13L G40 MrRoboto (Axis) vs Soulblighter (Allies+6) Rematch

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Tsinghai
                2 mech_infantrys moved from Kansu to Tsinghai
                2 bombers moved from Malaya to Tsinghai
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 20 Sea Zone to 46 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 fighters, 11 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 :  1/2 hits
                    Japanese win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 fighters, 11 submarines, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 11 submarines in 37 Sea Zone, round 2 :  2/11 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 fighters, 11 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery; Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Tsinghai, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Tsinghai, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 :  2/2 hits
                        Americans roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                3 artilleries and 5 infantry moved from Malaya to Shan State
                2 artilleries and 5 infantry moved from French Indo China to Shan State
                1 aaGun and 2 infantry moved from Yunnan to Shan State
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                2 bombers moved from Tsinghai to Shensi
                1 infantry moved from Amur to Siberia
                1 artillery and 7 infantry moved from Manchuria to Amur
                2 armour and 1 mech_infantry moved from Jehol to Amur
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 battleship, 1 carrier and 1 fighter placed in 37 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 submarines placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 16 / 16
        Japanese : 57 / 57
        Americans : 52 / 77
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                3 submarines moved from 42 Sea Zone to 43 Sea Zone
                3 submarines moved from 43 Sea Zone to 36 Sea Zone
                4 carriers moved from 42 Sea Zone to 43 Sea Zone
                1 battleship moved from 42 Sea Zone to 43 Sea Zone
                2 cruisers moved from 42 Sea Zone to 43 Sea Zone
                4 destroyers moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers and 5 destroyers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 5 destroyers in 43 Sea Zone, round 2 :  2/8 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers and 5 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                    1 submarine owned by the Americans retreated to 45 Sea Zone
                Battle in 36 Sea Zone
                    Americans attack with 6 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 36 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 36 Sea Zone
                    2 submarines owned by the Americans Submerged
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 :  5/8 hits
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in 36 Sea Zone
                    Americans winJapanese win with 1 submarine and 1 transport remaining with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 tactical_bombers moved from Eastern United States to Gibraltar
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 destroyer moved from 108 Sea Zone to 119 Sea Zone
                2 destroyers moved from 101 Sea Zone to 88 Sea Zone
                1 fighter moved from 111 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from Gibraltar to 119 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery and 3 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 submarine
        36 Sea Zone : 2 submarines
        26 Sea Zone : 2 destroyers and 4 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 2 submarines
        2 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 armour, 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
        119 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers and 2 submarines
        111 Sea Zone : 1 destroyer and 1 submarine
        88 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 16 / 16
        Japanese : 57 / 57
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3,838
            Median : 4,000
            Variance : 1,616
            Standard Deviation : 1,271
            Total rolls : 74

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3,641
            Median : 4,000
            Variance : 0,395
            Standard Deviation : 0,628
            Total rolls : 39


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 16 / 16
        Japanese : 57 / 57
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3,838
            Median : 4,000
            Variance : 1,616
            Standard Deviation : 1,271
            Total rolls : 74

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3,641
            Median : 4,000
            Variance : 0,395
            Standard Deviation : 0,628
            Total rolls : 39


  • I have to redo the UK turn. Something went wrong. I will make sure everything was at is should have been as I was almost finished when my screen went blue.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 aaGun, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 41 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in Borneo
                Battle in Alexandria
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Borneo from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 infantry
                    Turning on Edit Mode
                    EDIT: Adding units owned by British to Alexandria: 1 fighter
                    EDIT: Turning off Edit Mode
                Battle in 35 Sea Zone
                    British attack with 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                2 aaGuns, 5 artilleries and 9 infantry moved from Burma to India
                1 bomber moved from Persia to India
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                3 artilleries and 9 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                2 fighters moved from Russia to Northwest Persia

    Place Units - British
                1 aaGun and 1 infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,1,3,3,2
                British collect 31 PUs (5 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 armour and 2 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 16 / 16
        Japanese : 53 / 57
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 31
        UK_Pacific : 18 / 20
        Italians : 19 / 31
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    Damnit, that should have been a destroyer at borneo, not a sub.


  • What are you complaining about. The situation is dire as it is for the allies… :cry:Think about the women and children back home.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone

    Non Combat Move - ANZAC
                2 carriers, 1 cruiser, 4 fighters and 3 submarines moved from 41 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery and 2 infantry moved from Rostov to Tambov

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 :  3/7 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 armour and 1 mech_infantry moved from Caucasus to Bryansk
                3 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 artilleries and 3 infantry moved from Belarus to Bryansk
                2 armour, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 9 infantry moved from Ukraine to Bryansk
                3 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from 125 Sea Zone to Novgorod
                1 bomber, 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Rostov to Caucasus
                5 artilleries and 15 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Volgograd
                4 aaGuns, 11 artilleries and 19 infantry moved from Rostov to Bryansk

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 airfield placed in Southern France
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Rostov
                3 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 60 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 13 / 16
        Japanese : 53 / 57
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 31
        UK_Pacific : 18 / 20
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                2 armour moved from Vologda to Russia
                4 armour, 11 artilleries and 34 infantry moved from Smolensk to Russia
                1 infantry moved from Sakha to Buryatia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Buryatia : 2 aaGuns and 11 infantry
        Russia : 4 aaGuns, 1 airfield, 6 armour, 11 artilleries, 1 factory_major, 2 fighters, 65 infantry and 1 tactical_bomber
        Novosibirsk : 1 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 15 / 16
        Japanese : 53 / 57
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 31
        UK_Pacific : 18 / 20
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,800
            Median : 4,000
            Variance : 1,250
            Standard Deviation : 1,118
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,750
            Median : 4,000
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 submarines moved from 20 Sea Zone to 46 Sea Zone
                1 submarine moved from 20 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Tsinghai to Timguska
                      Japanese take Timguska from Russians
                1 bomber moved from Shensi to Kazakhstan
                1 bomber moved from Shensi to Novosibirsk
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                2 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 38 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 36 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Sumatra
                Battle in Java

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
                3 fighters moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 55 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 armour and 2 mech_infantrys moved from Kwangsi to Shan State
                1 bomber moved from Kazakhstan to Anhwe
                1 bomber moved from Novosibirsk to Anhwe
                1 infantry moved from Siberia to Amur

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers and 1 submarine placed in 37 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 16
        Japanese : 65 / 66
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 31
        UK_Pacific : 9 / 20
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Regardless of what you do, I can take Japan the next round. I am wondering tho if it is the smart thing to do…

  • 19 18

    I don’t see how you want to do that. But I’m curious. Still your turn.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 carriers and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                2 destroyers moved from 88 Sea Zone to 85 Sea Zone
                1 destroyer and 1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 carriers and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 45 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                2 destroyers moved from 88 Sea Zone to 85 Sea Zone
                1 destroyer and 1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 85 Sea Zone
                    Americans attack with 2 destroyers
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 85 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 destroyers in 85 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Americans lost in 85 Sea Zone
                        Italians roll dice for 1 submarine in 85 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 85 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 85 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is -16
                    Casualties for Americans: 2 destroyers
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                4 carriers moved from 43 Sea Zone to 21 Sea Zone
                1 battleship, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 3 infantry moved from 21 Sea Zone to Guam
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter and 1 tactical_bomber moved from 119 Sea Zone to Gibraltar
                1 carrier, 2 destroyers and 4 submarines moved from 119 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone

    Place Units - Americans
                3 carriers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield, 1 artillery and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 2 destroyers
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 2 destroyers and 2 submarines
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 fighters, 2 tactical_bombers and 2 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        2 Sea Zone : 1 flag
        6 Sea Zone : 2 submarines
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        108 Sea Zone : 1 carrier, 2 destroyers and 4 submarines
        106 Sea Zone : 1 flag
        86 Sea Zone : 2 destroyers and 2 submarines
        101 Sea Zone : 3 carriers and 4 transports

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 16
        Japanese : 65 / 66
        Americans : 52 / 77
        Chinese : 0 / 1
        British : 36 / 31
        UK_Pacific : 9 / 20
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3,132
            Median : 3,000
            Variance : 0,865
            Standard Deviation : 0,930
            Total rolls : 38

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
            Average roll : 1,000
            Median : 1,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,440
            Median : 4,000
            Variance : 0,708
            Standard Deviation : 0,842
            Total rolls : 25


  • That italian submarine crew deserves a medal.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 aaGun, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Malaya

    Combat - British
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Malaya causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Malaya to India
                2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 43 Sea Zone to 21 Sea Zone
                2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 fighter moved from Northwest Persia to Egypt
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 aaGun and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,2,6,6
                British collect 28 PUs (8 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 2 fighters

    Territory Summary for British, UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 13 infantry
        Guam : 2 artilleries and 2 infantry
        21 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 2 armour, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        French West Africa : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 5 artilleries, 1 fighter, 22 infantry and 1 tactical_bomber
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 16
        Japanese : 65 / 66
        Americans : 52 / 77
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 9 / 9
        Italians : 19 / 31
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3,311
            Median : 3,000
            Variance : 1,317
            Standard Deviation : 1,147
            Total rolls : 61

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,909
            Standard Deviation : 0,953
            Total rolls : 12

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,900
            Median : 2,000
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 10

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,909
            Standard Deviation : 0,953
            Total rolls : 12

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,440
            Median : 4,000
            Variance : 0,708
            Standard Deviation : 0,842
            Total rolls : 25

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern France to 98 Sea Zone
                2 bombers moved from Southern France to Alexandria
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 bombers and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 2 bombers and 2 infantry in Alexandria, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Alexandria to Libya
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Northern Italy
                2 fighters moved from Southern France to 95 Sea Zone
                3 tactical_bombers moved from Southern France to Southern Italy
                1 submarine moved from 85 Sea Zone to 52 Sea Zone
                2 tactical_bombers moved from Southern Italy to 95 Sea Zone
                1 tactical_bomber moved from Southern Italy to 95 Sea Zone

    Place Units - Italians
                2 fighters and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 16
        Japanese : 65 / 66
        Americans : 52 / 77
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 9 / 9
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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