German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Vologda to Archangel
1 bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 3 artilleries
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 0/2 hits
2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to Bryansk
1 bomber moved from Archangel to Bryansk
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Russia
1 aaGun and 1 infantry moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Tsinghai
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 artilleries placed in Ukraine
1 armour, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs
Territory Summary for Russians :
Shensi : 2 infantry
Suiyuyan : 2 infantry
Hopei : 1 armour and 1 mech_infantry
Tsinghai : 3 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Belarus : 1 artillery
Bryansk : 4 aaGuns, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Archangel : 2 infantry
Eastern Poland : 1 armour
Bessarabia : 3 artilleries
Russia : 1 airfield, 1 armour, 1 factory_major, 8 infantry and 2 mech_infantrys
Tambov : 1 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 3 infantry
Samara : 2 aaGuns and 7 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 46 / 56
Americans : 58 / 83
Chinese : 8 / 7
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 8 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.425
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 40
Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
A little better defending, but still below average.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber and 1 fighter moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to Philippines
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Hopei
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armour and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
AA fire in Burma : 0/2 hits
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Hopei
Japanese attack with 2 bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
1 armour owned by the Russians , 1 bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 fighter moved from Shan State to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Szechwan to Kwangsi
1 bomber and 1 fighter moved from Burma to Kwangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers and 2 fighters
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun and 2 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 bomber and 2 infantry
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Java : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
38 Sea Zone : 1 battleship, 1 cruiser and 1 transport
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 56 / 83
Chinese : 8 / 7
British : 32 / 32
UK_Pacific : 5 / 7
Italians : 8 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m going to be off for the weekend in just a few minutes. See you back here on Monday!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
2 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Algeria to Northern Italy
3 bombers moved from Algeria to Northern Italy
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Northern Italy
Americans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 5 infantry; Italians defend with 2 aaGuns, 1 artillery and 1 factory_major
AA fire in Northern Italy : 2/4 hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/6 hits
Italians roll dice for 2 aaGuns, 1 artillery and 5 infantry in Northern Italy, round 2 : 1/6 hits
2 aaGuns owned by the Italians , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/5 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 2/4 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Germans , 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry
Casualties for Italians: 2 aaGuns and 1 artillery
Casualties for Americans: 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Northern Italy to Southern Italy
1 fighter moved from 91 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from French Indo China to Szechwan
Place Units - Americans
1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
1 transport placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Szechwan : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
33 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
26 Sea Zone : 2 destroyers, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 artilleries and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
80 Sea Zone : 1 submarine
95 Sea Zone : 2 transports
101 Sea Zone : 1 transport
81 Sea Zone : 1 submarine
79 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 7
British : 32 / 32
UK_Pacific : 5 / 7
Italians : 4 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.815
Median : 3.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2.364
Median : 1.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 9
British : 32 / 32
UK_Pacific : 5 / 7
Italians : 4 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.815
Median : 3.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2.364
Median : 1.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 armour and 2 mech_infantrys moved from Syria to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Greece to Bulgaria
1 armour moved from 97 Sea Zone to Albania
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 2 mech_infantrys moved from Persia to West India
1 bomber moved from Persia to India
Combat - British
Battle in Albania
Battle in Yugoslavia
Battle in Holland Belgium
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Albania from Italians, taking Yugoslavia from Germans with 2 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for British: 1 tactical_bomber
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Anglo Egyptian Sudan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
Albania : 1 flag, 1 armour
Ethiopia : 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
95 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Eastern Persia : 1 flag
79 Sea Zone : 1 submarine
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Yugoslavia : 1 flag, 1 infantry and 2 mech_infantrys
98 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 42 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 9
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.710
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 31
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2.364
Median : 1.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 42 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 9
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Need kamikaze strike orders for the sea battle next to the Phillippines. I would have tried to guess for you if the decision was reasonably obvious, but this one is a 50/50 decision to me.
Only the one ANZAC carrier is a target, so 0 to 6 shots are possible.
Go ahead and do 3 on the the CV.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits. Rolls: 1,5,6
Units damaged: 1 carrier owned by the ANZAC
Battle in Manchuria
Battle in Java
Battle in 35 Sea Zone
ANZAC attack with 1 carrier, 4 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 carrier, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/5 hits
1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 35 Sea Zone
ANZAC roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/4 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/2 hits
1 transport owned by the Japanese , 1 fighter owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
ANZAC win, taking Manchuria from Japanese, taking Java from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 carrier and 2 fighters
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from 61 Sea Zone to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 infantry
Manchuria : 1 armour
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 fighters, 2 infantry and 1 tactical_bomber
42 Sea Zone : 1 transport
19 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
61 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 42 / 54
Russians : 37 / 57
Japanese : 43 / 50
Americans : 60 / 80
Chinese : 11 / 9
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 14 / 19
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.579
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.100
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
Combat - French
Battle in Holland Belgium
Non Combat Move - French
2 infantry moved from Egypt to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Holland Belgium : 1 flag, 2 infantry
98 Sea Zone : 2 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 39 / 54
Russians : 37 / 57
Japanese : 43 / 50
Americans : 60 / 80
Chinese : 11 / 9
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.579
Median : 3.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.100
Median : 5.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Lately my dice luck has been either stone cold or red hot. Red hot this time, the ANZAC planes barely missed anything.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 armour moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour and 1 bomber
Russians defend with 1 armour
Germans roll dice for 2 armour and 1 bomber in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Yugoslavia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 : 0/3 hits
British roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 0/3 hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 3 : 2/3 hits
British roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 4 : 1/2 hits
British roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Northern Italy
Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/5 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 fighters moved from Northern Italy to Western Germany
1 mech_infantry moved from Germany to Romania
1 bomber moved from Yugoslavia to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Eastern Poland to Novgorod
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
3 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,4,6,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 41 PUs (7 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 mech_infantrys
Romania : 1 mech_infantry
Germany : 2 aaGuns and 1 factory_major
Denmark : 1 aaGun and 4 infantry
Northern Italy : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 3 armour
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 51
Russians : 34 / 57
Japanese : 43 / 50
Americans : 56 / 80
Chinese : 11 / 9
British : 34 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Libya to Alexandria
2 infantry moved from Shensi to Szechwan
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Suiyuyan to Hopei
3 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Eastern Poland
3 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
1 armour and 2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Romania
Combat - Russians
Battle in Romania
Russians attack with 2 artilleries and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 1 fighter in Romania, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 3 armour in Eastern Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits
Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
4 aaGuns and 3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Romania to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
4 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
2 aaGuns and 7 infantry moved from Samara to Russia
1 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Belarus to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 mech_infantrys placed in Ukraine
4 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUs
Territory Summary for Russians :
Shensi : 3 infantry
Hopei : 2 infantry
Szechwan : 2 infantry
Alexandria : 1 mech_infantry
Romania : 1 flag, 2 artilleries
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Belarus : 2 infantry
Bryansk : 5 infantry
Archangel : 1 armour, 1 infantry and 2 mech_infantrys
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 3 artilleries and 1 fighter
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 12 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 4 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 4 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 51
Russians : 40 / 63
Japanese : 43 / 50
Americans : 56 / 80
Chinese : 11 / 9
British : 34 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.433
Median : 4.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30
Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.125
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.500
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 47 PUs; 3 SuicideAttackTokens;
Japanese buy 6 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Hunan to Szechwan
2 infantry moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Kweichow
2 fighters moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to Hopei
2 infantry moved from Chahar to Hopei
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 armour
Japanese roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 3 : 1/2 hits
Chinese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits
1 armour owned by the ANZAC lost in Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 armour
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Hopei
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters and 3 mech_infantrys
Russians defend with 2 infantry; Americans defend with 1 bomber; Chinese defend with 3 infantry
Japanese roll dice for 2 fighters and 3 mech_infantrys in Szechwan, round 2 : 3/5 hits
Chinese roll dice for 1 bomber and 5 infantry in Szechwan, round 2 : 2/6 hits
2 infantry owned by the Chinese , 1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Szechwan
Japanese roll dice for 2 fighters and 1 mech_infantry in Szechwan, round 3 : 2/3 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for Russians: 1 infantry
Casualties for Chinese: 3 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 fighter moved from Szechwan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 battleship, 1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 bombers and 1 fighter
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 armour, 1 artillery and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 3 armour and 1 factory_minor
36 Sea Zone : 1 battleship, 1 cruiser and 1 transport
19 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 42 / 51
Russians : 40 / 63
Japanese : 45 / 46
Americans : 56 / 80
Chinese : 9 / 9
British : 34 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I know I’ve lost this game, but I want to keep playing a little longer if that’s okay with you.
You learn more from the games you are losing. My new Hawaiian garrisoning strategy is from a recent loss.
I scrambled for you in sea zone 112 even though it was hopeless to try and stop the British pirate raid on Berlin. It didn’t do any good, feel free to put the two fighters back in during the Italian turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 bombers, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 1 mech_infantry moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 bombers moved from Southern Italy to Denmark
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Yugoslavia
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 38 Sea Zone
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers and 2 transports
Germans defend with 2 fighters
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 transports in 112 Sea Zone, round 2 : 4/4 hits
Germans roll dice for 2 fighters in 112 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
2 fighters owned by the Germans lost in 112 Sea Zone
Americans win with 1 carrier, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Battle in Yugoslavia
Americans attack with 1 fighter
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter in Yugoslavia, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
Americans roll dice for 1 fighter in Yugoslavia, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits
Americans roll dice for 1 fighter in Yugoslavia, round 4 : 1/1 hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Denmark
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Germans defend with 1 aaGun and 4 infantry
AA fire in Denmark : 0/2 hits
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Denmark, round 2 : 2/6 hits
Germans roll dice for 1 aaGun and 4 infantry in Denmark, round 2 : 1/4 hits
1 infantry owned by the Germans , 1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 2 artilleries, 2 bombers and 1 infantry in Denmark, round 3 : 4/5 hits
Germans roll dice for 3 infantry in Denmark, round 3 : 3/3 hits
1 artillery owned by the Americans , 3 infantry owned by the Germans , 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for Americans: 1 artillery, 1 bomber and 2 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 3 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Northern Italy, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 4 : 2/3 hits
Germans roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Northern Italy
Americans win, taking Northern Italy from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Denmark to Southern Italy
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
1 armour and 2 mech_infantrys placed in Southern Italy
2 bombers placed in Eastern United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports
39 Sea Zone : 1 submarine
38 Sea Zone : 1 submarine
26 Sea Zone : 4 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Morocco : 1 armour and 1 infantry
Tunisia : 1 flag
Denmark : 1 flag, 1 artillery
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transports
95 Sea Zone : 2 transports
79 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 36 / 51
Russians : 40 / 63
Japanese : 45 / 46
Americans : 62 / 82
Chinese : 9 / 9
British : 34 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.479
Median : 3.500
Variance : 1.064
Standard Deviation : 1.031
Total rolls : 48
Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20
Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.679
Median : 4.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28