13L G40 Vold (axis) vs Soulblighter (Allies +7)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 aaGuns, 2 fighters and 10 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                5 artilleries placed in Northern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 7 infantry
        New Britain : 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 submarine
        21 Sea Zone : 1 destroyer
        54 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 1 submarine
        62 Sea Zone : 2 transports
        Russia : 2 fighters

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 17 / 21
        Japanese : 65 / 75
        Americans : 67 / 85
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 9 / 5
        Italians : 21 / 21
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - French
                    Turning on Edit Mode
                    EDIT: Removing units owned by ANZAC from Russia: 2 fighters
                    EDIT: Adding units owned by ANZAC to Bryansk: 2 fighters
                    EDIT: Turning off Edit Mode
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Russia to Bryansk

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Bryansk : 1 fighter
        112 Sea Zone : 1 cruiser
        109 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 71
        Russians : 17 / 21
        Japanese : 65 / 75
        Americans : 67 / 85
        Chinese : 0 / 2
        British : 35 / 35
        UK_Pacific : 9 / 5
        Italians : 21 / 21
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 bomber, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
                3 mech_infantrys moved from Novgorod to Smolensk
                1 armour, 2 artilleries and 1 tactical_bomber moved from France to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Romania to Volgograd
                1 bomber moved from Romania to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 aaGun and 5 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 artilleries and 1 fighter
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Americans: 1 artillery
                Battle in Ukraine
                    Germans attack with 2 armour and 6 mech_infantrys
                    Russians defend with 1 factory_minor; Americans defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour and 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 1 armour and 5 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Greece
                2 infantry moved from Bulgaria to Greece
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bulgaria
                1 bomber moved from Normandy Bordeaux to Germany
                8 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
                1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                4 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 1 mech_infantry placed in Yugoslavia
                1 bomber and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_minors; Remaining resources: 17 PUs;
                Russians buy 3 infantry; Remaining resources: 8 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 armour and 2 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                4 artilleries and 2 infantry moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Tsinghai, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tsinghai
                    Russians win, taking Tsinghai from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 4 artilleries and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 4 artilleries and 2 infantry in Smolensk, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Smolensk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Smolensk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 20 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Tsinghai : 1 armour and 2 infantry
        Sikang : 1 infantry
        India : 3 fighters and 2 tactical_bombers
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Urals : 1 infantry
        Russia : 1 airfield and 1 factory_major
        Tambov : 2 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 4 aaGuns, 4 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 20 / 28
        Japanese : 62 / 75
        Americans : 65 / 85
        Chinese : 2 / 2
        British : 32 / 35
        UK_Pacific : 9 / 5
        Italians : 20 / 21
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,909
            Median : 4,000
            Variance : 0,900
            Standard Deviation : 0,949
            Total rolls : 11

    Germans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,778
            Median : 4,000
            Variance : 0,375
            Standard Deviation : 0,612
            Total rolls : 9

    Italians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 3 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 armour and 6 mech_infantrys moved from Burma to Kweichow
                1 artillery and 1 infantry moved from Burma to Shan State
                1 armour moved from Shan State to Kweichow
                1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Hunan to Kweichow
                1 artillery moved from Kiangsu to Anhwe
                2 bombers moved from Anhwe to Japan
                1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
                1 artillery moved from Timguska to Kansu

    Place Units - Japanese
                3 armour placed in Argentina
                2 artilleries and 1 infantry placed in Chile
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 66 Sea Zone: 1 carrier, 7 destroyers and 4 transports
                EDIT: Adding units owned by Japanese to Argentina: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 85 Sea Zone: 1 carrier, 7 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
                EDIT: Turning off Edit Mode
                3 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4,5,1,2
                Japanese collect 61 PUs (1 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 5 destroyers, 9 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Spain to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Spain to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in Norway
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Hawaiian Islands

    Non Combat Move - Americans
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 3 transports moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Spain to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Spain
                4 fighters moved from India to Turkey
                1 armour and 1 mech_infantry moved from Central United States to Central America
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 64 Sea Zone to 10 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone

    Place Units - Americans
                3 infantry placed in Turkey
                3 infantry placed in Spain
                3 infantry placed in Brazil
                5 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 flag, 6 destroyers, 3 submarines and 1 transport
        19 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Central America : 1 armour and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag
        Norway : 1 flag, 2 infantry
        112 Sea Zone : 2 carriers, 6 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        119 Sea Zone : 1 flag
        Turkey : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 8 fighters, 6 infantry and 2 tactical_bombers
        Brazil : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 5 infantry and 2 tactical_bombers
        Venezuela : 1 flag
        Spain : 1 flag, 1 factory_minor, 5 infantry and 1 tactical_bomber
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 20 / 28
        Japanese : 61 / 67
        Americans : 71 / 91
        Chinese : 2 / 2
        British : 32 / 35
        UK_Pacific : 9 / 5
        Italians : 20 / 21
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Italians
                1 infantry moved from South West Africa to Angola
                      British take Angola from Italians
                2 artilleries and 5 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 artillery and 4 infantry moved from South West Africa to Rhodesia
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                2 artilleries moved from West India to Afghanistan
                5 fighters and 2 tactical_bombers moved from India to Afghanistan
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                4 infantry moved from Eastern Persia to Afghanistan
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in Ethiopia
                Battle in Afghanistan
                    British attack with 2 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 6 mech_infantrys
                        British roll dice for 2 artilleries, 5 fighters, 4 infantry and 2 tactical_bombers in Afghanistan, round 2 :  5/13 hits
                        Germans roll dice for 6 mech_infantrys in Afghanistan, round 2 :  1/6 hits
                        1 infantry owned by the British and 5 mech_infantrys owned by the Germans lost in Afghanistan
                        British roll dice for 2 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers in Afghanistan, round 3 :  7/12 hits
                        Germans roll dice for 1 mech_infantry in Afghanistan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Afghanistan
                    British win, taking Ethiopia from Italians, taking Afghanistan from Germans with 2 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                5 fighters and 2 tactical_bombers moved from Afghanistan to India
                3 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Egypt to Turkey
                1 bomber moved from Egypt to Turkey
                1 armour, 7 artilleries and 2 infantry moved from Southern France to Spain
                1 infantry moved from Southern France to Spain
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 5 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        35 Sea Zone : 1 battleship
        West India : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 3 artilleries and 9 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Norway : 1 aaGun and 5 infantry
        Ethiopia : 1 flag, 2 infantry
        Portugal : 1 flag
        112 Sea Zone : 3 transports
        Afghanistan : 1 flag, 2 artilleries and 3 infantry
        Turkey : 3 artilleries, 1 bomber, 1 fighter and 1 infantry
        76 Sea Zone : 1 transport
        Mozambique : 1 flag, 1 infantry
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag
        Angola : 1 flag, 1 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Spain : 1 armour, 7 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 20 / 28
        Japanese : 60 / 67
        Americans : 71 / 91
        Chinese : 2 / 4
        British : 37 / 37
        UK_Pacific : 10 / 12
        Italians : 15 / 21
        ANZAC : 15 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3,718
            Median : 4,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 39

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4,375
            Median : 4,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    British Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3,440
            Median : 3,000
            Variance : 0,458
            Standard Deviation : 0,677
            Total rolls : 25

    Americans Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Belgian Congo: 1 armour and 1 mech_infantry
                    EDIT: Removing units owned by British from French Equatorial Africa: 1 infantry
                    EDIT: Turning off Edit Mode
                1 infantry moved from French West Africa to French Central Africa
                      Italians take French Central Africa from French

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Southern France from British to Italians
                EDIT: Turning off Edit Mode
                5 infantry moved from Northern Italy to Southern Italy
                5 artilleries and 6 infantry moved from Northern Italy to Southern France
                4 aaGuns and 2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

  • 13

    My post didn’t seem to make it to the boards - I had to recreate the turn in edits.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                3 carriers, 2 destroyers, 6 fighters, 4 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 63 Sea Zone
                4 infantry moved from 63 Sea Zone to New Zealand
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya
                Battle in New Zealand

    Non Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Bryansk to Smolensk

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        New Britain : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 4 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 transport
        21 Sea Zone : 1 destroyer
        63 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
        62 Sea Zone : 1 destroyer and 2 submarines
        Smolensk : 2 fighters

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 20 / 28
        Japanese : 55 / 67
        Americans : 71 / 91
        Chinese : 2 / 4
        British : 34 / 37
        UK_Pacific : 13 / 12
        Italians : 19 / 19
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Bryansk to Smolensk

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Smolensk : 1 fighter
        112 Sea Zone : 1 cruiser
        109 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 20 / 28
        Japanese : 55 / 67
        Americans : 71 / 91
        Chinese : 2 / 4
        British : 34 / 37
        UK_Pacific : 13 / 12
        Italians : 19 / 19
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • @Vold:

    My post didn’t seem to make it to the boards - I had to recreate the turn in edits.

    It is fine. Altho next time do the same combat moves and then edit the results. Now I know something happend, but not sure what. Well I could find out, but still :-D

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
                3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Germany to Norway
                1 bomber moved from Western Germany to Spain
                1 tactical_bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Norway
                2 artilleries and 9 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from France to Norway
                2 armour and 5 mech_infantrys moved from Ukraine to Western Ukraine
                3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Greece to Norway

    Combat - Germans
                Strategic bombing raid in Spain
                    Bombing raid in Spain rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Spain causes 5 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 12 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 1 aaGun and 5 infantry; Americans defend with 2 infantry
                    Germans win, taking Norway from Americans with 1 artillery, 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Bulgaria to Bessarabia
                3 bombers moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Western Germany
                1 bomber moved from Spain to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Yugoslavia
                1 armour and 2 mech_infantrys placed in France
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • 13

    brutal dice all around tonight


  • Ouch. I am using a reroll system in most new games I start now. Unless it was a rematch and the initial game didn’t have such a system. It prevents some of the bad dice, but not all. It does make the game a bit more fair.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 19 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 armour and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                3 infantry moved from Volgograd to Tambov
                2 infantry moved from Tambov to Russia
                3 fighters and 2 tactical_bombers moved from India to Russia

    Place Units - Russians
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 1 armour and 1 infantry
        Szechwan : 1 infantry
        Evenkiyskiy : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 factory_major, 3 fighters, 2 infantry and 2 tactical_bombers
        Tambov : 3 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 4 aaGuns, 4 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 21 / 40
        Japanese : 50 / 67
        Americans : 66 / 91
        Chinese : 5 / 4
        British : 34 / 37
        UK_Pacific : 13 / 12
        Italians : 19 / 19
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 bombers moved from Japan to 21 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Shan State to Malaya

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                2 bombers moved from 21 Sea Zone to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to Japan
                2 bombers moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 armour moved from Argentina to Chile
                1 carrier, 6 destroyers and 4 transports moved from 66 Sea Zone to 85 Sea Zone
                1 fighter and 1 tactical_bomber moved from Argentina to 85 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Buyant-Uhaa to Central Mongolia
                3 mech_infantrys moved from Manchuria to Central Mongolia

    Place Units - Japanese
                3 infantry placed in Argentina
                1 artillery and 2 infantry placed in Chile
                3 mech_infantrys placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 fighter placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans repair 5 damage on 5 factory_minors; Remaining resources: 86 PUs;
                Americans buy 1 armour, 1 artillery, 4 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 infantry moved from Turkey to Greece
                8 fighters and 2 tactical_bombers moved from Turkey to Greece

    Combat - Americans
                Battle in Greece
                    Americans attack with 8 fighters, 6 infantry and 2 tactical_bombers
                    Germans defend with 1 airfield, 2 artilleries and 6 infantry
                        Americans roll dice for 8 fighters, 6 infantry and 2 tactical_bombers in Greece, round 2 :  8/16 hits
                        Germans roll dice for 2 artilleries and 6 infantry in Greece, round 2 :  3/8 hits
                        6 infantry owned by the Germans , 3 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Greece
                    Americans win, taking Greece from Germans with 8 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries and 6 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                8 fighters and 2 tactical_bombers moved from Greece to Turkey
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Spain
                2 carriers, 5 destroyers, 1 submarine and 1 transport moved from 112 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from Brazil to Spain
                1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 6 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 mech_infantry moved from Central America to Brazil
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Turkey
                1 fighter and 1 tactical_bomber placed in Spain
                1 infantry placed in Spain
                1 artillery and 2 infantry placed in Brazil
                2 infantry placed in Eastern United States
                4 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,3,6,5,2,3,1,2,4,4
                Americans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 6 destroyers, 3 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 flag, 4 destroyers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag
        112 Sea Zone : 1 destroyer
        119 Sea Zone : 1 flag
        Turkey : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 8 fighters, 2 mech_infantrys and 2 tactical_bombers
        104 Sea Zone : 2 carriers, 5 destroyers, 1 submarine and 1 transport
        Greece : 1 flag, 1 airfield and 3 infantry
        Brazil : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 7 infantry and 1 mech_infantry
        Venezuela : 1 flag
        Spain : 1 flag, 1 factory_minor, 6 fighters, 6 infantry and 5 tactical_bombers
        98 Sea Zone : 1 destroyer
        91 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 21 / 40
        Japanese : 55 / 56
        Americans : 68 / 86
        Chinese : 3 / 4
        British : 34 / 37
        UK_Pacific : 10 / 12
        Italians : 19 / 19
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,176
            Median : 3,000
            Variance : 1,152
            Standard Deviation : 1,073
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,200
            Median : 3,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 10

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 21 / 40
        Japanese : 55 / 56
        Americans : 68 / 86
        Chinese : 3 / 4
        British : 34 / 37
        UK_Pacific : 10 / 12
        Italians : 19 / 19
        ANZAC : 17 / 27
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,176
            Median : 3,000
            Variance : 1,152
            Standard Deviation : 1,073
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,200
            Median : 3,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 10

    Germans Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16

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