13L G40 seththenewb(allies+10) vs MagicQ(axis)


  • @Gamerman01:

    That’s fine, until the software makes you go against the rule book.� Seth’s a stickler for the rules, so it would be a good idea to roll on forum dice in certain sub situations (enemy destroyer present, etc etc)

    It really doesn’t take much effort to do that.� What I do, is roll the forum dice and conduct the battle on the forum, and then edit remove the destroyed units for each side before clicking to roll the battle in Triple A.� This way, you can keep Triple A from rolling any dice which prevents accusations that you rolled in both places and chose the ones beneficial to you.

    Anyway, just saying, MagicQ if you refuse to roll any forum dice the remainder of this game, you may have more issues with Seth, and he is technically correct.

    I didn’t realize that Seth is such a serious player. It’s good to know that. Respect! No bad feeling at all.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 harbour; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
                2 fighters moved from Caroline Islands to Dutch New Guinea

    Place Units - ANZAC
                1 harbour placed in Dutch New Guinea

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • @Gamerman01:

    That’s fine, until the software makes you go against the rule book.� Seth’s a stickler for the rules, so it would be a good idea to roll on forum dice in certain sub situations (enemy destroyer present, etc etc)

    It really doesn’t take much effort to do that.� What I do, is roll the forum dice and conduct the battle on the forum, and then edit remove the destroyed units for each side before clicking to roll the battle in Triple A.� This way, you can keep Triple A from rolling any dice which prevents accusations that you rolled in both places and chose the ones beneficial to you.

    Anyway, just saying, MagicQ if you refuse to roll any forum dice the remainder of this game, you may have more issues with Seth, and he is technically correct.

    That’s a lot of extra work to do you know.  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from Eastern Persia to Egypt

    Non Combat Move - French

    Turn Complete - French


  • @seththenewb:

    Gamer, since you are saying that I’m ‘technically correct’ (although apparently not correct enough to negate his illegal roll this past battle).

    Right.  Case by case.  Facts and circumstances.

    What is your stance on further combat involving subs?

    Players are always supposed to follow the rulebook, so my stance is that a battle like this should have been rolled on the forum, and all battles like it should be.

    We don’t know what the next combat will result in, so I’m not trying to avoid any dicing. But I did protest his rolling in triplea prior to seeing the results and that didn’t get me anywhere either . . . . :roll:

    I don’t see a cruiser in Z92.  Do you?

    I should have held you in contempt of court earlier today
    I think a compromise was the way to go here.  And I’m not one of those guys who complains about sports analogies - I love them - but they sometimes don’t apply very well.
    Now if you don’t stop questioning my call, in sports I would be able to eject you from the game.


  • @MagicQ:

    @Gamerman01:

    That’s fine, until the software makes you go against the rule book.� Seth’s a stickler for the rules, so it would be a good idea to roll on forum dice in certain sub situations (enemy destroyer present, etc etc)

    It really doesn’t take much effort to do that.� What I do, is roll the forum dice and conduct the battle on the forum, and then edit remove the destroyed units for each side before clicking to roll the battle in Triple A.� This way, you can keep Triple A from rolling any dice which prevents accusations that you rolled in both places and chose the ones beneficial to you.

    Anyway, just saying, MagicQ if you refuse to roll any forum dice the remainder of this game, you may have more issues with Seth, and he is technically correct.

    That’s a lot of extra work to do you know.  :roll:

    It’s a lot of extra work to explain all this stuff to you two!

    Seriously, it took me longer to explain that and type it than it takes to actually do it.
    Rolling on the forum and editing in Triple A should only take 60 seconds, max.  In a game where you should be spending hours and hours making decisions, 1 minute is nothing.

    Cheers  :-)


  • Triplea’s fine if it’s a single sub vs single ship with maybe some air thrown in on either side. But when there’s multiple ships on either side involved and at least 1 sub is present than it should be rolled on the forum. Unless it’s like say the entire IJN against a single sub. That really doesn’t happen all too often, so it’s not that much work.

    If it is still too much work, I offer to give you the win. I’ll just walk away from this because it’s not worth the hassle and I’d prefer not to play against someone who doesn’t respect an opponent or the rules.


  • @seththenewb:

    Triplea’s fine if it’s a single sub vs single ship with maybe some air thrown in on either side. But when there’s multiple ships on either side involved and at least 1 sub is present than it should be rolled on the forum. Unless it’s like say the entire IJN against a single sub. That really doesn’t happen all too often, so it’s not that much work.

    If it is still too much work, I offer to give you the win. I’ll just walk away from this because it’s not worth the hassle and I’d prefer not to play against someone who doesn’t respect an opponent or the rules.

    I really think that’s over-reacting.


  • @seththenewb:

    Triplea’s fine if it’s a single sub vs single ship with maybe some air thrown in on either side. But when there’s multiple ships on either side involved and at least 1 sub is present than it should be rolled on the forum. Unless it’s like say the entire IJN against a single sub. That really doesn’t happen all too often, so it’s not that much work.

    Right

    (That’s what I was trying to post on the previous post)


  • @MagicQ:

    I didn’t realize that Seth is such a serious player. It’s good to know that. Respect! No bad feeling at all.


  • @MagicQ:

    Nope. Seth is a great person. He helped me a lot for this one my 1st league game.

    Seth, I do believe MagicQ respects you more than any other player in the league respects you  :lol:


  • @seththenewb:

    Yea, Gamer’s right if you refuse to roll sub combat on the forums then I will continue to protest each and every battle that you roll in triplea that has subs in it.

    Gamer, since you are saying that I’m ‘technically correct’ (although apparently not correct enough to negate his illegal roll this past battle). What is your stance on further combat involving subs? We don’t know what the next combat will result in, so I’m not trying to avoid any dicing. But I did protest his rolling in triplea prior to seeing the results and that didn’t get me anywhere either . . . . :roll:

    Let Gamer create a poll thread and ask how the majority of league players in this forum prefer it. That would the simplest solution. LOL


  • lol good point, but I feel like I’ve been beating a dead horse all day, so I won’t  :-)

    Seth, what he’s trying to say is you’re being a rules Nazi!  Lighten up, man!  Now unbutton that top button on your shirt and have some fun already!


  • I don’t. Yeah, I’m pretty competitive and I’d rather win than lose. But honestly I love playing the game more than anything and I don’t want to get sucked into a no fun game. Different case for playoff or tourney game. But this doesn’t mean much to me.

    And right now this game’s not giving me much joy because myself and MagicQ aren’t on the same page about the sub issue and who knows what else might crop up down the road. If it’s this much hassle, I’d rather focus on my other games and start new ones than continue this one. It’s up to MagicQ though if he’s prepared to spend a couple of seconds to roll sub combat. Besides he never responded to my earlier question about what situation forum dice are needed.

    As far as the poll, it’s not needed. I’ve played tons of games in league and nonleague play on this forum. I’ve also lurked in quite a few games. This is the first time I can remember where anyone has had an issue rolling on the forum.

    The only other player I can think of is Bold, but that’s more because he has bad luck and blames the forum rather than make & wear garlands of 4 leaf clovers, buy all the rabbit feet available on Ebay, and avoid black cats.  :-P


  • Don’t get me wrong. I am more than happy to use forum dice whenever both of us think it is necessary. Most likely in the near future for the massive fleets in Pacific as you said, for instance. Are we on same page now? I shall continue then?  :mrgreen:


  • I have a question as an observer. If Seth believes that in battles involving Subs vs destroyers should be rolled on the forum, how come no one does this on G1 when the Germans attack SZ111 and this very situation occurs?

    I’m hoping to start playing on the forum so I just want to know what would be proper. Thanks

    Kim


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                2 mech_infantrys moved from Northwest Persia to Iraq
                19 armour and 11 mech_infantrys moved from Northwest Persia to Persia
                1 fighter and 2 tactical_bombers moved from Caucasus to Iraq
                1 infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians

    Combat - Germans
                Battle in Scotland
                Battle in Persia
                    Germans attack with 19 armour and 11 mech_infantrys
                    British defend with 1 factory_minor and 1 infantry
                    Germans win, taking Scotland from British, taking Persia from British with 19 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 aaGuns, 7 artilleries and 11 infantry moved from Caucasus to Northwest Persia
                1 fighter and 2 tactical_bombers moved from Iraq to Caucasus
                3 artilleries moved from Volgograd to Caucasus
                5 bombers moved from Novgorod to Western Germany
                1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Germany
                3 artilleries moved from Novgorod to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Western Germany to Poland
                2 mech_infantrys moved from Poland to Belarus
                6 mech_infantrys moved from Germany to Eastern Poland
                5 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Bryansk to Belarus
                3 mech_infantrys moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Samara to Russia
                1 mech_infantry moved from Ukraine to Belarus
                1 tactical_bomber moved from Novgorod to Western Germany
                2 tactical_bombers moved from Novgorod to Belarus
                2 mech_infantrys moved from Ukraine to Belarus

    Place Units - Germans
                3 infantry placed in Russia
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                10 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs


  • @KimRYoung:

    I have a question as an observer. If Seth believes that in battles involving Subs vs destroyers should be rolled on the forum, how come no one does this on G1 when the Germans attack SZ111 and this very situation occurs?

    I’m hoping to start playing on the forum so I just want to know what would be proper. Thanks

    Kim

    Welcome aboard! Do not hesitate to play. This is only trivial dispute. Don’t let this discourage you. Some players don’t realize this. Some players don’t care. Some players may want it strictly done as Seth does. Not a big deal. Think about better strategy. That’s more important.

    Since Seth is “technically correct”, I will try to compromise and play his way.


  • @seththenewb:

    I don’t. Yeah, I’m pretty competitive and I’d rather win than lose. But honestly I love playing the game more than anything and I don’t want to get sucked into a no fun game. Different case for playoff or tourney game. But this doesn’t mean much to me.

    And right now this game’s not giving me much joy because myself and MagicQ aren’t on the same page about the sub issue and who knows what else might crop up down the road. If it’s this much hassle, I’d rather focus on my other games and start new ones than continue this one. It’s up to MagicQ though if he’s prepared to spend a couple of seconds to roll sub combat. Besides he never responded to my earlier question about what situation forum dice are needed.

    As far as the poll, it’s not needed. I’ve played tons of games in league and nonleague play on this forum. I’ve also lurked in quite a few games. This is the first time I can remember where anyone has had an issue rolling on the forum.

    The only other player I can think of is Bold, but that’s more because he has bad luck and blames the forum rather than make & wear garlands of 4 leaf clovers, buy all the rabbit feet available on Ebay, and avoid black cats.  :-P

    Hi Seth

    In the future battle, we should always ask before rolling any battle involving subs. How about that?


  • Hi Seth

    Seems you’ve lost appetite for this game and focus on other games. That’s fine. Report it please if you do wanna give up. If you wanna come back and play it to the bitter end, always welcome. I think I have made it clear for my attitude towards the forum dice issue.

    GG or continue? your call.

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