '12

    our turn will most likely come sometime during the day tomorrow

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