XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '10

    FYI, it may be tough to post over the weekend.  Bold and I are both going out of town (no, not together).  But we should be partially free today to post Anz/Fr.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Belarus
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 fighter moved from Normandy Bordeaux to Bulgaria
                1 bomber moved from Normandy Bordeaux to Belarus
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Western Germany : 1 infantry
        Northern Italy : 1 factory_major and 1 mech_infantry
        Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag, 1 bomber and 1 fighter
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
        109 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 28 / 35
        Japanese : 57 / 67
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 31 / 25
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Shensi
                1 fighter moved from Hopei to Shensi
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Hopei to Shensi
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 destroyer moved from 45 Sea Zone to 49 Sea Zone
                1 submarine moved from 45 Sea Zone to 47 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from 98 Sea Zone to Volgograd

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                9 armour, 16 artilleries, 30 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 16 artilleries, 33 infantry and 21 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 16 artilleries, 33 infantry and 21 mech_infantrys in Bryansk, round 2 :  23/80 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 16 artilleries, 32 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Vologda
                1 aaGun moved from Smolensk to Bryansk
                1 mech_infantry moved from Vyborg to Belarus
                3 mech_infantrys moved from Poland to Belarus
                2 tactical_bombers moved from Western Germany to Belarus
                2 tactical_bombers moved from Western Germany to Belarus
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Germany : 1 factory_major
        Southern Italy : 1 artillery
        Belarus : 2 bombers, 3 fighters, 4 mech_infantrys and 8 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 10 armour, 16 artilleries, 32 infantry and 21 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Vologda : 1 flag, 1 aaGun and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
        Smolensk : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
        Yugoslavia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 35
        Japanese : 57 / 67
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 31 / 25
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Ukraine to Romania
                      Russians take Bessarabia from Italians
                      Russians take Romania from Germans
                1 mech_infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                16 infantry moved from Samara to Russia
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Place Units - Russians
                1 aaGun, 1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs

  • '12

    Hank, I gotta hand it to ya.  You’ve done a nice job with japan, considering the ridiculous pacific pressure.  But Japan cannot possibly hold out any longer.  Perhaps you’ll prove me wrong.  :-)

  • Liaison TripleA '11 '10

    Is this over yet? or?

  • '12

    @Gargantua:

    Is this over yet? or?

    why are you asking a question you know the answer to lol

  • TripleA

    @Boldfresh:

    Hank, I gotta hand it to ya.� You’ve done a nice job with japan, considering the ridiculous pacific pressure.� But Japan cannot possibly hold out any longer.� Perhaps you’ll prove me wrong.� �:-)

    Hmmm almost a compliment. I’ll take it!!

    Japan’s turn should be coming tonight. Just sending it over to my partner now.

  • '12

    @Hank13:

    @Boldfresh:

    Hank, I gotta hand it to ya.� You’ve done a nice job with japan, considering the ridiculous pacific pressure.� But Japan cannot possibly hold out any longer.� Perhaps you’ll prove me wrong.� �:-)

    Hmmm almost a compliment. I’ll take it!!

    Japan’s turn should be coming tonight. Just sending it over to my partner now.

    Yeah no doubt.  Youve done as good a job as ive seen handling a full on kjf.  Cow should study your tactics, if he is still writing his “playbooks”.  LOL

  • TripleA

    I thought “Cow” was just a figment of your imagination. You know, something you use as a battle cry or a catch phrase.

    “Cow must die!”

    “Bonsai!”

    “Yippee Kay-a ….”

  • '12

    Haha no cow is a person although you could say he is more of a joke.

  • '12

    Cow MUST die.  And I think there should be a second place game so he can die twice (since this will only be your first loss in the tourney).

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter moved from 6 Sea Zone to Anhwe
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                2 fighters moved from Japan to Jehol
                2 artilleries and 11 infantry moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 46 Sea Zone to 49 Sea Zone
                1 battleship and 2 destroyers moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 47 Sea Zone
                1 destroyer moved from 46 Sea Zone to 49 Sea Zone
                1 fighter moved from Japan to Jehol
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries and 11 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 11 infantry in Burma, round 2 :  2/13 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 5 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 5 fighters and 1 tactical_bomber in Jehol, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Jehol, round 2 :  1/3 hits
                        2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Jehol, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 47 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    retreated to 49 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 49 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 42 Sea Zone to French Indo China
                1 aaGun moved from Yunnan to Burma
                1 armour moved from Sikang to Yunnan
                1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
                1 fighter moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Jehol to Hunan
                1 fighter moved from Jehol to Hunan
                2 fighters moved from Jehol to Hunan
                1 battleship, 2 carriers, 1 cruiser, 10 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Yunnan : 1 flag, 1 armour, 1 fighter and 2 tactical_bombers
        Hunan : 1 flag, 5 fighters and 1 tactical_bomber
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 2 artilleries and 11 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        46 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
        47 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 10 destroyers, 4 submarines and 2 transports
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 30 / 40
        Japanese : 56 / 61
        Americans : 52 / 72
        Chinese : 11 / 9
        British : 31 / 25
        UK_Pacific : 5 / 6
        Italians : 13 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Amur to Korea
                      Americans take Korea from Japanese
                1 armour moved from Korea to Amur
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 fighter moved from 7 Sea Zone to 5 Sea Zone
                11 submarines moved from 7 Sea Zone to 6 Sea Zone
                5 fighters moved from Western United States to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone

  • '10

    Scramble orders z6

  • '12

    @DutchmanD:

    Scramble orders z6

    :-) :-D

  • '10

    Hold on please… double checking my armor movement

  • '10

    Yea, it ends in Manchuria, not Amur.

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