Thanks for the heads up.
Entek +11 Allies VS dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Hunan to 42 Sea Zone
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Wake Island
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Wake Island from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
British defend with 2 infantry; Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Midway
Battle in 10 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 5 transports
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Midway from Americans, taking 10 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 111
Casualties for Japanese: 3 destroyers
Casualties for Americans: 2 battleships, 1 carrier, 3 destroyers, 2 fighters and 5 transports
Battle in Caroline Islands
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 bomber; Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Celebes
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to KweichowPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
3 artilleries and 2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 battleship, 1 carrier and 1 fighter moved from 98 Sea Zone to 97 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1,3,2,2,1,3,6,3,1,2,6,3,1,2,5,6,1,3,1,5,4
Americans collect 42 PUs (12 lost to blockades); end with 42 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 infantry
Manchuria : 3 artilleries and 2 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Aleutian Islands : 1 bomber
Central United States : 1 factory_major
Southeast Mexico : 1 artillery and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 5 infantry
United Kingdom : 1 fighter
64 Sea Zone : 1 transport
97 Sea Zone : 1 battleship, 1 carrier and 1 fighter
101 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 37 / 42
Russians : 45 / 60
Japanese : 45 / 56
Americans : 54 / 57
Chinese : 9 / 14
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 37 / 42
Russians : 45 / 60
Japanese : 44 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from Egypt to Northern Italy
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 2 : 2/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Yunnan
1 artillery owned by the British retreated to Burma
Japanese win, taking Borneo from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Denmark
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 4 infantry
British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 2 : 1/4 hits
Germans roll dice for 4 infantry in Denmark, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Denmark
British roll dice for 1 artillery, 1 fighter and 2 infantry in Denmark, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Denmark, round 3 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
British roll dice for 1 artillery and 1 fighter in Denmark, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Denmark, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
Germans win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 2 infantry
1 fighter owned by the British retreated
Battle in 97 Sea Zone
British attack with 1 destroyer, 1 tactical_bomber and 1 transport; Americans loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 97 Sea Zone
1 transport owned by the British retreated to 96 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Northern Italy
British attack with 1 fighter
Italians defend with 1 factory_major, 1 infantry and 1 mech_infantry
British roll dice for 1 fighter in Northern Italy, round 2 : 1/1 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/2 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Denmark to Norway
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from Yunnan to IndiaPlace Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
British undo move 1.
2 artilleries placed in United Kingdom
1 transport placed in 110 Sea Zone
1 destroyer and 1 transport placed in 98 Sea Zone
1 artillery placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 fighter placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in Malaya change ownership: 1 fighterTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 artillery and 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Malaya : 1 factory_minor, 1 fighter and 1 harbour
Borneo : 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
Norway : 1 fighter
Ethiopia : 1 flag
112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
96 Sea Zone : 1 artillery, 1 infantry and 1 transport
97 Sea Zone : 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 37 / 42
Russians : 45 / 60
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Normandy Bordeaux to 96 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Normandy Bordeaux to 96 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Romania from Russians with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 artillery, 1 infantry and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery, 1 infantry and 1 transportNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,3
Italians collect 1 PU (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 49 Sea Zone to 31 Sea ZoneCombat - ANZAC
Battle in 31 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Western Australia to Northern Territory
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Northern Territory : 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
31 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 40 / 42
Russians : 42 / 60
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 1
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 2 infantry
Libya : 1 flag
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 40 / 42
Russians : 42 / 60
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 1
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Baltic States
1 submarine moved from 97 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Baltic States
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 armour
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 armour
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Baltic States to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
3 armour moved from Western Germany to PolandPlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Germany
5 infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,2
Germans collect 38 PUs (4 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 fighter, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 artillery and 7 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 7 infantry
Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/14 hits
Germans roll dice for 2 artilleries and 7 infantry in Eastern Poland, round 2 : 4/9 hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/10 hits
Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 3 : 1/6 hits
1 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 7 infantry
Casualties for Russians: 5 infantry
Battle in Baltic States
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Trans-Jordan: 1 mech_infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag
Italian Somaliland : 1 flag
Baltic States : 1 aaGun, 2 armour, 5 infantry and 1 mech_infantry
Eastern Poland : 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour
Novosibirsk : 2 aaGuns, 1 armour and 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 40 / 38
Russians : 42 / 59
Japanese : 38 / 56
Americans : 54 / 57
Chinese : 10 / 12
British : 33 / 39
UK_Pacific : 16 / 16
Italians : 9 / 1
ANZAC : 14 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kwangtung to French Indo China
2 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Kiangsu to Jehol
1 infantry moved from Jehol to Chahar
1 fighter moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Celebes to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kwangtung to French Indo China
2 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Kiangsu to Jehol
1 infantry moved from Jehol to Chahar
1 fighter moved from 10 Sea Zone to 64 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Celebes to BurmaCombat - Japanese
Battle in French Indo China
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 transport
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Aleutian Islands
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 bomber
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 bomber
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 1 artillery and 1 bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 64 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 64 Sea Zone to 10 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from Burma to Yunnan
1 armour moved from Kiangsu to Hunan
1 armour moved from Kwangtung to HunanPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 9 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Manchuria to Korea
2 artilleries moved from Manchuria to JeholCombat - Americans
Battle in Jehol
Americans attack with 2 artilleries
Japanese defend with 1 armour
Americans roll dice for 2 artilleries in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Jehol
Americans win, taking Jehol from Japanese with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Korea
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Korea, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
Americans roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Korea
Americans roll dice for 1 artillery and 1 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 0/2 hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 5 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 5 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to Mexico
1 destroyer and 4 transports moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2,2,4,4,6,5,5,2,6,2,2,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Americans collect 40 PUs (14 lost to blockades); end with 43 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery
Jehol : 2 artilleries
Mexico : 1 artillery and 1 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
10 Sea Zone : 9 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries and 5 infantry
United Kingdom : 1 fighter
97 Sea Zone : 1 battleship, 1 carrier and 1 fighter
Brazil : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 40 / 38
Russians : 42 / 59
Japanese : 50 / 64
Americans : 54 / 58
Chinese : 9 / 12
British : 33 / 39
UK_Pacific : 9 / 16
Italians : 9 / 1
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter and 3 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 bomber
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 bomber in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 9 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 9 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 10 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 11 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 11 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 12 : 0/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 12 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 13 : 1/1 hits
Japanese roll dice for 1 bomber in Yunnan, round 13 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is 6
Casualties for Japanese: 1 bomber
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Kweichow : 2 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 40 / 38
Russians : 42 / 59
Japanese : 49 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 33 / 39
UK_Pacific : 9 / 16
Italians : 9 / 1
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from India to Burma
1 fighter moved from Malaya to Burma
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Burma
British attack with 2 fighters and 3 infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 1/5 hits
Japanese roll dice for 2 armour and 1 artillery in Burma, round 2 : 2/3 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits
Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits
2 armour owned by the Japanese and 1 fighter owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour and 1 artillery
Casualties for British: 1 fighter and 2 infantry
Battle in Greece
Battle in Denmark
British attack with 2 artilleries and 1 fighter
Germans defend with 1 infantry
British roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits
British roll dice for 2 artilleries and 1 fighter in Denmark, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
British win, taking Greece from Germans, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - British
1 fighter moved from Denmark to Norway
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from West India to India
1 fighter moved from Burma to IndiaPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 cruiser and 1 transport placed in 98 Sea Zone
1 armour placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
3 infantry placed in India
UK_Pacific undo move 2.
2 infantry placed in India
1 infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Malaya change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Malaya : 1 factory_minor, 1 harbour and 1 infantry
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Norway : 1 fighter
Denmark : 1 flag, 1 artillery
Ethiopia : 1 flag
112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Greece : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 cruiser and 1 transport
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 36 / 38
Russians : 42 / 59
Japanese : 48 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 9 / 1
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 transport
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 4 transports
Americans win with 4 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 tactical_bomber moved from 99 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,3,4
Italians collect 6 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 battleship, 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 39
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 armour in Java, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits
ANZAC roll dice for 1 armour in Java, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 8 : 1/1 hits
1 armour owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to MalayaPlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 2 mech_infantrys
Northern Territory : 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
31 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 36 / 38
Russians : 42 / 59
Japanese : 48 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 9 / 7
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
West India : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Libya : 1 flag
Iraq : 1 infantryProduction/PUs Summary :
Germans : 36 / 38
Russians : 42 / 59
Japanese : 48 / 64
Americans : 54 / 58
Chinese : 10 / 10
British : 37 / 42
UK_Pacific : 10 / 10
Italians : 9 / 7
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Western Germany to Denmark
1 armour moved from Romania to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 fighter moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland