13L G40 MrRoboto (Axis) vs Amon-Sul (Allies+6)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 fighters, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Tambov
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 3 aaGuns and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 3 aaGuns and 1 infantry in Tambov, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 2 aaGuns and 1 infantry in Tambov, round 3 :  0/1 hits
                        1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 4 :  1/4 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 aaGuns and 1 infantry

    Non Combat Move - Germans
                4 armour moved from Eastern Poland to Ukraine
                2 bombers and 2 tactical_bombers moved from Novgorod to Ukraine
                1 bomber and 2 fighters moved from Western Germany to Ukraine
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Rostov
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Production/PUs Summary :

    Germans : 60 / 87
        Russians : 14 / 20
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 6 / 6
        Italians : 30 / 45
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Samara to Volgograd
                3 armour moved from Russia to Volgograd
                6 infantry moved from Bryansk to Rostov
                11 infantry moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 armour and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
                    Russians win, taking Volgograd from Germans with 3 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Russians attack with 11 infantry
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 11 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Battle in Rostov
                    Russians attack with 6 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Rostov from Germans with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Amur
                    Russians attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Olgiy to Timguska
                2 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                1 aaGun and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Kansu : 1 infantry
        Yenisey : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 aaGun
        Rostov : 1 factory_minor and 2 infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 1 factory_major and 5 infantry
        Tambov : 11 infantry
        Volgograd : 3 armour and 1 factory_minor
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Urals to Yenisey
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Tsinghai to Timguska
                1 fighter and 1 tactical_bomber moved from Szechwan to Timguska
                1 mech_infantry moved from Sikang to Samara
                      Japanese take Samara from Russians
                2 mech_infantrys moved from Chahar to Jehol
                2 mech_infantrys moved from Jehol to Manchuria
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                2 infantry and 2 mech_infantrys moved from 45 Sea Zone to Dutch New Guinea
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                2 mech_infantrys moved from Sikang to Kansu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kansu

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Dutch New Guinea, round 2 :  2/6 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Alaska
                Battle in Manchuria
                    Japanese attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 mech_infantrys in Manchuria, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Manchuria, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 2 mech_infantrys in Manchuria, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 4 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Manchuria, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 7 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 8 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 9 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 2 infantry and 2 mech_infantrys
                Battle in Yenisey
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Yenisey, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Yenisey, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Yenisey, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Yenisey, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Timguska, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Shan State to French Indo China
                1 mech_infantry moved from Szechwan to Kwangsi
                1 artillery moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                5 submarines moved from 35 Sea Zone to 45 Sea Zone
                2 destroyers moved from 20 Sea Zone to 45 Sea Zone
                2 battleships and 2 cruisers moved from 35 Sea Zone to 45 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                1 carrier and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                3 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Production/PUs Summary :

    Germans : 54 / 87
        Russians : 16 / 25
        Japanese : 70 / 77
        Americans : 50 / 73
        Chinese : 3 / 1
        British : 25 / 18
        UK_Pacific : 6 / 6
        Italians : 30 / 45
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I played such a catastrophic game against Italy  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 bombers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from India to 81 Sea Zone
                3 fighters moved from India to 81 Sea Zone
                3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 6 fighters moved from 80 Sea Zone to 81 Sea Zone
                      Americans take 80 Sea Zone from Italians
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Western United States to 2 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Egypt to defend against the attack in 81 Sea Zone
                Italians scrambles 3 units out of Trans-Jordan to defend against the attack in 81 Sea Zone
                Battle in Morocco
                Battle in Gibraltar
                Battle in 81 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 6 fighters
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                    Units damaged: 3 battleships owned by the Americans
                    1 battleship owned by the Americans , 3 carriers owned by the Americans and 6 fighters owned by the ANZAC retreated to 76 Sea Zone
                    Italians win, taking Morocco from Germans, taking Gibraltar from Germans with 1 battleship and 4 fighters remaining. Battle score for attacker is -73
                    Casualties for Italians: 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
                    Casualties for Americans: 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
                Battle in 2 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Moving scrambled unit from 81 Sea Zone back to originating territory: Egypt
                Moving scrambled unit from 81 Sea Zone back to originating territory: Trans-Jordan
                Moving scrambled unit from 81 Sea Zone back to originating territory: Trans-Jordan
                Moving scrambled unit from 81 Sea Zone back to originating territory: Trans-Jordan

    Non Combat Move - Americans
                2 mech_infantrys moved from Central United States to Western United States
                1 carrier, 12 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                1 aaGun, 1 carrier, 12 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 aaGun, 1 carrier, 12 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
                1 submarine moved from 54 Sea Zone to 66 Sea Zone
                1 bomber moved from India to New South Wales
                1 bomber moved from 2 Sea Zone to Western United States
                2 fighters moved from India to Volgograd

    Place Units - Americans
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 factory_minor placed in Brazil
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode
                2 bombers placed in Eastern United States
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    New South Wales : 1 bomber, 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Southeast Mexico : 3 aaGuns
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 2 infantry and 1 mech_infantry
        British Guiana : 1 artillery and 1 infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        Volgograd : 2 fighters
        80 Sea Zone : 1 flag
        76 Sea Zone : 1 battleship and 3 carriers
        66 Sea Zone : 1 submarine
        85 Sea Zone : 1 flag
        Brazil : 1 flag, 1 factory_minor
        91 Sea Zone : 1 carrier, 12 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Union of South Africa to Belgian Congo
                1 armour moved from French West Africa to French Equatorial Africa
                1 bomber, 1 fighter and 1 tactical_bomber moved from French West Africa to Belgian Congo
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Italians defend with 1 aaGun, 1 armour and 1 infantry
                    British win, taking Belgian Congo from Italians with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 aaGun, 1 armour and 1 infantry
                Battle in French Equatorial Africa
                    British attack with 1 armour
                    Italians defend with 1 aaGun
                    British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 armour moved from French Central Africa to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 armour moved from Nigeria to Belgian Congo
                1 infantry moved from India to West India
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                3 aaGuns and 12 infantry moved from Burma to India
                2 bombers, 2 fighters and 2 tactical_bombers moved from Belgian Congo to Tanganyika Territory
                1 fighter moved from United Kingdom to French West Africa
                1 infantry moved from French West Africa to 87 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Central United States

    Place Units - British
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,1,1,2,1,5,1,5,6,5,2,1,1,6,5,4,5,2,1,1
                British collect 19 PUs (8 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 13 infantry
        Central United States : 1 artillery and 1 infantry
        West India : 1 infantry
        Belgian Congo : 2 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Tanganyika Territory : 2 bombers, 2 fighters and 2 tactical_bombers
        French Equatorial Africa : 1 flag, 1 armour
        French Central Africa : 1 flag
        French West Africa : 1 flag, 1 fighter
        Italian Somaliland : 1 flag
        76 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Eire : 1 flag
        91 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        Suriname : 1 flag

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 6 infantry and 2 tactical_bombers; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 bomber moved from Persia to Bryansk
                1 bomber moved from Egypt to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 bombers
                    Russians defend with 1 aaGun
                    Italians win with 2 bombers remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Italians
                2 bombers moved from Bryansk to Novgorod
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Persia to Iraq
                1 armour moved from Iraq to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Egypt
                2 tactical_bombers placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
                Italians collect 27 PUs (1 lost to blockades); end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs


  • I played a catastrophic game against Italy. i have no choice but to resign

    congrats

    please post the game result

  • 19 18

    Hmm, I think it’s not entirely hopeless yet, but if you wish to concede…
    Actually in my opinion, Japan poses the bigger threat. I might lose the battle for Moscow next round and you are standing with a huge fleet off Gibraltar - I can’t even get Norway back which means you can build a factory there - just an example.

    But Japan will probably secure me pacific win, since you can’t stop me anymore from conquering Hawaii and Sydney within 2-3 turns.

    Thanks for the game. Are you eager to play another one, for the 2014 league (Or maybe we can even finish it for 2013, since our last game didn’t take so long either)


  • no problem i am for one more :)

    shall i start bidding or?


  • Moscow is doomed. U have 8 VC in Europe in Ur hands. It was over.

  • 19 18

    you can start bidding or we might just switch sides if you want to.

    In that case, I will take the british sub in the med


  • I bid 8

  • 19 18

    i will bid 6 :-)


  • 4

  • 19 18

    yours!


  • 1 art Alex

    let me know when U start the game

    just send a link please ;)

  • 19 18

    http://www.axisandallies.org/forums/index.php?topic=32114.0

    thread created. awaiting scramble decision

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