XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • '12

    Hank, I gotta hand it to ya.  You’ve done a nice job with japan, considering the ridiculous pacific pressure.  But Japan cannot possibly hold out any longer.  Perhaps you’ll prove me wrong.  :-)

  • Liaison TripleA '11 '10

    Is this over yet? or?

  • '12

    @Gargantua:

    Is this over yet? or?

    why are you asking a question you know the answer to lol

  • TripleA

    @Boldfresh:

    Hank, I gotta hand it to ya.� You’ve done a nice job with japan, considering the ridiculous pacific pressure.� But Japan cannot possibly hold out any longer.� Perhaps you’ll prove me wrong.� �:-)

    Hmmm almost a compliment. I’ll take it!!

    Japan’s turn should be coming tonight. Just sending it over to my partner now.

  • '12

    @Hank13:

    @Boldfresh:

    Hank, I gotta hand it to ya.� You’ve done a nice job with japan, considering the ridiculous pacific pressure.� But Japan cannot possibly hold out any longer.� Perhaps you’ll prove me wrong.� �:-)

    Hmmm almost a compliment. I’ll take it!!

    Japan’s turn should be coming tonight. Just sending it over to my partner now.

    Yeah no doubt.  Youve done as good a job as ive seen handling a full on kjf.  Cow should study your tactics, if he is still writing his “playbooks”.  LOL

  • TripleA

    I thought “Cow” was just a figment of your imagination. You know, something you use as a battle cry or a catch phrase.

    “Cow must die!”

    “Bonsai!”

    “Yippee Kay-a ….”

  • '12

    Haha no cow is a person although you could say he is more of a joke.

  • '12

    Cow MUST die.  And I think there should be a second place game so he can die twice (since this will only be your first loss in the tourney).

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Yunnan to Anhwe
                1 fighter moved from 6 Sea Zone to Anhwe
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                2 fighters moved from Japan to Jehol
                2 artilleries and 11 infantry moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 46 Sea Zone to 49 Sea Zone
                1 battleship and 2 destroyers moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 46 Sea Zone to 47 Sea Zone
                1 destroyer moved from 46 Sea Zone to 49 Sea Zone
                1 fighter moved from Japan to Jehol
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries and 11 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 11 infantry in Burma, round 2 :  2/13 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 5 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 5 fighters and 1 tactical_bomber in Jehol, round 2 :  2/6 hits
                        Chinese roll dice for 3 infantry in Jehol, round 2 :  1/3 hits
                        2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in Jehol, round 3 :  2/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 47 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 47 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 47 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 47 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    retreated to 49 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 49 Sea Zone to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 42 Sea Zone to French Indo China
                1 aaGun moved from Yunnan to Burma
                1 armour moved from Sikang to Yunnan
                1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
                1 fighter moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Jehol to Hunan
                1 fighter moved from Jehol to Hunan
                2 fighters moved from Jehol to Hunan
                1 battleship, 2 carriers, 1 cruiser, 10 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
        Yunnan : 1 flag, 1 armour, 1 fighter and 2 tactical_bombers
        Hunan : 1 flag, 5 fighters and 1 tactical_bomber
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 2 artilleries and 11 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        46 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
        47 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 10 destroyers, 4 submarines and 2 transports
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 30 / 40
        Japanese : 56 / 61
        Americans : 52 / 72
        Chinese : 11 / 9
        British : 31 / 25
        UK_Pacific : 5 / 6
        Italians : 13 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 bombers, 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Amur to Korea
                      Americans take Korea from Japanese
                1 armour moved from Korea to Amur
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 fighter moved from 7 Sea Zone to 5 Sea Zone
                11 submarines moved from 7 Sea Zone to 6 Sea Zone
                5 fighters moved from Western United States to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone

  • '10

    Scramble orders z6

  • '12

    @DutchmanD:

    Scramble orders z6

    :-) :-D

  • '10

    Hold on please… double checking my armor movement

  • '10

    Yea, it ends in Manchuria, not Amur.


  • @Boldfresh:

    @DutchmanD:

    Scramble orders z6

    :-) :-D

    I have been impressed with how AWN and Hank have put up with you….  :-o

  • TripleA

    no scramble

  • '12

    @Gamerman01:

    @Boldfresh:

    @DutchmanD:

    Scramble orders z6

    :-) :-D

    I have been impressed with how AWN and Hank have put up with you….  :-o

    Jedi mind tricks.  I was smiling cuz we were waiting for the scramble choice…  take no prisoners.  COW MUST DIE.

  • TripleA

    @allweneedislove:

    no scramble

    Did you just take my scramble decision? Unbelievable.

    Japan says no scramble. Silly Germans.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

  • TripleA

    @Hank13:

    @allweneedislove:

    no scramble

    Did you just take my scramble decision? Unbelievable.

    Japan says no scramble. Silly Germans.

    yeah i had to go out on a limb for this decision.
    i figured 49% of the time you would scramble in this situation.

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