Capt. Walker (allies +10) vs Hank (axis)

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 61 / 93
        Russians : 4 / 0
        Japanese : 70 / 85
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 29 / 38
        UK_Pacific : 2 / 0
        Italians : 27 / 27
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from 98 Sea Zone to Persia
                1 tactical_bomber moved from Trans-Jordan to Persia
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Persia
                    British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour, 1 factory_minor, 1 infantry and 6 mech_infantrys
                        British roll dice for 1 battleship and 1 cruiser in Persia, round 2 :  2/2 hits
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 :  3/7 hits
                        Germans roll dice for 3 armour, 1 infantry and 6 mech_infantrys in Persia, round 2 :  2/10 hits
                        2 infantry owned by the British , 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Persia
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Persia, round 3 :  2/5 hits
                        Germans roll dice for 3 armour and 2 mech_infantrys in Persia, round 3 :  1/5 hits
                        1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Persia
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Persia, round 4 :  2/4 hits
                        Germans roll dice for 3 armour in Persia, round 4 :  2/3 hits
                        2 armour owned by the Germans and 2 fighters owned by the British lost in Persia
                        British roll dice for 1 armour and 1 tactical_bomber in Persia, round 5 :  1/2 hits
                        Germans roll dice for 1 armour in Persia, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour, 1 infantry and 6 mech_infantrys
                    Casualties for British: 1 artillery, 2 fighters and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Persia to 80 Sea Zone
                1 fighter moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Persia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Morocco

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom
                British undo move 3.
                British undo move 1.
                1 armour and 2 infantry placed in Egypt
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Morocco : 1 fighter
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 2 artilleries and 4 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 57 / 93
        Russians : 4 / 0
        Japanese : 70 / 85
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 27 / 27
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    You got some payback in Persia! the US took 13 shots at it and only got one hit!

  • TripleA

    @captain:

    You got some payback in Persia! the US took 13 shots at it and only got one hit!

    That’s the kind of US dice rolling I can support!

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                2 armour moved from Tsinghai to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

  • TripleA

    Ignore this one. I’m going to add a bomber and re-post.

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 bomber, 1 destroyer and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
                3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                2 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British

  • TripleA

    Would you like to scramble out of Gibraltar and/or Morocco?

    And you didn’t tell me that the horrible US luck was made up by the UK :(

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble all available fighters!
    I figured I would surprise you with the UK move…I had hoped the US would have inflicted more casualties so UK might have a chance to hold it, but that’s not likely now. At least they kept Germany from building anything next round.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 95 Sea Zone
                1 bomber, 1 destroyer and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
                3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                2 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British

    Combat - Italians
                Americans scrambles 2 units out of Morocco to defend against the attack in 92 Sea Zone
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in Persia
                    Italians attack with 3 bombers, 3 fighters and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in Persia, round 2 :  4/7 hits
                        British roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  0/2 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Persia
                    Italians win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 submarines
                    British defend with 2 fighters; Americans defend with 1 destroyer and 3 fighters
                        Italians roll dice for 3 submarines in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 5 fighters in 92 Sea Zone, round 2 :  4/6 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Italians , 1 destroyer owned by the Americans and 3 submarines owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 3 :  3/4 hits
                        1 bomber owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is -20
                    Casualties for Italians: 1 bomber, 1 destroyer and 3 submarines
                    Casualties for Americans: 1 destroyer and 1 fighter
                Moving scrambled unit from 92 Sea Zone back to originating territory: Morocco
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                3 bombers moved from Persia to Southern Italy
                3 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
                2 armour moved from Tsinghai to Caucasus

    Place Units - Italians
                2 bombers and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Shensi : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag
        Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tobruk : 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_minor, 1 harbour and 14 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Caucasus : 2 armour
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 3 fighters and 1 tactical_bomber
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 57 / 93
        Russians : 4 / 0
        Japanese : 70 / 85
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 27 / 32
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Got greedy trying to kill one more allied fighter.

    I killed off a US plane (it was the default). If you would rather kill a UK fighter then please make the edit on your next turn.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 2 destroyers and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  1/1 hits
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 4 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 destroyers and 1 transport
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Northern Territory : 1 fighter
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 93
        Russians : 4 / 0
        Japanese : 66 / 85
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 27 / 32
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        Tunisia : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 93
        Russians : 4 / 0
        Japanese : 66 / 85
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 27 / 32
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to 91 Sea Zone
                3 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                3 armour and 2 bombers moved from Northwest Persia to Iraq
                2 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Russia to Samara

  • TripleA

    Need your scramble orders for sz 91 (again)

  • '23 '21 '20 '19 '17 '16 '15 '13

    no scramble this time…

  • TripleA

    @captain:

    no scramble this time…

    Fine, but you make the German bomber crews very sad.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 2 fighters and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to 91 Sea Zone
                3 submarines moved from 112 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                3 armour and 2 bombers moved from Northwest Persia to Iraq
                2 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Russia to Samara

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 6 bombers and 3 submarines
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 3 submarines in 91 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 6 bombers in 91 Sea Zone, round 2 :  6/6 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans , 2 transports owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Germans win with 6 bombers and 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Iraq
                    Germans attack with 5 armour and 2 bombers
                    British defend with 2 artilleries and 4 infantry
                        Germans roll dice for 5 armour and 2 bombers in Iraq, round 2 :  2/7 hits
                        British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 :  1/6 hits
                        2 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
                        Germans roll dice for 4 armour and 2 bombers in Iraq, round 3 :  4/6 hits
                        British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 :  2/4 hits
                        2 infantry owned by the British , 2 armour owned by the Germans and 2 artilleries owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 2 armour and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 armour
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - Germans
                1 infantry moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                2 bombers moved from Iraq to Western Germany
                2 fighters moved from Western Germany to 112 Sea Zone
                6 bombers moved from 91 Sea Zone to Holland Belgium
                2 artilleries moved from France to Western Germany
                4 infantry moved from Western Germany to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium
                5 infantry moved from France to Holland Belgium

    Place Units - Germans
                1 carrier, 1 destroyer and 7 transports placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 fighter placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,3,5,5,6,2,2,1,4,4,4,4,4
                Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    Territory Summary for Germans :

    Timguska : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
        Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 8 mech_infantrys and 2 tactical_bombers
        Germany : 1 factory_major
        Holland Belgium : 2 aaGuns, 6 bombers and 9 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 artillery
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports
        Iraq : 1 flag, 2 armour
        Northwest Persia : 1 flag, 3 armour and 1 infantry
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 2 submarines
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 62 / 89
        Russians : 3 / 0
        Japanese : 66 / 85
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 29 / 38
        UK_Pacific : 2 / 0
        Italians : 27 / 32
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Seeing that you only have 1 Russian unit left, I am just going to go ahead with my Japanese turn.

    Spoiler: I am going to kill that Russian unit. If you would rather your infantry die in a different territory we can make some edits afterwards.

  • '12

    thank you seem to be forgetting about our tournament game which should be taking top priority. Are you waiting for your partner’s review of your move?

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