sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
Japanese buy 4 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
3 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India
3 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Kweichow to Shensi
3 infantry moved from Suiyuyan to Shensi
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Malaya to Shan State
Place Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in India
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
2 submarines moved from 101 Sea Zone to 104 Sea Zone
2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 2 transports
26 Sea Zone : 2 carriers, 2 destroyers and 3 fighters
10 Sea Zone : 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 armour and 1 infantry
United Kingdom : 1 armour and 1 infantry
Morocco : 1 artillery and 1 infantry
104 Sea Zone : 2 submarines
106 Sea Zone : 2 destroyers and 1 transport
109 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 1 / 18
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 18 / 44
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 armour and 7 mech_infantrys moved from Persia to West India
1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
Combat - British
Battle in West India
British attack with 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 cruiser in West India, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys in West India, round 2 : 3/12 hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - British
3 mech_infantrys placed in Persia
1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 3 transports
Production/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 44
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 armour moved from Tobruk to Tunisia
2 armour moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
3 infantry placed in Southern France
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tobruk to Tunisia
1 infantry moved from Northern Italy to Southern France
2 armour moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 airfield placed in Gibraltar
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
I figured since there wasn’t any combat that you wouldn’t have an issue if I just redid my turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 aaGun and 1 infantry
33 Sea Zone : 6 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 55 / 101
Russians : 20 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 98 PUs;
Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Tambov to Caucasus
Germans take Caucasus from Russians
6 armour and 4 mech_infantrys moved from Bryansk to Rostov
4 artilleries and 10 infantry moved from Tambov to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Russia
3 artilleries moved from Rostov to Tambov
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Tambov to Russia
Combat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Novgorod to Bryansk
6 armour and 4 mech_infantrys moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Tambov
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Southern Italy to Western Germany
2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Novgorod
Place Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 tactical_bomber placed in 113 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Western Germany
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 2 aaGuns
EDIT: Adding units owned by Germans to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
2 armour, 12 artilleries, 18 infantry and 1 mech_infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry in Archangel, round 2 : 10/33 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber moved from Novosibirsk to Urals
4 aaGuns moved from Vologda to Archangel
Turn Complete - Russians
Territory Summary for Russians :
Egypt : 1 mech_infantry
Urals : 2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber
Archangel : 4 aaGuns, 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 59 / 85
Russians : 16 / 0
Japanese : 59 / 66
Americans : 52 / 72
Chinese : 1 / 19
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 28
ANZAC : 18 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 artilleries, 6 infantry and 1 mech_infantry moved from India to West India
2 fighters moved from Yunnan to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 3 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Japanese win, taking West India from UK_Pacific with 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Non Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Burma
1 aaGun and 3 infantry moved from Kweichow to Yunnan
1 bomber moved from Kwangsi to Japan
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from Philippines to Japan
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 mech_infantrys moved from Shensi to Kazakhstan
2 infantry moved from Shensi to Tsinghai
2 fighters moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
3 fighters and 1 tactical_bomber moved from West India to India
Place Units - Japanese
1 carrier and 5 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
3 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Morocco : 3 armour, 1 artillery and 4 infantry
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 4 destroyers, 6 submarines and 3 transports
Production/PUs Summary :
Germans : 59 / 85
Russians : 14 / 0
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 19
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 18 / 28
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
2 transports moved from 79 Sea Zone to 72 Sea Zone
1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Persia to Trans-Jordan
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
41 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 2 artilleries and 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
76 Sea Zone : 1 cruiser and 2 destroyers
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 2 transports
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 59 / 85
Russians : 14 / 0
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 19
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 18 / 28
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Not sure I can see any way to prevent victory on one board or the other, but I’ll play another turn and see how it looks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 5 infantry moved from 98 Sea Zone to Alexandria
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 destroyers and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from Tunisia to Tobruk
2 armour and 4 infantry moved from Southern France to Northern Italy
2 armour, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Greece to Albania
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer, 1 submarine and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
@PGMatt:
Not sure I can see any way to prevent victory on one board or the other, but I’ll play another turn and see how it looks.
That’s probably (hopefully) true. Sometimes my aggressive opening works out great and other times I get stymied and bogged down.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
5 destroyers moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to Hawaiian Islands
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
Hawaiian Islands : 3 fighters
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
26 Sea Zone : 5 destroyers
25 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 59 / 85
Russians : 14 / 0
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 0 / 19
British : 31 / 31
UK_Pacific : 0 / 0
Italians : 18 / 28
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
3 bombers and 1 tactical_bomber moved from Novgorod to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Samara to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 4 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 4 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
4 bombers moved from 114 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 infantry moved from Finland to Karelia
3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Smolensk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
20 armour and 13 mech_infantrys moved from Tambov to Belarus
1 armour and 2 mech_infantrys moved from Ukraine to Belarus
3 aaGuns, 5 artilleries and 15 infantry moved from Russia to Smolensk
3 artilleries moved from Tambov to Russia
1 mech_infantry moved from Volgograd to Bryansk
Place Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
2 fighters placed in Western Germany
1 infantry placed in France
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
EDIT: Adding units owned by Germans to Alexandria: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Russians
4 aaGuns, 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry moved from Archangel to Nenetsia
2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber moved from Urals to Nenetsia
Turn Complete - Russians
Territory Summary for Russians :
Egypt : 1 mech_infantry
Nenetsia : 6 aaGuns, 2 armour, 12 artilleries, 4 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag