13L G40 MrRoboto (Axis) vs Soulblighter (Allies+6) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 2 tactical_bombers moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Burma to India
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Northwest Persia
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from Egypt to India
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 fighters placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,6,4,2
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport; Russians defend with 1 submarine; Americans defend with 3 transports
                    1 submarine owned by the Russians Submerged
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for British: 1 transport
                    Casualties for Americans: 3 transports
                Battle in Alexandria

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                3 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 24 / 26
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery and 3 infantry moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 artilleries and 2 infantry moved from Belarus to Bryansk
                3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                3 artilleries and 7 infantry moved from Poland to Eastern Poland
                3 infantry moved from Germany to Poland
                1 bomber, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 armour moved from Western Germany to Poland
                1 artillery and 5 infantry moved from France to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 battleship, 1 carrier and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 2.
                3 infantry placed in Novgorod
                5 artilleries placed in Germany
                1 submarine and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 18 / 26
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 infantry moved from Vologda to Russia

    Place Units - Russians
                2 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 6 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                4 mech_infantrys moved from Kweichow to Tsinghai
                1 infantry moved from Sakha to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Shan State to Burma
                1 fighter moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 4 mech_infantrys
                    Russians defend with 1 artillery
                        Japanese roll dice for 4 mech_infantrys in Tsinghai, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 3 :  0/3 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 4 :  0/3 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 4 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 5 :  0/3 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 6 :  0/2 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 6 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 7 :  0/2 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 7 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 8 :  0/1 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 8 :  0/1 hits
                    1 mech_infantry owned by the Japanese retreated to Shensi
                    Chinese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kweichow to Kansu
                1 artillery and 4 infantry moved from Manchuria to Jehol
                2 armour and 1 mech_infantry moved from Kiangsu to Jehol
                2 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Shan State to Malaya
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Burma to Malaya
                2 bombers moved from Burma to Malaya
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 infantry, 9 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 submarines placed in 20 Sea Zone
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 18 / 21
        Japanese : 68 / 74
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 5 / 6
        Italians : 19 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    Oh my, I was securing the Mongolian border, but I totally forgot, that you had Korea in this game.

    Thus, I would like to change a NCM. If you accept, use this file here please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 artillery and 7 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 artillery and 7 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 119 Sea Zone to 111 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 destroyer and 1 submarine moved from 108 Sea Zone to 119 Sea Zone
                1 fighter moved from Gibraltar to 119 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 tactical_bombers placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 119 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 119 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 2 tactical_bombers moved from India to Burma
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                5 artilleries and 9 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 5 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 5 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                Battle in Java

    Non Combat Move - British
                2 carriers moved from 39 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 bomber moved from Burma to Persia
                1 fighter moved from Northwest Persia to Russia
                1 artillery and 6 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Russia
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                2 aaGuns moved from India to Burma
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                2 infantry placed in United Kingdom
                1 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,1,4,4,6,3
                British collect 28 PUs (8 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry


  • NCM cause I forgot destroyerblockades only can do so much.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Southern France
                4 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Southern France

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                3 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 18 / 21
        Japanese : 57 / 74
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Volgograd
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                4 mech_infantrys moved from Bryansk to Caucasus
                3 armour moved from Bryansk to Volgograd
                5 armour moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 4 armour and 1 mech_infantry in Volgograd, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 111 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 111 Sea Zone
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Tambov
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Tambov, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 1 artillery and 4 infantry in Tambov, round 3 :  0/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 4 infantry in Tambov, round 4 :  0/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery and 3 infantry in Tambov, round 5 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    British defend with 1 artillery and 6 infantry
                        Germans roll dice for 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Caucasus, round 2 :  7/12 hits
                        Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 :  4/7 hits
                        6 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 artillery and 6 infantry

    Non Combat Move - Germans
                6 aaGuns, 17 artilleries and 38 infantry moved from Bryansk to Rostov
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Rostov
                2 artilleries and 7 infantry moved from Western Ukraine to Ukraine
                3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                2 armour moved from Poland to Western Ukraine
                3 infantry moved from Poland to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter moved from 111 Sea Zone to Western Germany
                5 artilleries moved from Germany to 113 Sea Zone
                1 artillery moved from Western Germany to 113 Sea Zone
                6 infantry moved from Western Germany to 113 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone
                6 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
                1 battleship, 2 carriers and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 artillery and 2 infantry placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 12 / 21
        Japanese : 57 / 74
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                3 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                11 artilleries moved from Russia to Smolensk
                4 armour moved from Russia to Smolensk
                1 armour moved from Russia to Vologda
                34 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 armour and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 4 armour, 11 artilleries and 34 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 4 armour, 11 artilleries and 34 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Tsinghai
                2 mech_infantrys moved from Kansu to Tsinghai
                2 bombers moved from Malaya to Tsinghai
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 20 Sea Zone to 46 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 fighters, 11 submarines, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer; Americans defend with 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 :  1/2 hits
                    Japanese win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 fighters, 11 submarines, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 11 submarines in 37 Sea Zone, round 2 :  2/11 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 9 destroyers, 3 fighters, 11 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery; Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Tsinghai, round 2 :  1/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Tsinghai, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 :  2/2 hits
                        Americans roll dice for 1 artillery in Philippines, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                3 artilleries and 5 infantry moved from Malaya to Shan State
                2 artilleries and 5 infantry moved from French Indo China to Shan State
                1 aaGun and 2 infantry moved from Yunnan to Shan State
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
                2 bombers moved from Tsinghai to Shensi
                1 infantry moved from Amur to Siberia
                1 artillery and 7 infantry moved from Manchuria to Amur
                2 armour and 1 mech_infantry moved from Jehol to Amur
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 battleship, 1 carrier and 1 fighter placed in 37 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 submarines placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 16 / 16
        Japanese : 57 / 57
        Americans : 52 / 77
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 119 Sea Zone to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                3 submarines moved from 42 Sea Zone to 43 Sea Zone
                3 submarines moved from 43 Sea Zone to 36 Sea Zone
                4 carriers moved from 42 Sea Zone to 43 Sea Zone
                1 battleship moved from 42 Sea Zone to 43 Sea Zone
                2 cruisers moved from 42 Sea Zone to 43 Sea Zone
                4 destroyers moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 111 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers and 5 destroyers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers and 5 destroyers in 43 Sea Zone, round 2 :  2/8 hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers and 5 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 :  0/1 hits
                    1 submarine owned by the Americans retreated to 45 Sea Zone
                Battle in 36 Sea Zone
                    Americans attack with 6 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 36 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 36 Sea Zone
                    2 submarines owned by the Americans Submerged
                        Americans roll dice for 6 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 :  5/8 hits
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in 36 Sea Zone
                    Americans winJapanese win with 1 submarine and 1 transport remaining with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 tactical_bombers moved from Eastern United States to Gibraltar
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 destroyer moved from 108 Sea Zone to 119 Sea Zone
                2 destroyers moved from 101 Sea Zone to 88 Sea Zone
                1 fighter moved from 111 Sea Zone to 119 Sea Zone
                1 tactical_bomber moved from Gibraltar to 119 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery and 3 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters and 2 tactical_bombers
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 1 submarine
        36 Sea Zone : 2 submarines
        26 Sea Zone : 2 destroyers and 4 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 2 submarines
        2 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 armour, 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
        119 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        101 Sea Zone : 2 destroyers and 2 submarines
        111 Sea Zone : 1 destroyer and 1 submarine
        88 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 16 / 16
        Japanese : 57 / 57
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3,838
            Median : 4,000
            Variance : 1,616
            Standard Deviation : 1,271
            Total rolls : 74

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3,641
            Median : 4,000
            Variance : 0,395
            Standard Deviation : 0,628
            Total rolls : 39


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 57 / 80
        Russians : 16 / 16
        Japanese : 57 / 57
        Americans : 52 / 76
        Chinese : 0 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 15 times
                4 was rolled 16 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3,838
            Median : 4,000
            Variance : 1,616
            Standard Deviation : 1,271
            Total rolls : 74

    Null / Other
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4,059
            Median : 4,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3,641
            Median : 4,000
            Variance : 0,395
            Standard Deviation : 0,628
            Total rolls : 39


  • I have to redo the UK turn. Something went wrong. I will make sure everything was at is should have been as I was almost finished when my screen went blue.

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