13L G40 MrRoboto (Axis) vs Soulblighter (Allies+6) Rematch


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - British
                1 bomber moved from India to 43 Sea Zone
                1 infantry moved from Egypt to Alexandria
                3 fighters moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 artilleries and 2 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to 43 Sea Zone
                1 infantry moved from Egypt to Alexandria
                3 fighters moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 artilleries and 2 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Jehol

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alexandria
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 :  3/5 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Jehol
                    British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 :  4/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol
                    British win, taking Jehol from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Shantung

    Non Combat Move - British
                1 battleship, 2 carriers and 1 cruiser moved from 21 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                3 fighters moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 fighters moved from India to Northwest Persia
                1 bomber moved from 43 Sea Zone to Kwangtung

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 aaGun, 1 fighter and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,2,4,2,4,6,4,5,4,5,1
                British collect 32 PUs (4 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                3 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in Kwangtung change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Shantung : 1 artillery and 1 infantry
        Jehol : 1 artillery
        India : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Kwangtung : 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 7 artilleries, 3 fighters, 26 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 9 / 11
        Japanese : 62 / 75
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 19 / 29
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 2 times
            Average roll : 3,270
            Median : 4,000
            Variance : 1,028
            Standard Deviation : 1,014
            Total rolls : 37

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4,200
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4,200
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,636
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,125
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 aaGun, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to 43 Sea Zone
                1 infantry moved from Egypt to Alexandria
                3 fighters moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 artilleries and 2 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Jehol

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alexandria
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 :  3/5 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Jehol
                    British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 :  4/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Jehol, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Jehol
                    British win, taking Jehol from Japanese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Shantung

    Non Combat Move - British
                1 battleship, 2 carriers and 1 cruiser moved from 21 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                3 fighters moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                2 fighters moved from India to Northwest Persia
                1 bomber moved from 43 Sea Zone to Kwangtung

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 aaGun, 1 fighter and 1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,1,2,4,2,4,6,4,5,4,5,1
                British collect 32 PUs (4 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                3 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in Kwangtung change ownership: 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 3 fighters
                EDIT: Adding units owned by British to French Central Africa: 3 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Shantung : 1 artillery and 1 infantry
        Jehol : 1 artillery
        India : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 13 infantry
        Kwangtung : 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 14 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        French Central Africa : 3 fighters
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 7 artilleries, 3 fighters, 26 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 9 / 11
        Japanese : 62 / 75
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 19 / 29
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 2 times
            Average roll : 3,270
            Median : 4,000
            Variance : 1,028
            Standard Deviation : 1,014
            Total rolls : 37

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4,200
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4,200
            Median : 4,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,636
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,125
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16


  • Almost forgot to move my three uk fighters.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 bomber, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 artilleries and 7 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                5 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 92 Sea Zone
                5 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
                2 bombers moved from Libya to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Alexandria, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry; Americans defend with 2 infantry and 2 mech_infantrys
                        Italians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Gibraltar, round 2 :  6/12 hits
                        British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Gibraltar, round 2 :  4/8 hits
                        2 infantry owned by the British , 2 mech_infantrys owned by the Americans , 2 artilleries owned by the Italians , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 :  4/8 hits
                        British roll dice for 1 armour and 1 artillery in Gibraltar, round 3 :  2/2 hits
                        1 armour owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 3 artilleries and 3 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 bombers moved from Alexandria to Southern Italy
                1 aaGun and 1 armour moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine and 1 tactical_bomber placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 9 / 11
        Japanese : 62 / 75
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 19 / 34
        ANZAC : 10 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 carriers, 1 cruiser and 3 submarines moved from 21 Sea Zone to 19 Sea Zone
                2 submarines moved from 33 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    India : 4 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        19 Sea Zone : 2 carriers, 1 cruiser and 5 submarines
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 9 / 11
        Japanese : 62 / 75
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 81
        Russians : 9 / 11
        Japanese : 62 / 75
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Russia
                1 artillery and 5 infantry moved from Bryansk to Russia
                2 artilleries and 2 infantry moved from Bryansk to Russia

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 3 artilleries and 8 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major and 4 infantry
                        Germans roll dice for 3 artilleries and 8 infantry in Russia, round 2 :  3/11 hits
                        Russians roll dice for 1 artillery and 4 infantry in Russia, round 2 :  1/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 3 artilleries and 7 infantry in Russia, round 3 :  5/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Russia
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Bryansk to Vologda
                3 armour moved from Rostov to Volgograd
                3 armour moved from Ukraine to Volgograd
                3 armour moved from Western Ukraine to Rostov
                11 armour and 7 mech_infantrys moved from Bryansk to Volgograd
                2 aaGuns, 9 artilleries and 19 infantry moved from Caucasus to Volgograd
                4 aaGuns, 19 artilleries and 41 infantry moved from Bryansk to Tambov
                6 artilleries and 4 infantry moved from Belarus to Bryansk
                1 bomber, 3 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Rostov
                1 artillery and 2 infantry placed in Volgograd
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 64 / 103
        Russians : 4 / 0
        Japanese : 62 / 75
        Americans : 52 / 77
        Chinese : 6 / 4
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                4 armour, 11 artilleries and 65 infantry moved from Samara to Vologda
                1 armour moved from Samara to Tsinghai
                      Russians take Kazakhstan from Japanese
                      Chinese take Tsinghai from Japanese
                1 armour moved from Samara to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese

    Combat - Russians
                Battle in Vologda
                    Russians attack with 4 armour, 11 artilleries and 65 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 4 armour, 11 artilleries and 65 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Vologda
                1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Turn Complete - Russians

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 5 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                3 battleships, 5 carriers, 2 cruisers, 10 destroyers, 3 fighters and 8 submarines moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 3 battleships, 5 carriers, 2 cruisers, 10 destroyers, 3 fighters and 9 submarines
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 3 battleships, 5 carriers, 2 cruisers, 10 destroyers, 3 fighters and 9 submarines remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 35 Sea Zone from Americans with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                4 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,5,2,5,1,6,6,2,4,6,5,6,5,6,3,3,1,4,3,6,1,5,2,1,1,4,1,3,3,4,6,3,4,3,6,3,1,1,3,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6,6,3,5,1,6,6,2
                Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 5 destroyers and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 transport moved from 19 Sea Zone to 22 Sea Zone
                1 artillery moved from 22 Sea Zone to Marianas
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 carriers, 4 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Marianas

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 5 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 107 Sea Zone
                1 armour, 2 artilleries, 5 infantry, 2 submarines and 4 transports moved from 107 Sea Zone to 108 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                3 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
                Americans collect 56 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Marianas : 1 flag, 1 artillery
        Anhwe : 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 1 transport
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers and 4 submarines
        19 Sea Zone : 1 destroyer
        2 Sea Zone : 1 flag
        6 Sea Zone : 5 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
        108 Sea Zone : 1 armour, 2 artilleries, 5 infantry, 2 submarines and 4 transports
        106 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers and 2 submarines
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 armour, 4 carriers, 4 destroyers, 4 fighters, 6 submarines, 4 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 60 / 103
        Russians : 5 / 0
        Japanese : 57 / 55
        Americans : 57 / 82
        Chinese : 11 / 4
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 17 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,4,3,4,5,4,5,1,4,3,4,5,4,3,6,4,1,2,1,2,5,1,3,1,1,1,6,4,6,1,3,1,4,1,5,2,5,3,1,4,4,5,6,4,3,2,1,5,5,1,1
                Chinese collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 11 to 12
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Jehol : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 103
        Russians : 5 / 0
        Japanese : 57 / 55
        Americans : 57 / 82
        Chinese : 11 / 12
        British : 36 / 32
        UK_Pacific : 8 / 8
        Italians : 17 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 13 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3,302
            Median : 4,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 53

    Null / Other
                1 was rolled 14 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 13 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3,302
            Median : 4,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 53


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour and 4 transports
                    EDIT: Adding units owned by Americans to 110 Sea Zone: 4 transports
                    EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
                    EDIT: Turning off Edit Mode
                1 artillery moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to 98 Sea Zone
                3 fighters moved from Egypt to Alexandria
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans

    Combat - British
                British creates battle in territory 19 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win, taking 19 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Alexandria
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 3 fighters and 2 infantry in Alexandria, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                3 fighters moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                3 fighters moved from French Central Africa to Egypt
                7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports moved from 19 Sea Zone to 22 Sea Zone

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 airfield placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,4,5,1,4,2,4,2,4,5,6,6,2,3,5,1,3,3,3,2,2,4,6,1,5,3,3,5,5,4,1,1,6,3,4,5,6,6,5,2,2,2,4,3,6,1,1,4,5,2,2,2
                UK_Pacific collect 4 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Chahar : 1 artillery
        India : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 15 infantry
        Kwangtung : 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        22 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports
        19 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 flag, 1 factory_minor and 1 infantry
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 8 artilleries and 27 infantry
        Persia : 1 flag, 1 factory_minor
        Suriname : 1 flag
        110 Sea Zone : 7 infantry, 1 mech_infantry and 1 transport

    Production/PUs Summary :

    Germans : 58 / 103
        Russians : 5 / 0
        Japanese : 56 / 55
        Americans : 57 / 82
        Chinese : 12 / 12
        British : 38 / 35
        UK_Pacific : 8 / 6
        Italians : 17 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3,443
            Median : 3,000
            Variance : 0,150
            Standard Deviation : 0,387
            Total rolls : 61

    Null / Other
                1 was rolled 8 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3,434
            Median : 3,000
            Variance : 0,288
            Standard Deviation : 0,537
            Total rolls : 53

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,600
            Median : 4,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 airfield and 1 carrier; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 carrier, 4 fighters, 2 tactical_bombers and 5 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 carrier, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 carrier, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier moved from 95 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 carrier placed in 95 Sea Zone
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 17 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 58 / 103
        Russians : 5 / 0
        Japanese : 56 / 55
        Americans : 57 / 82
        Chinese : 12 / 12
        British : 38 / 35
        UK_Pacific : 8 / 6
        Italians : 17 / 30
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 carriers, 1 cruiser and 5 submarines moved from 19 Sea Zone to 22 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 4 fighters
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 2 destroyers
        22 Sea Zone : 2 carriers, 1 cruiser and 5 submarines
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 103
        Russians : 5 / 0
        Japanese : 56 / 55
        Americans : 57 / 82
        Chinese : 12 / 12
        British : 38 / 35
        UK_Pacific : 8 / 6
        Italians : 17 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 103
        Russians : 5 / 0
        Japanese : 56 / 55
        Americans : 57 / 82
        Chinese : 12 / 12
        British : 38 / 35
        UK_Pacific : 8 / 6
        Italians : 17 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 2 fighters, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Volgograd to Tsinghai
                1 armour moved from Volgograd to Sikang
                16 armour, 10 artilleries, 21 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
                3 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
                1 bomber moved from Western Germany to 108 Sea Zone

    Combat - Germans
                Battle in 108 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 armour, 2 artilleries, 5 infantry, 2 submarines and 4 transports
                    2 submarines owned by the Americans Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 57
                    Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 4 transports
                Battle in Tsinghai
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Sikang
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Sikang from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Caucasus
                    Germans attack with 19 armour, 11 artilleries, 23 infantry and 5 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Caucasus from British with 19 armour, 11 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 artilleries and 6 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                4 aaGuns, 20 artilleries and 44 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Volgograd to Caucasus
                1 bomber moved from 108 Sea Zone to Gibraltar
                1 battleship, 2 carriers and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                3 destroyers and 6 transports moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                2 fighters placed in Western Germany
                4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Western Germany
                3 infantry placed in Novgorod
                Germans undo move 3.
                1 armour, 3 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
                2 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - Russians
                3 armour moved from Vologda to Novgorod
                      Russians take Archangel from Germans
                1 armour moved from Vologda to Belarus
                      Russians take Belarus from Germans
                11 artilleries and 65 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 armour
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 3 armour in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 3 armour in Novgorod, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Sakha: 1 infantry
                EDIT: Adding units owned by Russians to Siberia: 1 infantry
                EDIT: Adding units owned by Russians to Amur: 1 aaGun and 10 infantry
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Changing ownership of Amur from Japanese to Russians
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 10 infantry
                EDIT: Turning off Edit Mode
                4 aaGuns moved from Vologda to Archangel

    Turn Complete - Russians

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 5 infantry and 4 tactical_bombers
        Manchuria : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 8 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 13 infantry and 4 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Timguska : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 3 battleships, 5 carriers, 2 cruisers, 10 destroyers, 7 fighters, 9 submarines and 3 tactical_bombers
        Novosibirsk : 1 flag
        Samara : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 59 / 88
        Russians : 10 / 0
        Japanese : 54 / 55
        Americans : 57 / 82
        Chinese : 10 / 12
        British : 36 / 35
        UK_Pacific : 8 / 6
        Italians : 17 / 30
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4,400
            Median : 4,500
            Variance : 1,556
            Standard Deviation : 1,247
            Total rolls : 10

    Germans Combat
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,250
            Median : 6,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Russians Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,833
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Japanese

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 7 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Samara to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from French Indo China to Kwangsi
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
                1 submarine moved from 20 Sea Zone to 34 Sea Zone
                2 fighters moved from 20 Sea Zone to Kwangsi
                2 bombers moved from Japan to Amur
                1 armour, 5 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 armour and 1 infantry moved from Manchuria to Amur
                1 artillery and 2 infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 19 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 2 fighters and 1 infantry
                    Americans defend with 1 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Amur
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 8 infantry and 1 mech_infantry
                    Russians defend with 1 aaGun and 10 infantry
                    Japanese win, taking Amur from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 bomber and 8 infantry
                    Casualties for Russians: 1 aaGun and 10 infantry

    Non Combat Move - Japanese
                1 bomber moved from Amur to Japan
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                3 battleships, 5 carriers, 2 cruisers, 10 destroyers, 2 fighters and 6 submarines moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Kwangsi to French Indo China
                2 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 tactical_bombers moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                3 infantry placed in Manchuria
                1 artillery placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,2,2,1,2,2,5,4
                Japanese collect 46 PUs (11 lost to blockades); end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

  • 19 18

    Your 4 american transporters in the atlantic really hurt. These bombers really have a huge range

Suggested Topics

  • 99
  • 14
  • 139
  • 68
  • 126
  • 228
  • 367
  • 84
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.9k

Users

40.7k

Topics

1.8m

Posts