There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
13L G40 2nd Ed Jennifer (Axis) vs MrRoboto (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 6 infantry moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 3 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 3 submarines, 4 tactical_bombers and 5 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 20 Sea Zone to Kiangsi
1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
4 armour, 7 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi
4 fighters and 4 tactical_bombers moved from 20 Sea Zone to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 6 infantry moved from Korea to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 3 submarines, 4 tactical_bombers and 5 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 3 submarines, 4 tactical_bombers and 5 transports moved from 19 Sea Zone to 20 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 20 Sea Zone to Kiangsi
1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
4 armour, 7 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi
4 fighters and 4 tactical_bombers moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 5 armour, 10 artilleries, 5 fighters, 15 infantry and 5 tactical_bombers
Chinese defend with 6 artilleries and 16 infantry
Japanese win, taking Kiangsi from Chinese with 5 armour, 10 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 9 infantry
Casualties for Chinese: 6 artilleries and 16 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
8 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 2 artilleries
EDIT: Adding units owned by Japanese to Kazakhstan: 2 artilleries
EDIT: Removing units owned by Japanese from Turkmenistan: 1 infantry
EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
EDIT: Adding units owned by Japanese to Kazakhstan: 2 infantry
EDIT: Removing units owned by Japanese from Urals: 1 infantry
EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total -
Let me know after UK if it’s okay to just jump over Russia and proceed with Japan. I don’t know if those two submarines/mech infantry are going to do anything or not. (Of course, you could always just edit the mech before USA’s turn I suppose.)
Sorry for the edits, forgot the NCMs on the other side of China.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Japanese to Americans
EDIT: Changing ownership of Amur from Japanese to Americans
EDIT: Removing units owned by Americans from Siberia: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to Sakha: 1 infantry
EDIT: Adding units owned by Americans to Amur: 1 artillery and 2 infantry
EDIT: Changing PUs for Americans from 93 to 95
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to ManchuriaCombat - British
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Manchuria
British win, taking Manchuria from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 artilleries and 15 infantry moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 armour moved from India to Eastern Persia
2 artilleries and 2 infantry moved from Eastern Persia to Persia
1 artillery and 4 infantry moved from India to West India
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 destroyers moved from 81 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
1 artillery moved from Libya to Tobruk
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern France to Finland
1 tactical_bomber moved from Southern France to Finland
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 37 Sea Zone to 39 Sea ZonePlace Units - British
1 factory_minor placed in Greece
2 transports placed in 110 Sea Zone
1 artillery and 7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 52 / 79
Russians : 7 / 0
Japanese : 28 / 34
Americans : 70 / 95
Chinese : 21 / 24
British : 41 / 46
UK_Pacific : 21 / 21
Italians : 3 / 1
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Yeah sure, just ignore Russia. Ignore a whole country, the biggest country in the world. Mother Russia, just ignore it…
Jokes aside, of course you can just do Germany and Japan back to back. I don’t think I will actually do something with the subs. The mech is maybe eventually defending Iraq or something.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,5,4,6,5,2,1,4,4,1
Italians collect 0 PUs (3 lost to blockades); end with 1 PU total -
Yeah sure, just ignore Russia. Ignore a whole country, the biggest country in the world. Mother Russia, just ignore it…
Jokes aside, of course you can just do Germany and Japan back to back. I don’t think I will actually do something with the subs. The mech is maybe eventually defending Iraq or something.
Yes, well, I herald back to what is considered part of Russia in this game, but still… lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_upgrade and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Caucasus
4 bombers, 2 fighters and 6 tactical_bombers moved from Western Germany to 99 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_upgrade and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Caucasus
4 bombers, 2 fighters and 6 tactical_bombers moved from Western Germany to 99 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in 99 Sea Zone
Germans attack with 4 bombers, 2 fighters and 6 tactical_bombers
British defend with 1 carrier, 4 destroyers, 2 fighters and 2 transports
Germans win with 4 bombers and 6 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 4 destroyers, 2 fighters and 2 transports
Battle in Northern Italy
Germans attack with 2 armour, 2 artilleries and 4 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans win, taking Northern Italy from Americans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
4 armour moved from Belarus to Karelia
4 infantry moved from Novgorod to Karelia
3 aaGuns moved from Baltic States to Poland
2 infantry moved from Ukraine to Bessarabia
4 armour moved from Rostov to Bessarabia
2 armour moved from Rostov to Caucasus
2 armour moved from Rostov to Bessarabia
7 infantry moved from Germany to Western Germany
4 bombers and 6 tactical_bombers moved from 99 Sea Zone to BessarabiaPlace Units - Germans
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
Germans undo move 1.
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Western Germany
1 armour and 9 infantry placed in Germany
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,2,3,5,1,1,2,2,5,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
5 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
5 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Jehol
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Shantung
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
5 armour, 10 artilleries and 4 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
5 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to YunnanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 12 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Northern Italy
3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Southern France to Northern Italy
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Amur to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries and 4 infantry; Italians defend with 1 factory_minor
Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour, 2 artilleries and 4 infantry
Casualties for Americans: 2 artilleries and 5 infantryNon Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
3 armour placed in Norway
1 artillery and 2 infantry placed in Finland
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5
Americans collect 71 PUs (3 lost to blockades); end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Bulgaria to Romania
British take Romania from GermansCombat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shantung
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
3 aaGuns, 2 artilleries, 1 fighter and 17 infantry moved from Anhwe to Kweichow
1 infantry moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 artillery and 4 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns and 6 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Tobruk to Alexandria
2 artilleries and 8 infantry moved from Egypt to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Greece
2 artilleries, 1 fighter and 6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
British collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryProduction/PUs Summary :
Germans : 49 / 72
Russians : 5 / 0
Japanese : 24 / 39
Americans : 74 / 97
Chinese : 21 / 18
British : 46 / 48
UK_Pacific : 21 / 21
Italians : 3 / 1
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 2 fighters and 4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 2 fighters and 4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Western Germany
4 aaGuns moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6,2,6,1,6,5,2
Italians collect 0 PUs (7 lost to blockades); end with 1 PU total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 13 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Romania
2 bombers and 3 tactical_bombers moved from Bessarabia to Romania
2 bombers and 3 tactical_bombers moved from Bessarabia to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Philippines
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 22 Sea Zone





