13LG40 PGMatt (+6 allies) vs SeththeNewb(axis)

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - Russians
                2 armour, 12 artilleries, 4 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Samara to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour, 12 artilleries, 4 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 12 artilleries, 4 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  11/39 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 armour, 12 artilleries, 4 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Samara to Vologda
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
                4 fighters and 1 tactical_bomber moved from Vologda to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Egypt : 1 mech_infantry
        Novosibirsk : 2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber
        Vologda : 4 aaGuns, 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 101
        Russians : 20 / 0
        Japanese : 56 / 66
        Americans : 52 / 72
        Chinese : 4 / 18
        British : 31 / 32
        UK_Pacific : 2 / 0
        Italians : 18 / 44
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
                Japanese buy 4 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Kwangsi
                3 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India
                3 infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Kweichow to Shensi
                3 infantry moved from Suiyuyan to Shensi
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
                3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                1 aaGun moved from Yunnan to Kweichow
                2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                4 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                3 infantry placed in India
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 60 PUs;
                Japanese buy 4 destroyers, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to Kwangsi
                3 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India
                3 infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Kweichow to Shensi
                3 infantry moved from Suiyuyan to Shensi
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
                3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                1 aaGun moved from Yunnan to Kweichow
                2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                4 destroyers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan
                3 infantry placed in India
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 46 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                3 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                2 destroyers and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - Americans
                1 armour and 1 infantry placed in Eastern United States
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 2 transports
        26 Sea Zone : 2 carriers, 2 destroyers and 3 fighters
        10 Sea Zone : 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 armour and 1 infantry
        United Kingdom : 1 armour and 1 infantry
        Morocco : 1 artillery and 1 infantry
        104 Sea Zone : 2 submarines
        106 Sea Zone : 2 destroyers and 1 transport
        109 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 55 / 101
        Russians : 20 / 0
        Japanese : 61 / 66
        Americans : 52 / 72
        Chinese : 1 / 18
        British : 31 / 32
        UK_Pacific : 0 / 0
        Italians : 18 / 44
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 7 mech_infantrys moved from Persia to West India
                1 artillery and 3 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 76 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from 79 Sea Zone to West India

    Combat - British
                Battle in West India
                    British attack with 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 cruiser in West India, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys in West India, round 2 :  3/12 hits
                        Japanese roll dice for 1 infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Germans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from 125 Sea Zone to United Kingdom
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - British
                3 mech_infantrys placed in Persia
                1 artillery and 3 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Normandy Bordeaux : 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        79 Sea Zone : 1 cruiser, 3 destroyers and 2 transports
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        110 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 55 / 101
        Russians : 20 / 0
        Japanese : 59 / 66
        Americans : 52 / 72
        Chinese : 1 / 19
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 18 / 44
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to 95 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                1 armour moved from Tobruk to Tunisia
                2 armour moved from Western Germany to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone
                3 infantry placed in Southern France
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Gibraltar
                2 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 5 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Tobruk to Tunisia
                1 infantry moved from Northern Italy to Southern France
                2 armour moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 airfield placed in Gibraltar
                3 infantry placed in Southern France
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • I figured since there wasn’t any combat that you wouldn’t have an issue if I just redid my turn.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                3 destroyers moved from 62 Sea Zone to 33 Sea Zone
                3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        33 Sea Zone : 6 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 55 / 101
        Russians : 20 / 0
        Japanese : 59 / 66
        Americans : 52 / 72
        Chinese : 1 / 19
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 18 / 28
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 55 / 101
        Russians : 20 / 0
        Japanese : 59 / 66
        Americans : 52 / 72
        Chinese : 1 / 19
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 18 / 28
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 98 PUs;
                Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Russia to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Tambov to Caucasus
                      Germans take Caucasus from Russians
                6 armour and 4 mech_infantrys moved from Bryansk to Rostov
                4 artilleries and 10 infantry moved from Tambov to Russia
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Russia
                3 artilleries moved from Rostov to Tambov
                1 mech_infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Tambov to Russia

    Combat - Germans

    Non Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Bryansk
                6 armour and 4 mech_infantrys moved from Rostov to Tambov
                3 mech_infantrys moved from Ukraine to Tambov
                2 infantry moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Southern Italy to Western Germany
                2 tactical_bombers moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to Novgorod

    Place Units - Germans
                1 carrier and 1 destroyer placed in 113 Sea Zone
                1 tactical_bomber placed in 113 Sea Zone
                1 bomber, 1 fighter and 2 infantry placed in Western Germany
                3 infantry placed in Russia
                3 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tambov: 2 aaGuns
                EDIT: Adding units owned by Germans to Russia: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - Russians
                2 armour, 12 artilleries, 18 infantry and 1 mech_infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry in Archangel, round 2 :  10/33 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber moved from Novosibirsk to Urals
                4 aaGuns moved from Vologda to Archangel

    Turn Complete - Russians

    Territory Summary for Russians :

    Egypt : 1 mech_infantry
        Urals : 2 aaGuns, 4 fighters, 18 infantry and 1 tactical_bomber
        Archangel : 4 aaGuns, 2 armour, 12 artilleries, 18 infantry and 1 mech_infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 16 / 0
        Japanese : 59 / 66
        Americans : 52 / 72
        Chinese : 1 / 19
        British : 31 / 31
        UK_Pacific : 2 / 0
        Italians : 18 / 28
        ANZAC : 18 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 artilleries, 6 infantry and 1 mech_infantry moved from India to West India
                2 fighters moved from Yunnan to West India
                1 fighter and 1 tactical_bomber moved from Yunnan to West India
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 aaGun
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in West India
                    Japanese attack with 3 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
                    Japanese win, taking West India from UK_Pacific with 3 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kweichow to Burma
                1 aaGun and 3 infantry moved from Kweichow to Yunnan
                1 bomber moved from Kwangsi to Japan
                1 destroyer moved from 55 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from Philippines to Japan
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                3 mech_infantrys moved from Shensi to Kazakhstan
                2 infantry moved from Shensi to Tsinghai
                2 fighters moved from Philippines to 6 Sea Zone
                1 tactical_bomber moved from Philippines to Japan
                1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
                3 fighters and 1 tactical_bomber moved from West India to India

    Place Units - Japanese
                1 carrier and 5 submarines placed in 6 Sea Zone
                1 tactical_bomber placed in Japan
                3 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 submarines moved from 104 Sea Zone to 91 Sea Zone
                2 submarines moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 mech_infantrys moved from Central United States to Western United States
                2 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 infantry placed in Eastern United States
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 8 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Morocco : 3 armour, 1 artillery and 4 infantry
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 4 destroyers, 6 submarines and 3 transports

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 14 / 0
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 19
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 28
        ANZAC : 14 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                2 transports moved from 79 Sea Zone to 72 Sea Zone
                1 cruiser and 2 destroyers moved from 79 Sea Zone to 76 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Persia to Trans-Jordan
                4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 carriers, 1 destroyer, 3 fighters, 4 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    41 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 2 artilleries and 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        76 Sea Zone : 1 cruiser and 2 destroyers
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 2 transports
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 14 / 0
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 19
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 28
        ANZAC : 14 / 23
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    Not sure I can see any way to prevent victory on one board or the other, but I’ll play another turn and see how it looks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 5 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Gibraltar to Southern Italy
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 destroyers and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from Tunisia to Tobruk
                2 armour and 4 infantry moved from Southern France to Northern Italy
                2 armour, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Greece to Albania
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 destroyer, 1 submarine and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • @PGMatt:

    Not sure I can see any way to prevent victory on one board or the other, but I’ll play another turn and see how it looks.

    That’s probably (hopefully) true. Sometimes my aggressive opening works out great and other times I get stymied and bogged down.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                5 destroyers moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from Caroline Islands to Hawaiian Islands

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
        Hawaiian Islands : 3 fighters
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        26 Sea Zone : 5 destroyers
        25 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 85
        Russians : 14 / 0
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 19
        British : 31 / 31
        UK_Pacific : 0 / 0
        Italians : 18 / 28
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour

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