13L G40 Suprise Attack(allies) VS MagicQ(axis)


  • OOL for S.Z. 33 if you would please.
    I think the bad dice crap is gone and I’ll have better rolls
    Tanks
    S.A.


  • ool depends on the number of the casualties. Roll first round pls and let me decide ool when I see how many are hit.


  • I dont think I know how to save in the middle of a battle, I’ll try and at least let you know how many on the first round…here goes


  • Fine.


  • Four hits


  • Sorry for not being comp savy…let me try that again


  • take 1 cv 2 tac as casualties


  • try what again?


  • I will submerge sz33.


  • sorry submerge sz91


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 submarine
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers in 33 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 2 :  7/12 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 33 Sea Zone
                        Americans roll dice for 1 bomber in 33 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 3 fighters and 3 tactical_bombers in 33 Sea Zone, round 3 :  6/9 hits
                        1 tactical_bomber owned by the Japanese and 1 bomber owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.161
            Median : 3.000
            Variance : 0.567
            Standard Deviation : 0.753
            Total rolls : 31

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • To save in the middle of a battle, just simply roll attacker dice once, then stop and click file at up left corner of the software, choose save and that’s it.


  • If I messed up too bad let me know what to edit in.
    I’ve only been using a comp for about 2.5 yrs and this is the only site I go to and I dont know how to save in the middle of a battle.
    Sorry
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 submarine
                    Americans win with 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
                    Japanese win with 1 battleship, 2 carriers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode


  • I would choose 1 tac instead of a cruiser as casualty. I have edited it back in.


  • Should look like this
    first round 4 hit: 2 tac 1 cv
    2nd round 1 hit: destroyer


  • Everything else is fine.


  • Let’s carry on.


  • Hi SA
    Would you pls continue? I’ve done the edit.


  • Yea I’m here, I’ll move in a min.
    After a few crap rounds in multiple games, you go to do a move and ya dont know what your doing its like what the f#@k am I doing, so my posts have been slow. I’ll see if I cant find a comp nerd friend to show me how to save in the middle of a battle. Normally he shows up for weekend games here and he didnt make it on Sat, the week before I was in Toronto….Anyway I’ll eventually figure it out.
    Sorry for being a little absent minded
    S.A.
    P.S. Tanks for the edit

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