13L G40 MrRoboto (Axis) vs Amon-Sul (Allies+6)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 submarines moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Gold Coast to Nigeria
                      Germans take Nigeria from British
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Americans scrambles 2 units out of Eastern United States to defend against the attack in 101 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 9 submarines
                    Americans defend with 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 101 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 8 submarines in 101 Sea Zone, round 2 :  1/8 hits
                        Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 :  2/7 hits
                        1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 101 Sea Zone
                        Americans roll dice for 1 submarine in 101 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 6 submarines in 101 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 3 :  3/7 hits
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans and 3 submarines owned by the Germans lost in 101 Sea Zone
                        Germans roll dice for 3 submarines in 101 Sea Zone, round 4 :  2/3 hits
                        Americans roll dice for 3 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 4 :  3/5 hits
                        2 destroyers owned by the Americans and 3 submarines owned by the Germans lost in 101 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 9 submarines
                    Casualties for Americans: 4 destroyers and 2 submarines
                Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
                Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Ukraine to Volgograd
                5 aaGuns, 10 artilleries and 18 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                6 infantry moved from Western Ukraine to Bryansk
                7 armour moved from Ukraine to Bryansk
                4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk

    Place Units - Germans
                2 destroyers and 1 submarine placed in 110 Sea Zone
                5 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Production/PUs Summary :

    Germans : 63 / 88
        Russians : 17 / 24
        Japanese : 55 / 80
        Americans : 51 / 51
        Chinese : 5 / 5
        British : 26 / 29
        UK_Pacific : 6 / 6
        Italians : 26 / 44
        ANZAC : 14 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                22 artilleries and 43 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 22 artilleries and 43 infantry
                    Germans defend with 5 aaGuns, 11 armour, 11 artilleries, 27 infantry and 7 mech_infantrys
                    Russians win, taking Bryansk from Germans with 14 artilleries remaining. Battle score for attacker is 83
                    Casualties for Germans: 5 aaGuns, 11 armour, 11 artilleries, 27 infantry and 7 mech_infantrys
                    Casualties for Russians: 8 artilleries and 43 infantry

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Kazakhstan to Samara
                2 aaGuns moved from Samara to Russia
                12 infantry moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Kazakhstan : 2 infantry
        Bryansk : 14 artilleries
        Russia : 6 aaGuns, 1 airfield, 1 factory_major and 20 infantry
        Novosibirsk : 1 infantry
        Samara : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 airfields, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Shan State to Burma
                1 artillery moved from Shan State to Burma
                2 mech_infantrys moved from Yunnan to Szechwan
                1 armour moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                2 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                3 mech_infantrys moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                2 bombers moved from Kwangsi to Burma

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 airfield and 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 :  4/9 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kwangsi to French Indo China
                2 bombers moved from Burma to French Indo China
                3 mech_infantrys moved from Kwangtung to French Indo China
                3 mech_infantrys moved from Kiangsu to Jehol
                2 infantry moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                2 fighters moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                2 tactical_bombers moved from Szechwan to Kwangsi
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 airfield placed in Kwangsi
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Malaya
                2 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 62 / 88
        Russians : 18 / 18
        Japanese : 63 / 68
        Americans : 51 / 51
        Chinese : 2 / 5
        British : 26 / 29
        UK_Pacific : 5 / 6
        Italians : 26 / 44
        ANZAC : 10 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
                2 bombers moved from British Guiana to West Indies
                1 fighter and 1 tactical_bomber moved from Eastern United States to West Indies
                1 bomber moved from India to 42 Sea Zone

    Combat - Americans
                Battle in West Indies
                    Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking West Indies from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 submarine moved from 64 Sea Zone to 101 Sea Zone
                2 bombers moved from West Indies to Eastern United States
                1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from West Indies to 101 Sea Zone
                4 aaGuns moved from Southeast Mexico to Central America
                1 fighter moved from 45 Sea Zone to Queensland
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 45 Sea Zone to 39 Sea Zone
                4 bombers moved from Hawaiian Islands to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        39 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
        26 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 submarine
        West Indies : 1 mech_infantry
        Central United States : 1 factory_major
        Central America : 4 aaGuns and 3 mech_infantrys
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        British Guiana : 1 artillery and 4 infantry
        89 Sea Zone : 1 transport
        85 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Brazil : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry
        Sikang : 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
                1 armour moved from French Central Africa to Gold Coast
                      British take French West Africa from Germans
                      British take Gold Coast from Germans
                1 armour moved from French Central Africa to Nigeria
                1 mech_infantry moved from Belgian Congo to Nigeria
                2 bombers moved from Belgian Congo to Nigeria

    Combat - British
                British creates battle in territory 39 Sea Zone
                Battle in Nigeria
                    British attack with 1 armour, 2 bombers and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Nigeria from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    ANZAC loiter and taunt with ; British attack with 1 submarine; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    1 submarine owned by the British Submerged

    Non Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from Burma to Persia
                2 bombers moved from Nigeria to Tanganyika Territory
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,4
                British collect 22 PUs (7 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
        39 Sea Zone : 1 submarine
        Eastern United States : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Gold Coast : 1 armour
        Scotland : 1 airfield
        Nigeria : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Tanganyika Territory : 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer
        86 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 armour and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Suriname : 1 flag

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 1 infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 infantry moved from Syria to 98 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Persia
                2 artilleries and 5 infantry moved from Iraq to Persia
                1 bomber moved from Egypt to Persia
                3 fighters moved from Trans-Jordan to Persia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa

    Combat - Italians
                Battle in Union of South Africa
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                        Italians roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 :  2/4 hits
                        British roll dice for 3 mech_infantrys in Union of South Africa, round 2 :  3/3 hits
                        1 artillery owned by the Italians , 2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Union of South Africa
                        Italians roll dice for 1 artillery in Union of South Africa, round 3 :  0/1 hits
                        British roll dice for 1 mech_infantry in Union of South Africa, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Union of South Africa
                    British win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Persia
                    Italians attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters and 8 infantry
                    French defend with 1 infantry; British defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Persia :  0/3 hits
                        Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 8 infantry in Persia, round 2 :  6/17 hits
                        British roll dice for 1 aaGun, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  5/12 hits
                        4 infantry owned by the British , 1 infantry owned by the French , 1 aaGun owned by the British and 5 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters and 3 infantry in Persia, round 3 :  4/12 hits
                        British roll dice for 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Persia, round 3 :  4/7 hits
                        1 artillery owned by the Italians , 2 artilleries owned by the British , 2 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Persia
                        Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 3 fighters in Persia, round 4 :  5/8 hits
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Persia, round 4 :  2/3 hits
                        1 tactical_bomber owned by the British , 2 artilleries owned by the Italians , 1 artillery owned by the British and 1 fighter owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 25
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun, 3 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 3 artilleries and 8 infantry

    Non Combat Move - Italians
                1 aaGun moved from Iraq to Persia
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                2 aaGuns moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 bomber and 3 fighters moved from Persia to Egypt
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Caucasus

    Place Units - Italians
                1 factory_minor placed in Iraq
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 39 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 58 / 88
        Russians : 18 / 18
        Japanese : 62 / 68
        Americans : 52 / 73
        Chinese : 2 / 4
        British : 24 / 22
        UK_Pacific : 6 / 6
        Italians : 32 / 58
        ANZAC : 10 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    you can edit the japanese sub off the indian coast out -> you surely just forgot to attack it with usa.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 80 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 39 Sea Zone
                Battle in 80 Sea Zone
                    ANZAC attack with 1 fighter
                    Italians defend with 3 transports
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Italians: 3 transports
                Battle in 39 Sea Zone
                    ANZAC attack with 4 fighters; British loiter and taunt with ; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 infantry moved from India to West India
                1 cruiser and 1 destroyer moved from 45 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 harbour and 1 infantry
        41 Sea Zone : 1 flag
        39 Sea Zone : 1 cruiser, 1 destroyer and 4 fighters
        62 Sea Zone : 2 destroyers and 1 submarine
        West India : 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 2 factory_minors, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from British to Germans
                EDIT: Turning off Edit Mode
                2 bombers, 3 mech_infantrys and 2 tactical_bombers moved from Novgorod to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                2 armour moved from Caucasus to Bryansk
                2 armour moved from Volgograd to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 armour moved from Caucasus to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 6 armour, 2 artilleries, 2 bombers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 14 artilleries
                        Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  8/17 hits
                        Russians roll dice for 14 artilleries in Bryansk, round 2 :  7/14 hits
                        2 infantry owned by the Germans , 8 artilleries owned by the Russians , 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
                        Germans roll dice for 6 armour, 2 bombers and 2 tactical_bombers in Bryansk, round 3 :  5/10 hits
                        Russians roll dice for 6 artilleries in Bryansk, round 3 :  3/6 hits
                        3 armour owned by the Germans and 5 artilleries owned by the Russians lost in Bryansk
                        Germans roll dice for 3 armour, 2 bombers and 2 tactical_bombers in Bryansk, round 4 :  3/7 hits
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 14 artilleries

    Non Combat Move - Germans
                2 bombers and 2 tactical_bombers moved from Bryansk to Novgorod
                4 armour moved from Germany to Eastern Poland
                4 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                5 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 factory_minor placed in Caucasus
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber and 2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 59 / 86
        Russians : 17 / 18
        Japanese : 62 / 68
        Americans : 52 / 73
        Chinese : 2 / 4
        British : 24 / 22
        UK_Pacific : 6 / 6
        Italians : 32 / 58
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                19 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 19 infantry
                    Germans defend with 3 armour
                    Russians win, taking Bryansk from Germans with 17 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Kazakhstan to Samara
                3 aaGuns moved from Russia to Bryansk
                3 aaGuns moved from Russia to Tambov
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Bryansk : 3 aaGuns and 17 infantry
        Russia : 1 airfield, 3 armour and 1 factory_major
        Tambov : 3 aaGuns and 1 infantry
        Smolensk : 1 infantry
        Samara : 3 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Kansu to Urals
                      Japanese take Novosibirsk from Russians
                      Japanese take Urals from Russians
                1 mech_infantry moved from Jehol to Amur
                      Japanese take Amur from Russians
                2 mech_infantrys moved from Szechwan to Tsinghai
                1 artillery moved from Shensi to Sikang
                2 mech_infantrys moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Kweichow to Tsinghai
                1 tactical_bomber moved from Kweichow to Sikang
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Yunnan to Sikang
                1 mech_infantry moved from French Indo China to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  5/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
                3 fighters moved from French Indo China to Japan
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 mech_infantry moved from French Indo China to Szechwan
                1 tactical_bomber moved from Sikang to Szechwan
                1 fighter moved from Tsinghai to Szechwan
                2 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Jehol to Chahar
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 transports placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 57 / 86
        Russians : 17 / 20
        Japanese : 68 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 24 / 22
        UK_Pacific : 5 / 6
        Italians : 31 / 58
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 9 destroyers; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 bombers moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 5 bombers
                    Japanese defend with 5 destroyers, 3 fighters and 1 transport
                    Japanese win with 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is -36
                    Casualties for Japanese: 3 destroyers
                    Casualties for Americans: 5 bombers
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 bombers moved from Eastern United States to Western United States
                1 mech_infantry moved from West Indies to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from 101 Sea Zone to Central United States
                3 mech_infantrys moved from Central America to Central United States
                4 aaGuns moved from Central America to Southeast Mexico
                5 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
                1 bomber moved from Queensland to India
                3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 4 fighters moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Americans
                9 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    India : 1 bomber, 5 fighters and 1 tactical_bomber
        Queensland : 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 4 mech_infantrys
        Southeast Mexico : 4 aaGuns
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 artillery and 4 infantry
        80 Sea Zone : 3 battleships, 5 carriers, 3 cruisers and 1 destroyer
        85 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 12 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        Brazil : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                16 infantry moved from India to Burma
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 bomber moved from Tanganyika Territory to 71 Sea Zone
                1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Tanganyika Territory to Kenya

    Combat - British
                Battle in 71 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Burma
                    British attack with 16 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 16 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kenya
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from Gold Coast to French Central Africa
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kenya to Tanganyika Territory
                1 bomber moved from 71 Sea Zone to West India
                3 aaGuns moved from India to Burma
                1 bomber, 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Union of South Africa
                1 bomber moved from United Kingdom to French West Africa
                1 fighter and 1 tactical_bomber moved from United Kingdom to French West Africa
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,3,6,1,6,2,4,4,6,4,3,4,4,6,5,5,5,5,3
                British collect 18 PUs (8 lost to blockades); end with 18 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns and 16 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        39 Sea Zone : 1 submarine
        Eastern United States : 1 artillery and 1 infantry
        West India : 1 bomber
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Scotland : 1 airfield
        Nigeria : 1 armour
        Kenya : 2 mech_infantrys
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        French Central Africa : 1 flag, 1 armour
        French West Africa : 1 flag, 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        Italian Somaliland : 1 flag
        87 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag
        Suriname : 1 flag

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Persia to West India
                      Italians take Eastern Persia from British
                1 bomber moved from Egypt to West India
                1 armour moved from French Equatorial Africa to Kenya
                1 infantry moved from Ethiopia to Kenya
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 fighter moved from Egypt to Kenya
                1 armour moved from Egypt to Belgian Congo
                1 fighter moved from Egypt to Kenya
                1 fighter moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in West India
                    Italians attack with 1 armour and 1 bomber
                    ANZAC defend with 1 infantry; British defend with 1 bomber
                    Italians win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 armour
                Battle in Belgian Congo
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Belgian Congo from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kenya
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 2 mech_infantrys
                    Italians win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from French Equatorial Africa to Belgian Congo
                1 fighter moved from Belgian Congo to Egypt
                2 fighters moved from Kenya to Egypt
                3 fighters moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Caucasus to Persia
                1 bomber moved from West India to Persia
                1 bomber moved from Southern Italy to Egypt

    Place Units - Italians
                3 fighters placed in Egypt
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,1,5,3,5,6,1,3,6,2,6,3,2,3
                Italians collect 26 PUs (4 lost to blockades); end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 80 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from India to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 harbour and 1 infantry
        41 Sea Zone : 1 flag
        62 Sea Zone : 4 destroyers and 1 submarine
        80 Sea Zone : 1 cruiser, 1 destroyer and 6 fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 fighters, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Volgograd to Tambov
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Tambov
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 3 aaGuns and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 3 aaGuns and 1 infantry in Tambov, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 2 aaGuns and 1 infantry in Tambov, round 3 :  0/1 hits
                        1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 4 :  1/4 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 aaGuns and 1 infantry

    Non Combat Move - Germans
                4 armour moved from Eastern Poland to Ukraine
                2 bombers and 2 tactical_bombers moved from Novgorod to Ukraine
                1 bomber and 2 fighters moved from Western Germany to Ukraine
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Rostov
                3 mech_infantrys placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Production/PUs Summary :

    Germans : 60 / 87
        Russians : 14 / 20
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 0 / 1
        British : 25 / 18
        UK_Pacific : 6 / 6
        Italians : 30 / 45
        ANZAC : 10 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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