Thanks for the heads up.
Entek +11 Allies VS dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
French defend with 1 destroyer; British defend with 2 destroyers and 2 transports
Italians win with 2 fighters remaining. Battle score for attacker is 30
Casualties for French: 1 destroyer
Casualties for British: 2 destroyers and 2 transports
Casualties for Italians: 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Libya
1 infantry moved from Tunisia to LibyaPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 79 Sea ZoneCombat - ANZAC
Battle in 79 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 79 Sea Zone to IndiaPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 34 / 39
Japanese : 60 / 72
Americans : 54 / 78
Chinese : 6 / 7
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 11 / 16
ANZAC : 10 / 12
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
3 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Syria : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 41 / 53
Russians : 34 / 39
Japanese : 60 / 72
Americans : 54 / 78
Chinese : 6 / 7
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 10 / 16
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
7 armour moved from Northern Italy to Normandy Bordeaux
2 armour moved from Romania to Bulgaria
1 fighter and 2 tactical_bombers moved from Holland Belgium to 105 Sea Zone -
in sz105 do you want me to do the basic ool? like tip, destroyer and so on
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Yeah, hit on the BB, then the DD, then the CA, then the BB.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
7 armour moved from Northern Italy to Normandy Bordeaux
2 armour moved from Romania to Bulgaria
1 fighter and 2 tactical_bombers moved from Holland Belgium to 105 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports; Americans defend with 1 battleship, 1 destroyer and 4 transports
British win with 1 battleship, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is -32
Casualties for Germans: 1 fighter and 2 tactical_bombers
Battle in Normandy Bordeaux
Germans attack with 7 armour
British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 4 armour remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour
Casualties for British: 2 fighters
Casualties for Americans: 1 armour, 2 artilleries and 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 carrier and 1 fighter
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
2 armour moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 armour moved from Bulgaria to Albania
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
2 submarines placed in 93 Sea Zone
1 fighter and 9 infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,5
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Finland
3 infantry moved from Dzavhan to Ulaanbaatar
3 infantry moved from Kansu to Tsagaan OlomCombat - Russians
Battle in Ulaanbaatar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Ulaanbaatar, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Ulaanbaatar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Ulaanbaatar
Russians win, taking Ulaanbaatar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 artillery in Finland, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Tsagaan Olom
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Tsagaan Olom, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsagaan Olom
Russians win, taking Tsagaan Olom from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 infantry moved from Kansu to Suiyuyan
2 aaGuns moved from Timguska to Yenisey
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 bomber moved from Finland to Novgorod
2 infantry moved from Karelia to Finland
1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Belarus to Baltic States
5 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
1 fighter moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
9 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Western Ukraine to Bessarabia
3 mech_infantrys moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Suiyuyan : 3 infantry
Yenisey : 2 aaGuns
Olgiy : 1 flag
Dzavhan : 1 flag, 3 infantry
Ulaanbaatar : 1 flag, 3 infantry
Tsagaan Olom : 1 flag, 3 infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Baltic States : 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys
Archangel : 1 infantry
Eastern Poland : 2 infantry
Bessarabia : 2 armour, 10 infantry and 3 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 12 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor and 9 infantry
Western Ukraine : 1 artillery
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 41 / 44
Russians : 36 / 39
Japanese : 60 / 72
Americans : 52 / 78
Chinese : 6 / 7
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 10 / 16
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
1 armour moved from Amur to Soviet Far East
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 4 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
4 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Central Mongolia to Suiyuyan
1 fighter moved from Central Mongolia to Suiyuyan
1 tactical_bomber moved from Central Mongolia to Suiyuyan
1 armour moved from Hopei to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 tactical_bomber moved from Hopei to Szechwan
1 fighter moved from Hopei to Szechwan
2 bombers moved from Korea to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 factory_minor, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
1 armour moved from Amur to Soviet Far East
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 4 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
4 infantry moved from Central Mongolia to Suiyuyan
1 artillery moved from Central Mongolia to Suiyuyan
1 fighter moved from Central Mongolia to Suiyuyan
1 tactical_bomber moved from Central Mongolia to Suiyuyan
1 armour moved from Hopei to Szechwan
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 tactical_bomber moved from Hopei to Szechwan
1 fighter moved from Hopei to Szechwan
2 bombers moved from Korea to ShensiCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 armour and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 1 artillery
Americans defend with 1 bomber
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 1 artillery and 1 fighter
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry; Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Szechwan to Kweichow
2 bombers moved from Shensi to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 22 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 2 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 artilleries and 3 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in 4 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 4 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 4 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 4 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Soviet Far East
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 2 armour
Americans roll dice for 3 artilleries and 3 infantry in Soviet Far East, round 2 : 2/6 hits
Japanese roll dice for 2 armour in Soviet Far East, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armourNon Combat Move - Americans
1 battleship and 1 destroyer moved from 105 Sea Zone to 91 Sea Zone
4 transports moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to FinlandPlace Units - Americans
2 bombers placed in Western United States
1 battleship, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Americans undo move 1.
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 3 artilleries and 3 infantry
10 Sea Zone : 1 battleship, 1 submarine and 2 transports
4 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports
Finland : 1 fighterProduction/PUs Summary :
Germans : 41 / 44
Russians : 35 / 39
Japanese : 64 / 70
Americans : 52 / 72
Chinese : 4 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 10 / 16
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 41 / 44
Russians : 35 / 39
Japanese : 63 / 70
Americans : 52 / 72
Chinese : 5 / 6
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 10 / 16
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 cruisers and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 105 Sea Zone to 110 Sea Zone
1 cruiser moved from 105 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan StateCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 6 armour, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/5 hits
Germans roll dice for 6 armour in Normandy Bordeaux, round 2 : 2/6 hits
2 infantry owned by the British and 1 armour owned by the Germans lost in Normandy Bordeaux
1 fighter owned by the British retreated
British roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits
Germans roll dice for 5 armour in Normandy Bordeaux, round 3 : 1/5 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits
Germans roll dice for 4 armour in Normandy Bordeaux, round 4 : 1/4 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Normandy Bordeaux
Germans win with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 artillery moved from Eastern Persia to West India
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
2 artilleries placed in United Kingdom
2 cruisers and 1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry and 1 mech_infantry
Shan State : 1 infantry and 1 mech_infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Ethiopia : 1 flag
Greece : 1 flag, 1 infantry
Iraq : 1 flag, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
110 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 41 / 44
Russians : 35 / 39
Japanese : 61 / 70
Americans : 52 / 72
Chinese : 6 / 6
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 10 / 16
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Libya to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Libya to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 2 cruisers and 1 destroyer
British win with no units remaining. Battle score for attacker is 1
Casualties for British: 2 cruisers and 1 destroyer
Casualties for Italians: 2 fighters and 1 tactical_bomberNon Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber and 1 fighter moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber and 1 fighter in 62 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 bomber moved from 62 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 44
Russians : 35 / 39
Japanese : 61 / 70
Americans : 52 / 72
Chinese : 6 / 6
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Syria : 1 infantry
Tunisia : 3 infantryProduction/PUs Summary :
Germans : 41 / 44
Russians : 35 / 39
Japanese : 61 / 70
Americans : 52 / 72
Chinese : 6 / 6
British : 35 / 40
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Bulgaria to Greece
1 armour moved from Albania to Greece
2 submarines moved from 93 Sea Zone to 98 Sea Zone
Germans take 98 Sea Zone from British
1 cruiser moved from 92 Sea Zone to 95 Sea Zone -
scramble?
-
Scramble the fighter!