13L G40 MrRoboto (Axis) vs Soulblighter (Allies+6) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 units repaired.
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 bomber moved from Western Germany to 112 Sea Zone
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Belarus to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                10 armour, 14 artilleries, 41 infantry and 5 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 artillery and 1 mech_infantry in Bessarabia, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 10 armour, 14 artilleries, 41 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 10 armour, 14 artilleries, 41 infantry and 5 mech_infantrys in Bryansk, round 2 :  18/70 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 14 artilleries, 41 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 112 Sea Zone to Western Germany
                1 artillery and 3 infantry moved from Western Germany to France
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                6 aaGuns moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Archangel to Belarus
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                3 artilleries and 7 infantry moved from Germany to Poland
                1 tactical_bomber moved from 98 Sea Zone to Western Germany
                1 carrier and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 battleship moved from 95 Sea Zone to 96 Sea Zone

    Place Units - Germans
                2 fighters placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in France
                2 armour placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 23 / 28
        Japanese : 66 / 76
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 38 / 38
        UK_Pacific : 6 / 3
        Italians : 17 / 22
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Kazakhstan to Tsinghai
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Tsinghai
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 5 destroyers, 2 fighters, 5 submarines, 1 tactical_bomber and 4 transports
                    Germans win with 5 destroyers, 2 fighters, 5 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                2 aaGuns and 11 infantry moved from Sakha to Buryatia

    Place Units - Russians
                8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                2 bombers moved from Kiangsi to Burma
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State
                3 mech_infantrys moved from Shan State to Kweichow
                1 aaGun moved from Kweichow to Yunnan
                3 mech_infantrys moved from Kwangsi to Kweichow
                1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 22 Sea Zone to 35 Sea Zone
                1 destroyer moved from 23 Sea Zone to 21 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Manchuria to Jehol
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Kiangsi to Kwangsi
                1 fighter moved from Burma to Shan State
                2 bombers moved from Burma to Kwangsi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                2 armour and 1 mech_infantry placed in Kiangsu
                1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 24 / 26
        Japanese : 67 / 73
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 38 / 38
        UK_Pacific : 5 / 3
        Italians : 17 / 22
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 54 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 artillery moved from British Columbia to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 carrier, 3 destroyers and 5 submarines moved from 110 Sea Zone to 119 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 2 tactical_bombers moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Burma to India
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                2 fighters moved from Egypt to Northwest Persia
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 bomber moved from Egypt to India
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 fighters placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,1,6,4,2
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from British
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport; Russians defend with 1 submarine; Americans defend with 3 transports
                    1 submarine owned by the Russians Submerged
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for British: 1 transport
                    Casualties for Americans: 3 transports
                Battle in Alexandria

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                3 aaGuns moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 bomber and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 24 / 26
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 1 infantry moved from Belarus to Smolensk
                1 artillery and 3 infantry moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 artilleries and 2 infantry moved from Belarus to Bryansk
                3 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                3 artilleries and 7 infantry moved from Poland to Eastern Poland
                3 infantry moved from Germany to Poland
                1 bomber, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 armour moved from Western Germany to Poland
                1 artillery and 5 infantry moved from France to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 battleship, 1 carrier and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 2.
                3 infantry placed in Novgorod
                5 artilleries placed in Germany
                1 submarine and 2 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 18 / 26
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 infantry moved from Vologda to Russia

    Place Units - Russians
                2 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 6 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                4 mech_infantrys moved from Kweichow to Tsinghai
                1 infantry moved from Sakha to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Shan State to Burma
                1 fighter moved from Shan State to Burma
                2 bombers moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 4 mech_infantrys
                    Russians defend with 1 artillery
                        Japanese roll dice for 4 mech_infantrys in Tsinghai, round 2 :  0/4 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 3 :  0/3 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 3 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 4 :  0/3 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 4 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Tsinghai, round 5 :  0/3 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 6 :  0/2 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 6 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 7 :  0/2 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 7 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 8 :  0/1 hits
                        Chinese roll dice for 1 artillery in Tsinghai, round 8 :  0/1 hits
                    1 mech_infantry owned by the Japanese retreated to Shensi
                    Chinese win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kweichow to Kansu
                1 artillery and 4 infantry moved from Manchuria to Jehol
                2 armour and 1 mech_infantry moved from Kiangsu to Jehol
                2 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Shan State to Malaya
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Burma to Malaya
                2 bombers moved from Burma to Malaya
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 infantry, 9 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 submarines placed in 20 Sea Zone
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 18 / 21
        Japanese : 68 / 74
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 5 / 6
        Italians : 19 / 29
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    Oh my, I was securing the Mongolian border, but I totally forgot, that you had Korea in this game.

    Thus, I would like to change a NCM. If you accept, use this file here please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 artillery and 7 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 artillery and 7 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking Philippines from Japanese, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 119 Sea Zone to 111 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 destroyer and 1 submarine moved from 108 Sea Zone to 119 Sea Zone
                1 fighter moved from Gibraltar to 119 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 tactical_bombers placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 119 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 119 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 2 tactical_bombers moved from India to Burma
                2 artilleries and 2 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                5 artilleries and 9 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 5 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 tactical_bombers
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 5 artilleries, 1 bomber, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Sumatra
                Battle in Java

    Non Combat Move - British
                2 carriers moved from 39 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 bomber moved from Burma to Persia
                1 fighter moved from Northwest Persia to Russia
                1 artillery and 6 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Russia
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                2 aaGuns moved from India to Burma
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                2 infantry placed in United Kingdom
                1 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,1,4,4,6,3
                British collect 28 PUs (8 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry


  • NCM cause I forgot destroyerblockades only can do so much.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Normandy Bordeaux to Southern France
                4 fighters and 3 tactical_bombers moved from Southern Italy to Southern France
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Southern France

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                3 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 18 / 21
        Japanese : 57 / 74
        Americans : 52 / 77
        Chinese : 1 / 1
        British : 36 / 28
        UK_Pacific : 14 / 14
        Italians : 19 / 30
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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