@j_stroyer 2.7
DWT Bjergmose vs. Ghostglider
-
Jeg vidste slet ikke at jeg havde haft heldet :?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Siberia to Soviet Far East
12 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
Russians take Persia from Italians
Russians take Iraq from Italians
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Eastern Persia to Iraq
6 artilleries, 1 fighter and 14 infantry moved from Novgorod to Belarus
4 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Belarus
3 armour moved from Russia to Belarus
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 5 infantry
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 5 infantry
Casualties for Russians: 4 infantry
Battle in Soviet Far East
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 3 armour, 10 artilleries, 1 fighter, 38 infantry and 2 mech_infantrys
Germans defend with 3 aaGuns, 7 armour, 5 artilleries, 22 infantry and 9 mech_infantrys
3 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Bryansk
Germans win with 7 armour and 3 artilleries remaining. Battle score for attacker is -39
Casualties for Germans: 3 aaGuns, 2 artilleries, 22 infantry and 9 mech_infantrys
Casualties for Russians: 8 artilleries, 1 fighter, 38 infantry and 2 mech_infantrys
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Jehol to Chahar
1 armour and 3 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from Japan to Chahar
1 bomber moved from Japan to Hopei
1 fighter moved from Kwangsi to Shan State
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan StateCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Chinese defend with 5 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter; British defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 armourNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 20 Sea Zone
1 bomber moved from Hopei to Kiangsu
1 bomber moved from Chahar to Kiangsu
1 battleship and 2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 fighters, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Northwest Persia to 81 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
4 bombers moved from Western United States to 6 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to UralsCombat - Americans
Battle in Holland Belgium
Battle in 81 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 6 Sea Zone
Americans attack with 5 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber
3 submarines owned by the Japanese Submerged
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 36
Casualties for Japanese: 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber
Casualties for Americans: 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Iwo Jima: 1 bomber
EDIT: Turning off Edit Mode
3 bombers moved from 6 Sea Zone to Iwo Jima
1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 81 Sea Zone to PersiaPlace Units - Americans
2 submarines and 4 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Kansu to Kweichow
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 artillery placed in Yunnan
1 artillery and 1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 12 damage on 1 airfield and 11 factory_majors; Remaining resources: 13 PUs;
British buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Northwest Persia to Iraq
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Gibraltar to United KingdomCombat - British
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 2 mech_infantrys
Italians defend with 1 armour
British win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from India to Yunnan
5 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from India to BurmaPlace Units - British
1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,1,6,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Bessarabia to Ukraine
2 aaGuns moved from Eastern Poland to Belarus
1 armour moved from Yugoslavia to Bessarabia
3 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Finland to Norway
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Belarus to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
1 artillery moved from Belarus to Smolensk
1 tactical_bomber moved from Bessarabia to Smolensk
6 armour and 2 artilleries moved from Belarus to Bryansk
1 infantry moved from Finland to Norway
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Bryansk
Germans attack with 6 armour, 2 artilleries and 4 infantry
Russians defend with 2 aaGuns, 3 armour and 2 artilleries
Germans win, taking Bryansk from Russians with 6 armour and 2 artilleries remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Russians: 2 aaGuns, 3 armour and 2 artilleries
Battle in Smolensk
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Novgorod
Battle in Norway
Germans attack with 6 infantry
Americans defend with 1 infantry
Germans win, taking Novgorod from Russians, taking Norway from Americans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Poland to Belarus
2 fighters moved from Holland Belgium to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Germany to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 infantry placed in France
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun, 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Jehol
3 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Szechwan to Sikang
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Volgograd to Tambov
1 infantry moved from Smolensk to RussiaCombat - Russians
Battle in Trans-Jordan
Russians attack with 3 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
Place Units - Russians
2 infantry placed in Volgograd
1 aaGun, 2 armour and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,3,1,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Russians collect 25 PUs (7 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 7 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
1 armour and 1 artillery moved from Chahar to Jehol
1 armour and 1 mech_infantry moved from Hopei to Jehol
1 armour moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Hunan
1 bomber moved from Kiangsu to Korea
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 bomber
Chinese defend with 1 infantry
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Jehol
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 3 infantry
Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 airfield and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kiangsu
1 bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 bomber moved from Korea to Japan
2 fighters moved from Shan State to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Malaya
1 armour and 2 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Persia to Samara
1 bomber moved from Samara to Vologda
2 fighters moved from Urals to Vologda
4 bombers moved from Iwo Jima to Jehol
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Jehol
Americans attack with 4 bombers
Japanese defend with 2 armour
Americans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 armour
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Battle in Vologda
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 armour
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber and 2 fighters moved from Vologda to Russia
2 bombers moved from Jehol to Suiyuyan
1 fighter moved from 98 Sea Zone to Syria
2 fighters moved from Eastern United States to Gibraltar
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber, 2 fighters and 2 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 1 airfield and 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kwangsi to HunanPlace Units - Chinese
2 infantry placed in Suiyuyan
1 artillery and 3 infantry placed in ManchuriaTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British repair 2 damage on 2 factory_majors; Remaining resources: 24 PUs;
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Iraq to Sikang
1 infantry moved from Belgian Congo to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Shan State to Sikang
1 aaGun moved from Burma to Shan State
1 aaGun moved from India to Burma
2 infantry moved from Burma to Shan StatePlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,3,3,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,2
UK_Pacific collect 8 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Bessarabia to Rostov
5 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters, 5 infantry and 1 mech_infantry
Russians defend with 3 armour, 2 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 3 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 5 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 infantry moved from Northern Italy to France
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Holland Belgium to France
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 3 submarines
Japanese defend with 1 submarine
ANZAC win, taking Java from Japanese, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from South Australia to New South Wales
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Egypt to Iraq
Germans take Iraq from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Ukraine to Volgograd
2 armour moved from Bryansk to Volgograd
2 artilleries moved from Bryansk to Tambov
1 fighter moved from Eastern Poland to Tambov
1 fighter moved from Eastern Poland to Tambov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 armour moved from Bryansk to Volgograd
3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 tactical_bomber moved from Belarus to TambovCombat - Germans
Battle in Volgograd
Germans attack with 8 armour
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 8 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
French defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 3 infantry
Casualties for French: 1 infantry
Battle in Tambov
Germans attack with 2 artilleries, 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to France
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Tambov to Ukraine
2 fighters moved from Tambov to Rostov
3 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Poland to GermanyPlace Units - Germans
1 submarine placed in 113 Sea Zone
3 infantry placed in France
1 armour, 1 fighter and 1 mech_infantry placed in Germany
1 armour, 1 bomber and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
sæt lige en inf og bmb fra wgermany til germany
ingen grund til chancer





