13L G40 MrRoboto (Axis) vs Soulblighter (Allies+6) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Combat Move - Russians
                11 artilleries and 65 infantry moved from Archangel to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 11 artilleries and 65 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 11 artilleries and 65 infantry in Vologda, round 2 :  22/76 hits
                        Japanese roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 11 artilleries and 64 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Archangel to Vologda

    Turn Complete - Russians

    Territory Summary for Russians :

    Siberia : 1 infantry
        Vologda : 4 aaGuns, 11 artilleries and 64 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 5 / 0
        Japanese : 56 / 52
        Americans : 49 / 85
        Chinese : 10 / 10
        British : 34 / 36
        UK_Pacific : 8 / 3
        Italians : 21 / 26
        ANZAC : 10 / 15
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3,364
            Median : 3,000
            Variance : 1,803
            Standard Deviation : 1,343
            Total rolls : 77

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 21 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 14 times
            Average roll : 3,395
            Median : 3,500
            Variance : 1,573
            Standard Deviation : 1,254
            Total rolls : 76

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Siberia
                1 mech_infantry moved from Amur to Siberia
                1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Manchuria to Jehol
                1 armour moved from Amur to Jehol
                1 submarine moved from 20 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 bomber and 1 fighter moved from Japan to 24 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                2 fighters moved from French Indo China to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Japan to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                1 fighter moved from Japan to Siberia

    Combat - Japanese
                Battle in Alaska
                Battle in Philippines
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 3 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 3 infantry in Kwangtung, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 2 fighters in Kwangtung, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Alaska from Americans, taking Philippines from Americans, taking Kwangtung from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Siberia
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Siberia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Siberia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Jehol, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 3 infantry in Jehol, round 3 :  0/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 armour and 2 infantry in Jehol, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 infantry in Jehol, round 5 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                        1 transport owned by the Americans lost in 34 Sea Zone
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 24 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 24 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the Americans lost in 24 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                3 battleships, 5 carriers, 2 cruisers, 6 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from 24 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to Iwo Jima
                1 fighter moved from 24 Sea Zone to Iwo Jima
                1 artillery and 4 infantry moved from Shan State to Burma
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 fighter moved from Siberia to Manchuria
                2 fighters moved from Kwangtung to French Indo China

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                Japanese undo move 1.
                2 armour and 1 mech_infantry placed in Manchuria
                3 armour placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 2 / 0
        Japanese : 68 / 73
        Americans : 45 / 85
        Chinese : 8 / 10
        British : 34 / 36
        UK_Pacific : 5 / 3
        Italians : 21 / 26
        ANZAC : 10 / 15
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Chahar : 6 infantry

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 2 / 0
        Japanese : 67 / 73
        Americans : 45 / 60
        Chinese : 9 / 10
        British : 34 / 36
        UK_Pacific : 5 / 3
        Italians : 21 / 26
        ANZAC : 10 / 15
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 8

    Americans Combat
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - British
                British repair 6 damage on 6 factory_majors; Remaining resources: 30 PUs;
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                      UK_Pacific take 44 Sea Zone from Japanese
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - British
                Battle in Celebes

    Non Combat Move - British
                2 armour moved from Persia to Turkmenistan
                9 artilleries and 28 infantry moved from Iraq to Trans-Jordan
                5 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
                1 fighter moved from United Kingdom to France

    Place Units - British
                3 infantry placed in Egypt
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Chahar : 1 artillery
        India : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 18 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 9 artilleries and 28 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 15 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        France : 12 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 2 armour
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor and 1 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 2 / 0
        Japanese : 64 / 73
        Americans : 45 / 60
        Chinese : 9 / 10
        British : 34 / 34
        UK_Pacific : 8 / 5
        Italians : 21 / 26
        ANZAC : 10 / 15
        French : 14 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
            Average roll : 2,900
            Median : 3,000
            Variance : 2,222
            Standard Deviation : 1,491
            Total rolls : 10

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 8

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Nigeria to Gold Coast
                      Italians take French West Africa from French
                      Italians take Gold Coast from British
                1 infantry moved from Nigeria to 82 Sea Zone
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Southeast Mexico to Mexico
                      Italians take Mexico from Americans
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 artillery and 1 infantry moved from Central America to 89 Sea Zone
                1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
                3 artilleries, 1 cruiser, 2 infantry and 3 transports moved from 89 Sea Zone to 86 Sea Zone
                3 artilleries and 2 infantry moved from 86 Sea Zone to Brazil
                4 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French

    Combat - Italians
                Battle in Union of South Africa
                Battle in Brazil
                    Italians attack with 3 artilleries and 2 infantry
                    British defend with 4 infantry
                        Italians roll dice for 1 cruiser in Brazil, round 2 :  1/1 hits
                        Italians roll dice for 3 artilleries and 2 infantry in Brazil, round 2 :  1/5 hits
                        British roll dice for 4 infantry in Brazil, round 2 :  0/4 hits
                        2 infantry owned by the British lost in Brazil
                        Italians roll dice for 3 artilleries and 2 infantry in Brazil, round 3 :  1/5 hits
                        British roll dice for 2 infantry in Brazil, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Brazil
                        Italians roll dice for 2 artilleries and 2 infantry in Brazil, round 4 :  0/4 hits
                        British roll dice for 1 infantry in Brazil, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Brazil
                        Italians roll dice for 2 artilleries and 1 infantry in Brazil, round 5 :  0/3 hits
                        British roll dice for 1 infantry in Brazil, round 5 :  0/1 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Brazil, round 6 :  1/3 hits
                        British roll dice for 1 infantry in Brazil, round 6 :  0/1 hits
                        1 infantry owned by the British lost in Brazil
                    Italians win, taking Union of South Africa from British, taking Brazil from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 89 Sea Zone to 91 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 submarine moved from 102 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                3 aaGuns moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                2 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 2 / 0
        Japanese : 64 / 73
        Americans : 43 / 60
        Chinese : 9 / 10
        British : 29 / 34
        UK_Pacific : 8 / 5
        Italians : 32 / 42
        ANZAC : 10 / 15
        French : 10 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 carriers, 1 cruiser, 2 fighters and 6 submarines moved from 33 Sea Zone to 44 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 16

    Purchase Units - French
                French buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - French

    Non Combat Move - French

    Place Units - French
                1 fighter and 1 infantry placed in France

    Turn Complete - French
                French collect 10 PUs; end with 11 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor, 1 fighter and 5 infantry
        117 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 2 / 0
        Japanese : 64 / 73
        Americans : 43 / 60
        Chinese : 9 / 10
        British : 29 / 34
        UK_Pacific : 8 / 5
        Italians : 32 / 42
        ANZAC : 10 / 16
        French : 10 / 11
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Archangel
                      Germans take Archangel from Russians
                1 armour and 1 mech_infantry moved from Hopei to Suiyuyan
                3 armour moved from Hopei to Anhwe
                3 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                12 armour, 11 artilleries, 19 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
                      Germans take Iraq from British
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                Battle in Suiyuyan
                    Germans attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Germans attack with 3 armour
                    Americans defend with 1 infantry
                    Germans win, taking Anhwe from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Germans attack with 3 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Persia from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Northwest Persia to Iraq
                4 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
                4 aaGuns, 29 artilleries, 53 infantry and 6 mech_infantrys moved from Belarus to Smolensk
                2 armour and 1 artillery moved from Novgorod to Belarus
                2 armour moved from Belarus to Smolensk
                1 artillery moved from Holland Belgium to Western Germany
                7 armour, 1 bomber and 3 mech_infantrys moved from Germany to Western Germany
                1 battleship, 2 carriers and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                2 artilleries moved from Northern Italy to Western Germany
                1 submarine moved from 126 Sea Zone to 112 Sea Zone
                1 submarine and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                4 transports moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Germans
                3 artilleries and 7 infantry placed in Western Germany
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Novosibirsk
                11 artilleries and 60 infantry moved from Vologda to Samara
                      Russians take Samara from Japanese

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns moved from Vologda to Samara

    Turn Complete - Russians

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 9 submarines; Remaining resources: 7 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                1 armour moved from Jehol to Kiangsu
                      Japanese take Shantung from Chinese
                      Japanese take Kiangsu from Chinese
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                1 submarine moved from 34 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 1 infantry
                    Americans defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
                    Japanese converts factory_major into different units
                    Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 aaGun
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to Philippines
                2 artilleries and 3 infantry moved from Shan State to Burma
                3 armour moved from Malaya to Burma
                3 armour moved from French Indo China to Burma
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 21 Sea Zone to 43 Sea Zone
                2 fighters moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from Siberia to Manchuria
                1 mech_infantry moved from Buryatia to Manchuria
                2 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Manchuria to Anhwe
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer moved from 23 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 submarines placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                3 submarines placed in 20 Sea Zone
                1 factory_minor placed in Alaska

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 86 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs


  • I am giving this one up. I have no interest in spending more time on this game.

  • 19 18

    Thank you for the game, then.


  • yw

  • 19 18

    will you post the result?

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