@simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
USSR are so powerful in this variant.
yeah they are
Fine.
Four hits
Sorry for not being comp savy…let me try that again
take 1 cv 2 tac as casualties
try what again?
I will submerge sz33.
sorry submerge sz91
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers in 33 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 : 7/12 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 33 Sea Zone
Americans roll dice for 1 bomber in 33 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 : 6/9 hits
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 2 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.161
Median : 3.000
Variance : 0.567
Standard Deviation : 0.753
Total rolls : 31
Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.222
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
To save in the middle of a battle, just simply roll attacker dice once, then stop and click file at up left corner of the software, choose save and that’s it.
If I messed up too bad let me know what to edit in.
I’ve only been using a comp for about 2.5 yrs and this is the only site I go to and I dont know how to save in the middle of a battle.
Sorry
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 submarine
Americans win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
Japanese win with 1 battleship, 2 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
1 tactical_bomber owned by the Japanese could not land and were killed
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
I would choose 1 tac instead of a cruiser as casualty. I have edited it back in.
Should look like this
first round 4 hit: 2 tac 1 cv
2nd round 1 hit: destroyer
Everything else is fine.
Let’s carry on.
Hi SA
Would you pls continue? I’ve done the edit.
Yea I’m here, I’ll move in a min.
After a few crap rounds in multiple games, you go to do a move and ya dont know what your doing its like what the f#@k am I doing, so my posts have been slow. I’ll see if I cant find a comp nerd friend to show me how to save in the middle of a battle. Normally he shows up for weekend games here and he didnt make it on Sat, the week before I was in Toronto….Anyway I’ll eventually figure it out.
Sorry for being a little absent minded
S.A.
P.S. Tanks for the edit
It only lets me click on the casualties, I’ll look into with the Brit. move
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total