cheap shot fell thru… but had to take it :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking Java from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Burma to India
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
India : 2 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 airfield and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 4 fighters
62 Sea Zone : 1 destroyer and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Persia : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 armour moved from Belarus to Vologda
1 bomber and 1 tactical_bomber moved from Novgorod to Vologda
1 bomber and 2 infantry moved from Belarus to Smolensk
6 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 4 infantry moved from Belarus to Bryansk
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 mech_infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
Combat - Germans
Germans creates battle in territory 101 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 6 armour and 1 mech_infantry
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 6 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry; British defend with 1 bomber
Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 bomber
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
9 armour moved from Belarus to Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Vologda to Novgorod
1 artillery moved from Novgorod to Belarus
1 bomber moved from Smolensk to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
6 infantry moved from Eastern Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Novgorod
2 submarines moved from 91 Sea Zone to 101 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
Place Units - Germans
2 destroyers and 1 submarine placed in 110 Sea Zone
2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
4 armour placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
12 infantry moved from Novosibirsk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 12 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 12 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
4 infantry moved from Tsinghai to Kazakhstan
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Territory Summary for Russians :
Kazakhstan : 4 infantry
Russia : 4 aaGuns, 1 airfield, 22 artilleries, 1 factory_major and 43 infantry
Vologda : 12 infantry
Volgograd : 1 factory_minor
Samara : 2 aaGuns
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 13 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangsi to Burma
Japanese take Burma from UK_Pacific
2 infantry and 2 mech_infantrys moved from Kwangsi to 36 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits
Americans roll dice for 1 armour in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 0/2 hits
Americans roll dice for 1 armour in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 0/2 hits
Americans roll dice for 1 armour in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 6 : 1/2 hits
Americans roll dice for 1 armour in Celebes, round 6 : 0/1 hits
1 armour owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Philippines
Japanese attack with 2 bombers, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Philippines, round 2 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour in Suiyuyan, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Shan State
2 bombers moved from Philippines to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
4 submarines moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 58 / 75
Russians : 24 / 24
Japanese : 62 / 80
Americans : 50 / 68
Chinese : 3 / 9
British : 28 / 36
UK_Pacific : 5 / 6
Italians : 22 / 38
ANZAC : 10 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Brazil to 91 Sea Zone
7 bombers moved from Western United States to 91 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry and 4 mech_infantrys moved from Southeast Mexico to Central America
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Americans creates battle in territory 101 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 91 Sea Zone
Americans attack with 8 bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
3 submarines owned by the Germans Submerged
Units damaged: 1 battleship owned by the Germans
Americans win with 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 6 bombers
Battle in 101 Sea Zone
Americans attack with 2 submarines
Germans defend with 6 submarines
2 submarines owned by the Americans Submerged
6 submarines owned by the Germans Submerged
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans winGermans win with no units remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Central America
Americans attack with 1 infantry and 4 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Americans win, taking Central America from Germans with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from 91 Sea Zone to British Guiana
1 artillery and 4 infantry moved from Brazil to British Guiana
4 aaGuns moved from Central United States to Southeast Mexico
1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Siberia to Hawaiian Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
5 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 85 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,5,5,3,1,3,5,6,6,3,2,3
Americans collect 36 PUs (15 lost to blockades); end with 36 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 41 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 51 PUs
Territory Summary for Americans :
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 4 bombers, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
Dutch New Guinea : 1 tactical_bomber
45 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 1 destroyer and 6 fighters
26 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Central America : 1 infantry and 4 mech_infantrys
Southeast Mexico : 4 aaGuns
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
British Guiana : 1 artillery, 2 bombers and 4 infantry
85 Sea Zone : 1 flag
64 Sea Zone : 1 submarine
101 Sea Zone : 5 destroyers and 2 submarines
Brazil : 1 flag
88 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 2 infantry
Sikang : 1 infantry
i cant believe those idiotic dices :? :? :? :? :? :? :? :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Belgian Congo to 82 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to French Central Africa
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to Anglo Egyptian Sudan
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 82 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in French Central Africa
British attack with 2 armour
Germans defend with 1 infantry
British win, taking French Central Africa from Germans with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Belgian Congo
1 bomber moved from 82 Sea Zone to Belgian Congo
1 artillery and 1 infantry moved from Iraq to Persia
1 fighter moved from Iraq to India
1 fighter and 1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to 80 Sea Zone
Place Units - British
1 aaGun and 2 artilleries placed in Persia
1 bomber and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber
39 Sea Zone : 1 submarine
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
French Central Africa : 1 flag, 2 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
106 Sea Zone : 1 flag
66 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
Brazil : 1 armour and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 1 infantry
Suriname : 1 flag
please pull my navy from sz 66 to sz 86
thank U
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 armour and 2 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Western Ukraine to Tambov
Italians take Tambov from Russians
1 bomber and 1 fighter moved from Egypt to 80 Sea Zone
2 fighters moved from Egypt to 80 Sea Zone
Combat - Italians
Battle in Syria
Battle in 80 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win, taking Syria from French, taking 80 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 79
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Non Combat Move - Italians
3 fighters moved from 80 Sea Zone to Trans-Jordan
1 bomber moved from 80 Sea Zone to Egypt
1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to Iraq
2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 81 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Place Units - Italians
1 airfield placed in Trans-Jordan
2 destroyers placed in 81 Sea Zone
1 armour placed in Egypt
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 45 Sea Zone to Java
2 fighters moved from 45 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield and 1 artillery
ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from Java to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
1 harbour placed in Dutch New Guinea
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
India : 2 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 1 airfield and 2 infantry
Dutch New Guinea : 1 flag, 1 harbour and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 cruiser, 1 destroyer and 4 fighters
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Persia : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Gold Coast to Nigeria
Germans take Nigeria from British
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Americans scrambles 2 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 9 submarines
Americans defend with 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Americans roll dice for 2 submarines in 101 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Germans roll dice for 8 submarines in 101 Sea Zone, round 2 : 1/8 hits
Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the Americans and 2 submarines owned by the Germans lost in 101 Sea Zone
Americans roll dice for 1 submarine in 101 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 6 submarines in 101 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 5 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 3 : 3/7 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans and 3 submarines owned by the Germans lost in 101 Sea Zone
Germans roll dice for 3 submarines in 101 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 3 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 4 : 3/5 hits
2 destroyers owned by the Americans and 3 submarines owned by the Germans lost in 101 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 9 submarines
Casualties for Americans: 4 destroyers and 2 submarines
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Moving scrambled unit from 101 Sea Zone back to originating territory: Eastern United States
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 armour moved from Ukraine to Caucasus
3 armour moved from Ukraine to Volgograd
5 aaGuns, 10 artilleries and 18 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
6 infantry moved from Western Ukraine to Bryansk
7 armour moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
2 destroyers and 1 submarine placed in 110 Sea Zone
5 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Production/PUs Summary :
Germans : 63 / 88
Russians : 17 / 24
Japanese : 55 / 80
Americans : 51 / 51
Chinese : 5 / 5
British : 26 / 29
UK_Pacific : 6 / 6
Italians : 26 / 44
ANZAC : 14 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
22 artilleries and 43 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 22 artilleries and 43 infantry
Germans defend with 5 aaGuns, 11 armour, 11 artilleries, 27 infantry and 7 mech_infantrys
Russians win, taking Bryansk from Germans with 14 artilleries remaining. Battle score for attacker is 83
Casualties for Germans: 5 aaGuns, 11 armour, 11 artilleries, 27 infantry and 7 mech_infantrys
Casualties for Russians: 8 artilleries and 43 infantry
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Samara
2 aaGuns moved from Samara to Russia
12 infantry moved from Vologda to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Territory Summary for Russians :
Kazakhstan : 2 infantry
Bryansk : 14 artilleries
Russia : 6 aaGuns, 1 airfield, 1 factory_major and 20 infantry
Novosibirsk : 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 airfields, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
2 mech_infantrys moved from Yunnan to Szechwan
1 armour moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Hopei to Kansu
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
3 mech_infantrys moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to Burma
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 airfield and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 fighters moved from Kwangsi to French Indo China
2 bombers moved from Burma to French Indo China
3 mech_infantrys moved from Kwangtung to French Indo China
3 mech_infantrys moved from Kiangsu to Jehol
2 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
2 fighters moved from Szechwan to Kwangsi
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 airfield placed in Kwangsi
1 carrier and 2 destroyers placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Production/PUs Summary :
Germans : 62 / 88
Russians : 18 / 18
Japanese : 63 / 68
Americans : 51 / 51
Chinese : 2 / 5
British : 26 / 29
UK_Pacific : 5 / 6
Italians : 26 / 44
ANZAC : 10 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
2 bombers moved from British Guiana to West Indies
1 fighter and 1 tactical_bomber moved from Eastern United States to West Indies
1 bomber moved from India to 42 Sea Zone
Combat - Americans
Battle in West Indies
Americans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans win, taking West Indies from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 64 Sea Zone to 101 Sea Zone
2 bombers moved from West Indies to Eastern United States
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from West Indies to 101 Sea Zone
4 aaGuns moved from Southeast Mexico to Central America
1 fighter moved from 45 Sea Zone to Queensland
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 45 Sea Zone to 39 Sea Zone
4 bombers moved from Hawaiian Islands to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
39 Sea Zone : 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber
26 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 submarine
West Indies : 1 mech_infantry
Central United States : 1 factory_major
Central America : 4 aaGuns and 3 mech_infantrys
Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
British Guiana : 1 artillery and 4 infantry
89 Sea Zone : 1 transport
85 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Brazil : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
1 armour moved from French Central Africa to Gold Coast
British take French West Africa from Germans
British take Gold Coast from Germans
1 armour moved from French Central Africa to Nigeria
1 mech_infantry moved from Belgian Congo to Nigeria
2 bombers moved from Belgian Congo to Nigeria
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Nigeria
British attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Nigeria from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 39 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 submarine
1 submarine owned by the British Submerged
Non Combat Move - British
2 mech_infantrys moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Burma to Persia
2 bombers moved from Nigeria to Tanganyika Territory
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
Place Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,1,4
British collect 22 PUs (7 lost to blockades); end with 22 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 16 infantry
39 Sea Zone : 1 submarine
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Gold Coast : 1 armour
Scotland : 1 airfield
Nigeria : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Tanganyika Territory : 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French Central Africa : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 destroyer
86 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
Brazil : 1 armour and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Suriname : 1 flag