@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
destroyer
cruiser
cruiser
tac
tac
free hit on carrier
kill first carrier
fighter
fighter
free hit on carrier
kill second carrier
kill the battleship
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Chahar to Suiyuyan
4 infantry moved from Kweichow to Szechwan
1 bomber moved from Chahar to Szechwan
3 mech_infantrys moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to 21 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 5 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 5 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 7/11 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese , 2 tactical_bombers owned by the Americans and 2 fighters owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 battleship, 1 carrier and 2 fighters in 21 Sea Zone, round 3 : 3/4 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 21 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 3 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber and 4 infantry in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 3 : 0/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun moved from Kweichow to Yunnan
1 bomber moved from Suiyuyan to Kwangsi
4 infantry moved from Manchuria to Jehol
1 bomber moved from 21 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 56 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun and 3 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 2 artilleries and 1 infantry
42 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
34 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 44
Japanese : 51 / 56
Americans : 52 / 72
Chinese : 6 / 6
British : 30 / 52
UK_Pacific : 6 / 6
Italians : 15 / 0
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 bombers moved from Eastern United States to Algeria
1 bomber moved from Morocco to Tunisia
1 fighter moved from Morocco to Tunisia
1 fighter moved from Morocco to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Tunisia
Americans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Tunisia, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tunisia, round 4 : 2/3 hits
Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Southern Italy
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 3 infantry in Southern Italy, round 2 : 1/4 hits
Italians roll dice for 1 mech_infantry in Southern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern Italy
Americans captures 0PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Philippines
Non Combat Move - Americans
1 bomber moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Tunisia to Algeria
1 fighter moved from Tunisia to Algeria
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
35 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 destroyers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Algeria : 3 bombers, 1 fighter and 2 infantry
Tunisia : 1 flag, 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 2 transports
97 Sea Zone : 1 submarine
101 Sea Zone : 2 destroyers and 2 transports
81 Sea Zone : 1 submarine
Brazil : 1 flag
98 Sea Zone : 1 submarine
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 44
Japanese : 49 / 56
Americans : 58 / 83
Chinese : 6 / 6
British : 30 / 52
UK_Pacific : 6 / 6
Italians : 11 / 0
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.469
Median : 3.500
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 44
Japanese : 48 / 56
Americans : 58 / 83
Chinese : 7 / 7
British : 30 / 52
UK_Pacific : 6 / 6
Italians : 11 / 0
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.469
Median : 3.500
Variance : 0.258
Standard Deviation : 0.508
Total rolls : 32
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 7 damage on 7 factory_majors; Remaining resources: 45 PUs;
British buy 1 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to Syria
1 infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from Malta to Persia
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from India to Burma
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Shan State
British attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 3 infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Greece
Non Combat Move - British
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour and 2 mech_infantrys moved from West India to India
1 fighter moved from Shan State to India
Place Units - British
1 destroyer placed in 110 Sea Zone
1 tactical_bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 bomber placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Shan State : 1 armour and 1 infantry
Burma : 1 aaGun and 1 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Syria : 1 armour and 2 mech_infantrys
Southern Italy : 1 aaGun, 2 fighters, 1 infantry and 2 tactical_bombers
Ethiopia : 1 infantry
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
95 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 2 infantry
99 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
97 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 44
Japanese : 47 / 56
Americans : 58 / 83
Chinese : 7 / 7
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 9 / 0
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.268
Median : 3.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 41
Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - Italians
3 artilleries, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Combat - Italians
Battle in Southern Italy
Italians attack with 3 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 aaGun, 2 fighters, 1 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits
Americans roll dice for 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Southern Italy, round 2 : 5/8 hits
2 artilleries owned by the Italians , 1 mech_infantry owned by the Italians , 2 infantry owned by the Americans , 1 aaGun owned by the British and 2 infantry owned by the Italians lost in Southern Italy
1 artillery owned by the Italians retreated to Northern Italy
Americans win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 aaGun
Casualties for Italians: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 44
Japanese : 47 / 56
Americans : 58 / 83
Chinese : 7 / 7
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 9 / 0
ANZAC : 10 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 armour, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 armour, 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
33 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 44
Japanese : 47 / 56
Americans : 58 / 83
Chinese : 7 / 7
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 9 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 2 infantry
United Kingdom : 2 infantry
91 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 46 / 58
Russians : 35 / 44
Japanese : 47 / 56
Americans : 58 / 83
Chinese : 7 / 7
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 9 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Belarus
2 bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Combat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 tactical_bomber in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 armour
Battle in Belarus
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/7 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 4/7 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 1/4 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Southern Italy
Germans attack with 2 bombers and 1 fighter
British defend with 2 fighters, 1 infantry and 2 tactical_bombers; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 1 fighter in Southern Italy, round 2 : 0/3 hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Southern Italy, round 2 : 3/6 hits
2 bombers owned by the Germans and 1 fighter owned by the Germans lost in Southern Italy
Americans win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -34
Casualties for Germans: 2 bombers and 1 fighter
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the British , 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 125 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 destroyer and 1 fighter
Casualties for British: 1 submarine
Non Combat Move - Germans
2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to 115 Sea Zone
4 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Germans
3 armour placed in Novgorod
2 fighters placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germany : 2 aaGuns, 1 factory_major and 5 mech_infantrys
Denmark : 1 aaGun and 4 infantry
Holland Belgium : 1 infantry
Northern Italy : 5 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 2 armour and 2 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Bulgaria : 1 flag
115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 54
Russians : 33 / 44
Japanese : 47 / 56
Americans : 58 / 83
Chinese : 7 / 7
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 9 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Wow, were my dice ever horrible that round…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Western Ukraine
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Vologda to Archangel
1 bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 3 artilleries
Germans defend with 1 mech_infantry
Russians roll dice for 3 artilleries in Bessarabia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Eastern Poland, round 2 : 3/4 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 0/2 hits
2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to Bryansk
1 bomber moved from Archangel to Bryansk
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Russia
1 aaGun and 1 infantry moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Tsinghai
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 artilleries placed in Ukraine
1 armour, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 57 PUs
Territory Summary for Russians :
Shensi : 2 infantry
Suiyuyan : 2 infantry
Hopei : 1 armour and 1 mech_infantry
Tsinghai : 3 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Belarus : 1 artillery
Bryansk : 4 aaGuns, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Archangel : 2 infantry
Eastern Poland : 1 armour
Bessarabia : 3 artilleries
Russia : 1 airfield, 1 armour, 1 factory_major, 8 infantry and 2 mech_infantrys
Tambov : 1 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 3 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 3 infantry
Samara : 2 aaGuns and 7 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 46 / 56
Americans : 58 / 83
Chinese : 8 / 7
British : 32 / 32
UK_Pacific : 7 / 7
Italians : 8 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.425
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 40
Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
A little better defending, but still below average.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber and 1 fighter moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to Philippines
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Hopei
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armour and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 aaGun and 1 infantry
AA fire in Burma : 0/2 hits
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Hopei
Japanese attack with 2 bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
1 armour owned by the Russians , 1 bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Hopei
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 fighter moved from Shan State to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Szechwan to Kwangsi
1 bomber and 1 fighter moved from Burma to Kwangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers and 2 fighters
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 aaGun and 2 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 bomber and 2 infantry
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Java : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
38 Sea Zone : 1 battleship, 1 cruiser and 1 transport
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 56 / 83
Chinese : 8 / 7
British : 32 / 32
UK_Pacific : 5 / 7
Italians : 8 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m going to be off for the weekend in just a few minutes. See you back here on Monday!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to Northern Italy
2 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Algeria to Northern Italy
3 bombers moved from Algeria to Northern Italy
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in Northern Italy
Americans attack with 1 artillery, 3 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 5 infantry; Italians defend with 2 aaGuns, 1 artillery and 1 factory_major
AA fire in Northern Italy : 2/4 hits
1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/6 hits
Italians roll dice for 2 aaGuns, 1 artillery and 5 infantry in Northern Italy, round 2 : 1/6 hits
2 aaGuns owned by the Italians , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/5 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 2/4 hits
1 mech_infantry owned by the Americans , 3 infantry owned by the Germans , 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 5 infantry
Casualties for Italians: 2 aaGuns and 1 artillery
Casualties for Americans: 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Northern Italy to Southern Italy
1 fighter moved from 91 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Southern Italy
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from French Indo China to Szechwan
Place Units - Americans
1 armour, 1 artillery and 1 mech_infantry placed in Southern Italy
1 transport placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Szechwan : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
33 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
26 Sea Zone : 2 destroyers, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 artilleries and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
80 Sea Zone : 1 submarine
95 Sea Zone : 2 transports
101 Sea Zone : 1 transport
81 Sea Zone : 1 submarine
79 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 7
British : 32 / 32
UK_Pacific : 5 / 7
Italians : 4 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.815
Median : 3.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2.364
Median : 1.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 45 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 9
British : 32 / 32
UK_Pacific : 5 / 7
Italians : 4 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.815
Median : 3.000
Variance : 1.808
Standard Deviation : 1.345
Total rolls : 27
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2.364
Median : 1.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 armour and 2 mech_infantrys moved from Syria to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Greece to Bulgaria
1 armour moved from 97 Sea Zone to Albania
1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 2 mech_infantrys moved from Persia to West India
1 bomber moved from Persia to India
Combat - British
Battle in Albania
Battle in Yugoslavia
Battle in Holland Belgium
British attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Albania from Italians, taking Yugoslavia from Germans with 2 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for British: 1 tactical_bomber
Non Combat Move - British
2 fighters moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Anglo Egyptian Sudan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 3 mech_infantrys
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 fighter and 1 tactical_bomber
Albania : 1 flag, 1 armour
Ethiopia : 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
95 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Eastern Persia : 1 flag
79 Sea Zone : 1 submarine
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Yugoslavia : 1 flag, 1 infantry and 2 mech_infantrys
98 Sea Zone : 1 flag, 1 transport
110 Sea Zone : 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 42 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 9
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 2.710
Median : 2.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 31
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.071
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14
Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 2.364
Median : 1.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 42 / 54
Russians : 37 / 57
Japanese : 50 / 50
Americans : 60 / 80
Chinese : 8 / 9
British : 36 / 36
UK_Pacific : 5 / 5
Italians : 3 / 0
ANZAC : 10 / 15
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Need kamikaze strike orders for the sea battle next to the Phillippines. I would have tried to guess for you if the decision was reasonably obvious, but this one is a 50/50 decision to me.
Only the one ANZAC carrier is a target, so 0 to 6 shots are possible.
Go ahead and do 3 on the the CV.