XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '12

    @Gamerman01:

    Seth, you are a complete weasel for rolling that 1.  He deserved to take it.
    Curse of the clever.

    Seth had I known this story I would have included you on the weasel poll.

  • '12

    allweneed is waiting for late in the night to post this “difficult” italian move.  hmmmmmmmm whatcha gonna do?

  • TripleA

    need ool

    i6 ool.tsvg

  • '12

    one sec

  • '12

    hmm not the attack i thought you’d make.  r1 lose inf, AA.  russian mech last.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bulgaria to Romania
                2 bombers moved from Southern Italy to Tobruk
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                1 fighter moved from Bulgaria to Romania
                1 bomber moved from Belarus to Romania

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 3 infantry and 2 mech_infantrys; Russians defend with 1 mech_infantry
                        AA fire in Tobruk :  2/3 hits
                        1 fighter owned by the Italians and 1 bomber owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Tobruk, round 2 :  2/6 hits
                        Russians roll dice for 1 aaGun, 3 infantry and 3 mech_infantrys in Tobruk, round 2 :  2/6 hits
                        1 infantry owned by the British , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry and 3 mech_infantrys in Tobruk, round 3 :  0/5 hits
                        2 infantry owned by the British lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 4 :  2/4 hits
                        Russians roll dice for 3 mech_infantrys in Tobruk, round 4 :  1/3 hits
                        1 artillery owned by the Italians and 2 mech_infantrys owned by the British lost in Tobruk
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tobruk, round 5 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Tobruk, round 5 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Tobruk
                    Italians win, taking Tobruk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 1 aaGun, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Battle in Romania
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Romania, round 2 :  3/5 hits
                        Russians roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians
                1 mech_infantry moved from Bulgaria to Turkey
                      Italians take Turkey from Neutral_True
                1 mech_infantry moved from Northern Italy to Spain
                      Italians take Spain from Neutral_True
                1 bomber moved from Tobruk to Southern Italy
                1 bomber and 1 fighter moved from Romania to Southern Italy
                1 fighter moved from Belarus to Western Germany
                1 battleship, 2 cruisers and 1 transport moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Italians
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Tunisia : 1 flag
        Western Germany : 1 fighter and 1 infantry
        Romania : 1 artillery and 2 infantry
        Tobruk : 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Belarus : 1 flag
        112 Sea Zone : 1 battleship, 2 cruisers and 1 transport
        Turkey : 1 flag, 8 infantry and 1 mech_infantry
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Spain : 1 flag, 6 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 27 / 40
        Japanese : 50 / 61
        Americans : 55 / 77
        Chinese : 14 / 14
        British : 31 / 31
        UK_Pacific : 5 / 5
        Italians : 17 / 17
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • TripleA

    @Boldfresh:

    hmm not the attack i thought you’d make…

    after seeing the results, it’s not the attack i should have made.

  • '12

    @allweneedislove:

    @Boldfresh:

    hmm not the attack i thought you’d make…

    after seeing the results, it’s not the attack i should have made.

    turned out pretty well in the end - a near COMPLETE DISASTER.  just a minor disaster as it turned out.

  • TripleA

    yeah after seeing the aaguns sharp shooting, i thought it was going to be a disaster.

    definitely did not turn out to be a disaster, just bad.

  • '12

    franzac coming shortly

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Volgograd to Russia

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 2 artilleries, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                3 mech_infantrys moved from Belarus to Rostov
                10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys moved from Bryansk to Tambov
                3 fighters moved from Belarus to Rostov
                8 tactical_bombers moved from Belarus to Rostov
                3 tactical_bombers moved from Novgorod to Rostov
                2 bombers moved from Belarus to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Tambov
                    Germans attack with 10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys in Tambov, round 2 :  21/75 hits
                        Russians roll dice for 2 mech_infantrys in Tambov, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 10 armour, 16 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Western Ukraine
                    Germans attack with 4 bombers and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 bombers and 2 mech_infantrys in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 3 fighters, 3 mech_infantrys and 11 tactical_bombers
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 3 fighters, 3 mech_infantrys and 11 tactical_bombers in Rostov, round 2 :  9/17 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 fighters, 3 mech_infantrys and 11 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Rostov
                3 fighters and 11 tactical_bombers moved from Rostov to Turkey
                4 bombers moved from Western Ukraine to Turkey
                1 aaGun and 1 mech_infantry moved from Vologda to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                2 aaGuns moved from Western Germany to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 transport placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in France
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Northern Italy : 3 aaGuns, 2 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 aaGun and 3 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun and 2 mech_infantrys
        Eastern Poland : 1 flag
        Tambov : 1 flag, 10 armour, 16 artilleries, 29 infantry and 18 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Turkey : 4 bombers, 3 fighters and 11 tactical_bombers
        Switzerland : 1 flag, 3 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 70
        Russians : 20 / 40
        Japanese : 50 / 61
        Americans : 55 / 77
        Chinese : 14 / 14
        British : 31 / 31
        UK_Pacific : 5 / 5
        Italians : 17 / 17
        ANZAC : 12 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 12 / 0

  • Liaison TripleA '11 '10

    Interesting.

  • TripleA

    @Hank13:

    He does that while hopping in a circle counter-clockwise on alternating feet. Weird, but it seems to work :)

    that is just walking.

    was that intentional? if so, nicely done.

  • TripleA

    can you please let me know the distribution of the fighters on the carriers in sz6.

  • '12

    @allweneedislove:

    @Hank13:

    He does that while hopping in a circle counter-clockwise on alternating feet. Weird, but it seems to work :)

    Insane workday for us both.  Will try to have a post for you by tomorrow afternoon.  If russians attack rostov or arc what is your ool?   :-D

  • '12

    @allweneedislove:

    can you please let me know the distribution of the fighters on the carriers in sz6.

    It will not be relevant this round.  We will let u know if/when it can be relevant.

  • '12

    Ie we will let u know after usa7.

  • '12

    gonna need casualty choice most likely in archangel

  • '12

    2 hits round 1 - lose mech or aa?

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