XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • TripleA

    i just checked and you are right.

    hank has called it a night already, but i see what he did and can answer for him.

    the first and incorrect file he posted is one of his many mock turns(i know there were many because this turn we actually emailed mock turns back and forth tonight). he also labelled it mock. you will notice that there were no dice emails for that incorrect file.

    the second and correct file will match the dice emails.

    sorry for the inconvenience.

  • Liaison TripleA '11 '10

    Many pips were lost.

  • '12

    Anton Chigurh: [indicating bag of cashews] How much?
    Gas Station Proprietor: Sixty-nine cent.
    Anton Chigurh: This. And the gas.
    Gas Station Proprietor: Y’all gettin’ any rain up your way?
    Anton Chigurh: What way would that be?
    Gas Station Proprietor: I seen you was from Dallas.
    Anton Chigurh: What business is it of yours where I’m from, friendo?
    Gas Station Proprietor: I didn’t mean nothin’ by it.
    Anton Chigurh: Didn’t mean nothin’.
    Gas Station Proprietor: I was just passin’ the time. If you don’t wanna accept that I don’t know what else to do for you. Will there be something else?
    Anton Chigurh: I don’t know. Will there?
    Gas Station Proprietor: Is somethin’ wrong?
    Anton Chigurh: With what?
    Gas Station Proprietor: With anything?
    Anton Chigurh: Is that what you’re asking me? Is there something wrong with anything?
    Gas Station Proprietor: Will there be anything else?
    Anton Chigurh: You already asked me that.
    Gas Station Proprietor: Well… I need to see about closin’.
    Anton Chigurh: See about closing.
    Gas Station Proprietor: Yessir.
    Anton Chigurh: What time do you close?
    Gas Station Proprietor: Now. We close now.
    Anton Chigurh: Now is not a time. What time do you close?

  • '12

    @Gargantua:

    Many pips were lost.

    we are continuing for now right?

  • '10

    Ready to post as soon as I chat with Bold. Nothing exciting, just moving to zone 7 for the last time. Killing those dudes in Shen and the Korea fighter, sending more Americans to their doom in Amur.

  • '12

    will call you shortly dutch.

  • '12

    crazy day sorry guys.  should be posting all our moves tonight around 9 pm cst.

  • TripleA

    @DutchmanD:

    Alright, Hank fill us in on why the purchases and combat moves are different on the first map you posted and the final map.

    @allweneedislove:

    i just checked and you are right.

    hank has called it a night already, but i see what he did and can answer for him.

    the first and incorrect file he posted is one of his many mock turns(i know there were many because this turn we actually emailed mock turns back and forth tonight). he also labelled it mock. you will notice that there were no dice emails for that incorrect file.

    the second and correct file will match the dice emails.

    sorry for the inconvenience.

    Yep. I’m an idiot.

  • '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from 25 Sea Zone to Korea
                1 fighter moved from 25 Sea Zone to Korea
                1 fighter moved from Midway to Korea
                1 bomber moved from Western United States to 5 Sea Zone
                1 fighter moved from Midway to Korea

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 bomber and 6 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from 25 Sea Zone to Korea
                1 fighter moved from 25 Sea Zone to Korea
                1 fighter moved from Midway to Korea
                1 bomber moved from Western United States to 5 Sea Zone
                1 fighter moved from Midway to Korea

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 fighter
                    Americans win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 tactical_bomber

    Non Combat Move - Americans
                3 fighters moved from Korea to Amur
                1 bomber moved from 5 Sea Zone to Buryatia
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 armour moved from 5 Sea Zone to Amur
                1 fighter moved from Midway to 7 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 7 Sea Zone
                1 cruiser, 1 destroyer and 9 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                2 infantry moved from Southeast Mexico to Central United States
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 bomber and 6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

  • '12

    Play on?  If so I should be able to post in the am.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 infantry moved from India to Burma
                1 bomber moved from Iraq to Western Ukraine
                3 fighters moved from Bryansk to Western Ukraine
                1 submarine moved from 109 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    British attack with 1 bomber and 3 fighters
                    Italians defend with 1 armour
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber and 3 fighters moved from Western Ukraine to Ukraine
                1 infantry moved from Caucasus to Volgograd
                3 fighters moved from 98 Sea Zone to Ukraine
                2 armour and 2 mech_infantrys moved from India to West India
                2 armour and 4 mech_infantrys moved from West India to Eastern Persia
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Ukraine
                1 tactical_bomber moved from Eastern Persia to India
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                3 infantry moved from United Kingdom to Scotland
                2 fighters moved from Burma to Eastern Persia
                1 armour moved from Central United States to Southeast Mexico
                1 artillery and 2 infantry moved from Eastern United States to Central United States
                1 armour moved from Alexandria to Egypt
                3 mech_infantrys moved from Alexandria to Trans-Jordan

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 fighter placed in 98 Sea Zone
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,3,4,5
                British collect 25 PUs (6 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • '12

    if u r gonna try those jedi mind tricks, better hurry.  :wink:

  • '10

    FYI, it may be tough to post over the weekend.  Bold and I are both going out of town (no, not together).  But we should be partially free today to post Anz/Fr.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from 91 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Belarus
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 fighter moved from Normandy Bordeaux to Bulgaria
                1 bomber moved from Normandy Bordeaux to Belarus
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 aaGun, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Western Germany : 1 infantry
        Northern Italy : 1 factory_major and 1 mech_infantry
        Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Belarus : 1 flag, 1 bomber and 1 fighter
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
        109 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 28 / 35
        Japanese : 57 / 67
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 31 / 25
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caucasus to Shensi
                1 fighter moved from Hopei to Shensi
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Hopei to Shensi
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 destroyer moved from 45 Sea Zone to 49 Sea Zone
                1 submarine moved from 45 Sea Zone to 47 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from 98 Sea Zone to Volgograd

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                9 armour, 16 artilleries, 30 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 16 artilleries, 33 infantry and 21 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 16 artilleries, 33 infantry and 21 mech_infantrys in Bryansk, round 2 :  23/80 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 16 artilleries, 32 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Vologda
                1 aaGun moved from Smolensk to Bryansk
                1 mech_infantry moved from Vyborg to Belarus
                3 mech_infantrys moved from Poland to Belarus
                2 tactical_bombers moved from Western Germany to Belarus
                2 tactical_bombers moved from Western Germany to Belarus
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                2 bombers and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Germany : 1 factory_major
        Southern Italy : 1 artillery
        Belarus : 2 bombers, 3 fighters, 4 mech_infantrys and 8 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 aaGun, 10 armour, 16 artilleries, 32 infantry and 21 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Vologda : 1 flag, 1 aaGun and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 tactical_bombers
        Smolensk : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
        Yugoslavia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 26 / 35
        Japanese : 57 / 67
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 31 / 25
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Ukraine to Romania
                      Russians take Bessarabia from Italians
                      Russians take Romania from Germans
                1 mech_infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                2 mech_infantrys moved from Volgograd to Russia
                16 infantry moved from Samara to Russia
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Tambov
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Place Units - Russians
                1 aaGun, 1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs

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