Forgot to Blitz Alexandria so I did it during NCM.
13L G40 MrRoboto (Axis) vs PGMatt (Allies+9) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 2 infantry moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Burma to Shan State
1 bomber moved from India to 43 Sea Zone
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Belgian Congo
British attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 2/4 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
retreated to Tobruk
Italians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 43 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 43 Sea Zone to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun and 4 infantry moved from India to Burma
1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 80 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,2,3,6,3,3,3,6,1,3,6,1,5,3,6
British collect 23 PUs (8 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
4 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,5,4,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 4 artilleriesTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry and 1 mech_infantry
Burma : 1 aaGun, 1 bomber and 4 infantry
India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
33 Sea Zone : 1 battleship and 1 destroyer
Belgian Congo : 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour and 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 artillery and 2 infantry
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
108 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 2 artilleries, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 53 / 60
Americans : 52 / 79
Chinese : 6 / 8
British : 31 / 24
UK_Pacific : 7 / 7
Italians : 18 / 31
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber moved from Southern Italy to Eastern Poland
1 artillery moved from Romania to Eastern PolandCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 bomber
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits
French roll dice for 1 bomber in Morocco, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Eastern Poland
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
2 armour moved from Greece to Romania
2 aaGuns and 6 infantry moved from Yugoslavia to Romania
2 infantry moved from Greece to 97 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 53 / 60
Americans : 52 / 79
Chinese : 6 / 8
British : 31 / 24
UK_Pacific : 7 / 7
Italians : 19 / 34
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New Guinea
1 aaGun and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 aaGun and 1 infantry
33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 53 / 60
Americans : 52 / 79
Chinese : 6 / 8
British : 31 / 24
UK_Pacific : 7 / 7
Italians : 19 / 34
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 36
Japanese : 53 / 60
Americans : 52 / 79
Chinese : 6 / 8
British : 31 / 24
UK_Pacific : 7 / 7
Italians : 19 / 34
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
10 artilleries and 17 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Germany to Baltic States
5 armour, 2 artilleries and 13 infantry moved from Romania to Bessarabia
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Tunisia
1 mech_infantry moved from Algeria to Libya
2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
1 armour moved from Western Germany to Poland
3 aaGuns moved from Poland to Baltic States
3 aaGuns, 6 artilleries and 6 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 artillery moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
7 infantry moved from Finland to NorwayPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 armour placed in Western Germany
1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 43 / 48
Russians : 33 / 36
Japanese : 53 / 60
Americans : 52 / 79
Chinese : 6 / 8
British : 31 / 24
UK_Pacific : 7 / 7
Italians : 19 / 34
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 11 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 aaGun, 4 artilleries and 5 infantry moved from Novgorod to Archangel
6 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour, 4 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Suiyuyan : 2 infantry
Hopei : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 4 armour, 13 artilleries, 19 infantry and 2 mech_infantrys
Archangel : 1 aaGun, 4 artilleries and 5 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 aaGun, 1 artillery and 11 infantryProduction/PUs Summary :
Germans : 40 / 48
Russians : 36 / 39
Japanese : 52 / 60
Americans : 52 / 79
Chinese : 7 / 8
British : 31 / 24
UK_Pacific : 7 / 7
Italians : 19 / 34
ANZAC : 14 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 tactical_bomber moved from Kiangsi to Chahar
1 tactical_bomber moved from Kiangsi to Hopei
1 fighter moved from Yunnan to Chahar
1 fighter moved from Yunnan to Hopei
2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 4 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Japan
2 fighters moved from Kiangsi to Japan
1 mech_infantry moved from Kwangtung to French Indo China
1 tactical_bomber moved from Chahar to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Chahar to Anhwe
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 destroyer moved from 45 Sea Zone to 22 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 108 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone -
scramble and / or Kami in z6?
-
No scramble.
2 Hits on each carrier please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 108 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,6
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,1
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans win, taking Morocco from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 22 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
3 fighters and 1 tactical_bomber could not land in 6 Sea Zone and were removed
1 fighter moved from 22 Sea Zone to Caroline Islands
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Morocco to 91 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Chahar
3 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Chahar, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 fighter and 2 infantry
Chahar : 2 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 40 / 48
Russians : 35 / 39
Japanese : 57 / 67
Americans : 54 / 75
Chinese : 7 / 9
British : 31 / 24
UK_Pacific : 6 / 7
Italians : 18 / 34
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 108 Sea Zone to 104 Sea Zone
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Persia to Iraq
1 fighter moved from Egypt to Iraq
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Burma to Shan State
1 bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
3 fighters moved from United Kingdom to 104 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery and 1 tactical_bomber in Alexandria, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
British win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/7 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 1/7 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
retreated to 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 2 artilleries, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
2 infantry owned by the British and 2 artilleries owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/7 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Iraq to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Italian Somaliland to Ethiopia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 125 Sea Zone to United Kingdom
3 fighters moved from 104 Sea Zone to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 3 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
39 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
104 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 40 / 48
Russians : 35 / 39
Japanese : 55 / 67
Americans : 54 / 75
Chinese : 8 / 9
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 16 / 34
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
No scramble.
2 Hits on each carrier please.
I see a flaw in my cunning plan…especially after 4 for 6 hits!
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Yeah I learned this lesson the hard way too. Don’t send carriers into a battle with kamikaze.
I did have luck with those kamikaze though. And also in 125 and Alexandria.
Believe me, though - your 15% chance in SZ104 was super important! So overall, it nearly equals out a bit g
Forgot to hit post -> here is the file.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 fighter moved from New South Wales to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 fighter moved from New South Wales to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Manchuria
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Manchuria from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 46 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
EDIT: 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from 41 Sea Zone to India
1 fighter moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Manchuria : 1 artillery and 1 infantry
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
New Guinea : 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
20 Sea Zone : 1 flag, 1 cruiser
19 Sea Zone : 1 transport
18 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 48
Russians : 34 / 39
Japanese : 52 / 67
Americans : 53 / 75
Chinese : 11 / 9
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 18 / 30
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
There will be 2 sets of dice rolls posted for ANZAC turn, I used edit to return to the original results.
I closed triple A by accident.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 2 transports
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 92 Sea Zone
Italians win with 1 destroyer and 2 transports remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 40 / 48
Russians : 34 / 39
Japanese : 52 / 67
Americans : 53 / 75
Chinese : 11 / 9
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 18 / 30
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 1 armour, 10 artilleries, 17 infantry and 1 mech_infantry moved from Baltic States to Novgorod
3 aaGuns, 1 armour, 6 artilleries and 6 infantry moved from Poland to Eastern Poland
6 armour moved from Bessarabia to Eastern Poland
3 artilleries and 8 infantry moved from Germany to Poland
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
1 carrier, 1 cruiser, 1 destroyer and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 armour moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Tunisia to Western GermanyPlace Units - Germans
1 artillery and 1 infantry placed in Western Germany
3 destroyers placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs





