Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
My NonComs/Placement are subject to edit by Bold the Anxious.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Morocco to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 96 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 2 fighters
Italians defend with 1 destroyer
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 109 Sea Zone to United Kingdom
2 fighters moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from 98 Sea Zone to Bryansk
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Eastern Persia
1 bomber moved from 96 Sea Zone to Iraq
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys moved from Egypt to Alexandria
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Ontario to Eastern United States
1 armour moved from Alberta Saskatchewan Manitoba to Central United States
Place Units - British
1 submarine placed in 109 Sea Zone
1 transport placed in 98 Sea Zone
2 fighters placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Adding units owned by British to West India: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Getting close to 2 hours since Dutch did his turn and Bold still hasn’t posted. Is he dead?
I literally tried posting the above right AFTER Bold posted the turn. There was no UK turn when I hit the post button.
i want to do a quick edit.
here are the edits - unrelated to UK combat and convoy dice as much as anything could be i believe.
one edit is USA - told dutch to put those dudes in suriname, didn’t see it until now.
two edits for UK.
1. place 1 ftr in UK instead of z98
2. move 3 inf to scotland
let me know if you have any issues with these or proceed with italy.
cheers
COW MUST DIE.
@seththenewb:
Getting close to 2 hours since Dutch did his turn and Bold still hasn’t posted. Is he dead?
I literally tried posting the above right AFTER Bold posted the turn. There was no UK turn when I hit the post button.
i was watching you Seth, through your webcam. i intentionally posted right before you clicked post.
here are the edits - unrelated to UK combat and convoy dice as much as anything could be i believe.
one edit is USA - told dutch to put those dudes in suriname, didn’t see it until now.
two edits for UK.
1. place 1 ftr in UK instead of z98
2. move 3 inf to scotlandlet me know if you have any issues with these or proceed with italy.
cheers
the edits are fine
here are the edits - unrelated to UK combat and convoy dice as much as anything could be i believe.
one edit is USA - told dutch to put those dudes in suriname, didn’t see it until now.
two edits for UK.
1. place 1 ftr in UK instead of z98
2. move 3 inf to scotlandlet me know if you have any issues with these or proceed with italy.
cheers
the edits are fine
right on. thanks
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
1 battleship and 2 cruisers moved from 91 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
would you like to scrambe and/or submerge in sz109?
Well, shoot. We have a problem. Bold wrote that he was placing a built ftr in England, but it is not there on the last map he posted. There should be 2 ftrs there, one from Morocco and a built one. I see now that he did not edit it when he edited the rest….
Texted him, but he is busy with the wife, so will have to wait to see here… unfortunate.
Yes 2 ftrs in london. 3 ftrs in z98. Go ahead and restart your move allweneed.
Yes 2 ftrs in london. 3 ftrs in z98. Go ahead and restart your move allweneed.
I apologize if it wasnt right on my map… I was posting it in a rush b4 dinner but u can see it in the text of the post.
Thank goodness you didnt make an assumption and roll with no scramble. A strong support for why not to that I had never mentioned. :-)
the fighter was the last change i made. guess i didn’t save
it prior to posting. again, i apologize for the inconvenience. however, it was posted right there in a concise list with the map.
cheers
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 battleship and 2 cruisers moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
submerge sub, no scramble.
Yes 2 ftrs in london. 3 ftrs in z98. Go ahead and restart your move allweneed.
i believe you should be asking, not ordering
I apologize if it wasnt right on my map… I was posting it in a rush b4 dinner but u can see it in the text of the post.
no problem, it was easily fixed
Thank goodness you didnt make an assumption and roll with no scramble. A strong support for why not to that I had never mentioned. :-)
yeah it would be a disaster if we did not have a fail safe for your mistakes.
would you like to scramble and/or submerge in sz109?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 battleship and 2 cruisers moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
1 armour moved from Libya to Tunisia
Italians take Tunisia from French
1 armour moved from Tunisia to Libya
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 109 Sea Zone
Italians attack with 1 battleship, 1 bomber and 2 cruisers
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians roll dice for 1 battleship, 1 bomber and 2 cruisers in 109 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Italians win, taking 109 Sea Zone from British with 1 battleship, 1 bomber and 2 cruisers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Libya
1 fighter moved from Southern Italy to 91 Sea Zone
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 3 infantry
Normandy Bordeaux : 1 bomber, 1 fighter and 1 mech_infantry
Tunisia : 1 flag
Western Germany : 1 infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Belarus : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 armour
Bulgaria : 1 artillery and 2 infantry
109 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
Greece : 1 flag
91 Sea Zone : 1 fighter
Production/PUs Summary :
Germans : 49 / 58
Russians : 31 / 41
Japanese : 58 / 66
Americans : 52 / 72
Chinese : 6 / 7
British : 31 / 31
UK_Pacific : 6 / 3
Italians : 15 / 25
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0