Bomber to Kenya rather than Congo
XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch
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hmm not the attack i thought you’d make. r1 lose inf, AA. russian mech last.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Romania
2 bombers moved from Southern Italy to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Bulgaria to Romania
1 bomber moved from Belarus to RomaniaCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 aaGun, 3 infantry and 2 mech_infantrys; Russians defend with 1 mech_infantry
AA fire in Tobruk : 2/3 hits
1 fighter owned by the Italians and 1 bomber owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits
Russians roll dice for 1 aaGun, 3 infantry and 3 mech_infantrys in Tobruk, round 2 : 2/6 hits
1 infantry owned by the British , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 3 : 2/4 hits
Russians roll dice for 2 infantry and 3 mech_infantrys in Tobruk, round 3 : 0/5 hits
2 infantry owned by the British lost in Tobruk
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tobruk, round 4 : 2/4 hits
Russians roll dice for 3 mech_infantrys in Tobruk, round 4 : 1/3 hits
1 artillery owned by the Italians and 2 mech_infantrys owned by the British lost in Tobruk
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tobruk, round 5 : 2/3 hits
Russians roll dice for 1 mech_infantry in Tobruk, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Tobruk
Italians win, taking Tobruk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 aaGun, 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Romania, round 2 : 3/5 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 mech_infantry moved from Bulgaria to Turkey
Italians take Turkey from Neutral_True
1 mech_infantry moved from Northern Italy to Spain
Italians take Spain from Neutral_True
1 bomber moved from Tobruk to Southern Italy
1 bomber and 1 fighter moved from Romania to Southern Italy
1 fighter moved from Belarus to Western Germany
1 battleship, 2 cruisers and 1 transport moved from 109 Sea Zone to 112 Sea ZonePlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Tunisia : 1 flag
Western Germany : 1 fighter and 1 infantry
Romania : 1 artillery and 2 infantry
Tobruk : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Belarus : 1 flag
112 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Turkey : 1 flag, 8 infantry and 1 mech_infantry
109 Sea Zone : 1 flag
Greece : 1 flag
Spain : 1 flag, 6 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 27 / 40
Japanese : 50 / 61
Americans : 55 / 77
Chinese : 14 / 14
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 17 / 17
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
hmm not the attack i thought you’d make…
after seeing the results, it’s not the attack i should have made.
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hmm not the attack i thought you’d make…
after seeing the results, it’s not the attack i should have made.
turned out pretty well in the end - a near COMPLETE DISASTER. just a minor disaster as it turned out.
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yeah after seeing the aaguns sharp shooting, i thought it was going to be a disaster.
definitely did not turn out to be a disaster, just bad.
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franzac coming shortly
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Volgograd to RussiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 2 artilleries, 4 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
3 mech_infantrys moved from Belarus to Rostov
10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys moved from Bryansk to Tambov
3 fighters moved from Belarus to Rostov
8 tactical_bombers moved from Belarus to Rostov
3 tactical_bombers moved from Novgorod to Rostov
2 bombers moved from Belarus to Western Ukraine
2 bombers moved from Western Germany to Western UkraineCombat - Germans
Battle in Tambov
Germans attack with 10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 10 armour, 16 artilleries, 31 infantry and 18 mech_infantrys in Tambov, round 2 : 21/75 hits
Russians roll dice for 2 mech_infantrys in Tambov, round 2 : 2/2 hits
2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 10 armour, 16 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 3 fighters, 3 mech_infantrys and 11 tactical_bombers
Russians defend with 2 mech_infantrys
Germans roll dice for 3 fighters, 3 mech_infantrys and 11 tactical_bombers in Rostov, round 2 : 9/17 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 fighters, 3 mech_infantrys and 11 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
3 fighters and 11 tactical_bombers moved from Rostov to Turkey
4 bombers moved from Western Ukraine to Turkey
1 aaGun and 1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Belarus to Archangel
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major and 5 mech_infantrys
Northern Italy : 3 aaGuns, 2 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 aaGun and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun and 2 mech_infantrys
Eastern Poland : 1 flag
Tambov : 1 flag, 10 armour, 16 artilleries, 29 infantry and 18 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Turkey : 4 bombers, 3 fighters and 11 tactical_bombers
Switzerland : 1 flag, 3 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 70
Russians : 20 / 40
Japanese : 50 / 61
Americans : 55 / 77
Chinese : 14 / 14
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 17 / 17
ANZAC : 12 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Interesting.
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He does that while hopping in a circle counter-clockwise on alternating feet. Weird, but it seems to work :)
that is just walking.
was that intentional? if so, nicely done.
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can you please let me know the distribution of the fighters on the carriers in sz6.
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He does that while hopping in a circle counter-clockwise on alternating feet. Weird, but it seems to work :)
Insane workday for us both. Will try to have a post for you by tomorrow afternoon. If russians attack rostov or arc what is your ool? :-D
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can you please let me know the distribution of the fighters on the carriers in sz6.
It will not be relevant this round. We will let u know if/when it can be relevant.
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Ie we will let u know after usa7.
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gonna need casualty choice most likely in archangel
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2 hits round 1 - lose mech or aa?
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can you please let me know the distribution of the fighters on the carriers in sz6.
It will not be relevant this round. We will let u know if/when it can be relevant.
i am not asking you for a favour.
i am asking for what units are on the board. this is not information that you can disguise and alter to your advantage when you see fit. this is an essential part of the game. triplea does not show it but is obvious when playing on a tabletop.
i am not going to chastise you for not divulging earlier, because sometimes i forget to let my opponents know the distribution of fighters on carriers as well.
this does not affect my casualty choice, so you can let us know after your ussr rolls, and before japan’s turn.
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lose aagun and mechanized infantry.
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can you please let me know the distribution of the fighters on the carriers in sz6.
It will not be relevant this round. We will let u know if/when it can be relevant.
Yeah, dude, he’s politely requesting that you follow the rules. It’s not like you have a choice. If it doesn’t matter, then it shouldn’t take any thought to tell him what fighters are on what carriers, because it won’t matter anyway according to you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Archangel
Russians take Vologda from Germans
1 bomber and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Volgograd to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Vologda
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery and 1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 aaGun and 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 bomber moved from Archangel to Russia
1 infantry moved from Timguska to Urals
1 infantry moved from Olgiy to Timguska
2 infantry moved from Amur to Manchuria
1 mech_infantry moved from Volgograd to Vologda
1 mech_infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 submarine moved from 123 Sea Zone to 106 Sea ZonePlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
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