XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '12

    @DutchmanD:

    But a savant is a good partner to have if you like winning.

    :lol:  i love you too dutch

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                3 fighters moved from Japan to 5 Sea Zone
                1 armour moved from Yunnan to Hopei
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from Yunnan to Szechwan
                2 tactical_bombers moved from Yunnan to Hopei
                2 fighters moved from Hunan to Hopei
                3 fighters and 1 tactical_bomber moved from Hunan to Anhwe
                2 artilleries and 11 infantry moved from Burma to India
                      Japanese take India from UK_Pacific
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 5 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 5 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Anhwe, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Hopei, round 2 :  4/5 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber could not land in Szechwan and was removed
                3 fighters could not land in 5 Sea Zone and were removed
                1 aaGun moved from Burma to India
                2 armour moved from French Indo China to Kiangsi
                1 fighter moved from Szechwan to Kiangsi
                3 fighters and 1 tactical_bomber moved from Anhwe to Kiangsi
                2 fighters and 2 tactical_bombers moved from Hopei to Kiangsi
                1 destroyer moved from 47 Sea Zone to 34 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 3 fighters
                EDIT: Turning off Edit Mode
                3 fighters and 1 tactical_bomber placed in Japan
                3 mech_infantrys placed in French Indo China
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,2,1,3,3,1,1,2,1,2,6,3,1,2,6,6,4,4,4,6,2,4,4,4,3,3,6,3,4,6,1,2,3,2,2,5,1,2,3,1
                Japanese collect 43 PUs (11 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 armour, 6 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour
        Szechwan : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 1 fighter, 5 submarines and 3 transports
        34 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 26 / 31
        Japanese : 54 / 58
        Americans : 55 / 77
        Chinese : 11 / 14
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 17 / 17
        ANZAC : 12 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • '12

    well, i see we convoyed you for 56.  :-P

  • '12

    unfortunately only the first 11 count.  :lol:

  • TripleA

    I accidentally killed 4 of my planes in flight :)

    I edited them to their proper landing places.

    Enjoy!

  • '12

    @Hank13:

    I accidentally killed 4 of my planes in flight :)

    I edited them to their proper landing places.

    Enjoy!

    No worries.  They will b dead again soon enough.

  • TripleA

    close game.

  • '12

    COW IS BACK.  COW MUST DIE.

  • '12

    @Cow:

    close game.

    i know who you are hoping will win…  :lol: :lol:

  • '12

    cow, are you ready to take 2 straight tournament final losses?  we will be ready for you soon, take a chair and don’t go too far.  :wink:

  • '12

    upon my initial review, Hank, I have to compliment you on a creative j7. Unfortunately, it is also Japan’s last gasp.

  • TripleA

    @Boldfresh:

    upon my initial review, Hank, I have to compliment you on a creative j7. Unfortunately, it is also Japan’s last gasp.

    You know it’s hard to hear you over all the waves crashing on the beaches of these lovely islands…

    … now what is the conversion rate of Indian rupees into yen? …

  • '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to Venezuela
                2 mech_infantrys moved from Central America to Venezuela
                1 fighter moved from Suiyuyan to Hopei
                1 bomber moved from Russia to Hopei
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 10 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Suiyuyan to Hopei

  • '12

    @Boldfresh:

    upon my initial review, Hank, I have to compliment you on a creative j7. Unfortunately, it is also Japan’s last gasp.

    in medicine, we have a term called a “death rattle” and japan just choked one out.  :wink:

  • '12

    wait, one edit coming to those combat moves.

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to Venezuela
                2 mech_infantrys moved from Central America to Venezuela
                1 fighter moved from Suiyuyan to Hopei
                1 bomber moved from Russia to Hopei
                1 fighter moved from Manchuria to 19 Sea Zone
                1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 10 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Suiyuyan to Hopei
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone

  • '12

    scramble?

  • '12

    one more edit - i’m taking in a bomber from WUS

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Purchase Units - Americans
                Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to Venezuela
                2 mech_infantrys moved from Central America to Venezuela
                1 fighter moved from Suiyuyan to Hopei
                1 bomber moved from Russia to Hopei
                1 fighter moved from Manchuria to 19 Sea Zone
                1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 10 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Suiyuyan to Hopei
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 bomber moved from Western United States to 7 Sea Zone
                1 bomber moved from 7 Sea Zone to 6 Sea Zone

  • '12

    scramble decision in z6 needed urgently.  :wink:

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