TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Anhwe
2 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 fighters moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/7 hits
Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
3 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
2 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 destroyers placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Production/PUs Summary :
Germans : 52 / 71
Russians : 30 / 30
Japanese : 57 / 63
Americans : 50 / 72
Chinese : 7 / 16
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 19 / 37
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0