@simon33 Vive La France!
Entek +11 Allies VS dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Timguska
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Belarus
2 fighters and 1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Yenisey : 2 aaGuns and 6 infantry
Timguska : 6 infantry
Buryatia : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 4 infantry
Tsagaan Olom : 1 flag
Belarus : 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Karelia : 1 infantry
Baltic States : 1 infantry
Vyborg : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 9 infantry
Ukraine : 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Ukraine : 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Caucasus : 1 armour, 2 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 34
Japanese : 50 / 53
Americans : 52 / 72
Chinese : 6 / 8
British : 31 / 31
UK_Pacific : 14 / 10
Italians : 13 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 42 Sea Zone to Sumatra
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Sakha
1 artillery moved from Siberia to Sakha
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
2 fighters moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Shan State
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to MalayaCombat - Japanese
Battle in Shan State
Japanese attack with 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Alaska
Battle in Sakha
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Alaska from Americans, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 harbour and 3 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for British: 3 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 54 Sea Zone
Japanese attack with 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Celebes: 1 infantry
EDIT: Changing ownership of Celebes from Dutch to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Chahar to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Burma to Anhwe
1 tactical_bomber moved from Shan State to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 bombers moved from Malaya to Yunnan
2 infantry moved from Soviet Far East to Siberia
1 battleship and 1 carrier moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
hey there kind person. I forgot to save so I did my battles over again. the second time around I didn’t do as well. it all turned out about the same. the reason I did it over again is because I moved so much stuff I wouldn’t no where to begain. well the marti dice will show you if you want to check. well you have a great day. wayne 8-)
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you no, I have to tell ya. I am so disappointed in my self. for one I didn’t think about the planes being able to hit my boats with Germany. I was thinking that the planes were scrambling on my planes. not sure why I was thinking that. then I didn’t think of landing my pieces off my transport. I don’t no if theres a rule on retreats with that though. in another game I was in a navel battle and I gave my order of loss. saved my 2 planes and he retreated from the battle. and ive used that move myself. well the whole german battle with uk messed me up but I still think you and I have a pretty good game going. still up in the air. you have a great day. peace
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you no, I have to tell ya. I am so disappointed in my self. for one I didn’t think about the planes being able to hit my boats with Germany. I was thinking that the planes were scrambling on my planes. not sure why I was thinking that. then I didn’t think of landing my pieces off my transport. I don’t no if theres a rule on retreats with that though. in another game I was in a navel battle and I gave my order of loss. saved my 2 planes and he retreated from the battle. and ive used that move myself. well the whole german battle with uk messed me up but I still think you and I have a pretty good game going. still up in the air. you have a great day. peace
If you want to do a mulligan and redo that German turn I wouldn’t mind. If not we can keep going.
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na im good. its just learning. but there is 1 thing. do you no if I have to keep my troops on the transport being that I retreated from England.
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If they were retreated from a naval battle after an attempted amphibious assault, yes they have to stay on the transports. Also your planes would have to survive a round of battle before retreating, but I think you know that bit.
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cool, cool, all yours 8-)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 bomber moved from Hawaiian Islands to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 2/2 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 112 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 transport
Germans defend with 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 transports
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer and 4 transports in 112 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
4 infantry owned by the Germans , 4 transports owned by the Germans , 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in 112 Sea Zone
Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 60
Casualties for Germans: 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 transports
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Denmark
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Denmark
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber in 2 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 2 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 2 Sea Zone
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 2 Sea Zone to British Columbia
1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 destroyer, 1 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
British Columbia : 1 bomber
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Alaska : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer and 3 transports
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
United Kingdom : 1 fighter
112 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 1 carrier and 1 fighter
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 34
Japanese : 61 / 68
Americans : 52 / 75
Chinese : 4 / 8
British : 31 / 31
UK_Pacific : 9 / 10
Italians : 13 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to IraqCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits
1 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 harbour
1 aaGun owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 1 armour and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 3 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour and 1 infantry in Iraq, round 4 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 artillery moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
3 infantry moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 mech_infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 cruiser and 1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 mech_infantry
Burma : 1 aaGun and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Malaya : 1 harbour
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Greece : 1 flag, 5 infantry
99 Sea Zone : 1 cruiser and 1 transport
Iraq : 1 flag, 1 armour and 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 artillery
98 Sea Zone : 1 flag, 1 destroyer
105 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 34
Japanese : 59 / 68
Americans : 52 / 75
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 10 / 11
Italians : 11 / 13
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
1 armour moved from Northern Italy to Normandy Bordeaux
1 artillery moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
1 armour moved from Northern Italy to Normandy Bordeaux
1 artillery moved from Tobruk to AlexandriaCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 cruiser and 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 armour
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Alexandria
Italians attack with 1 artillery
British defend with 1 artillery
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Greece
Italians attack with 6 infantry
British defend with 5 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Italians: 6 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
Wow, I can’t believe those two guys in Normandy and that one guy in Greece survived!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 34
Japanese : 59 / 68
Americans : 52 / 75
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 10 / 11
Italians : 11 / 11
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 3 infantry
Syria : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 33 / 34
Japanese : 59 / 68
Americans : 52 / 75
Chinese : 5 / 7
British : 37 / 42
UK_Pacific : 10 / 11
Italians : 11 / 11
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
4 mech_infantrys moved from Southern France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 infantry and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser and 1 transport
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 battleship, 1 destroyer and 4 transports
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 destroyer and 4 transports remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombersNon Combat Move - Germans
7 armour moved from Germany to Northern Italy
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
2 tactical_bombers moved from 112 Sea Zone to Holland BelgiumPlace Units - Germans
1 cruiser, 1 destroyer and 1 submarine placed in 93 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 6 infantry
EDIT: Adding units owned by Germans to Norway: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Ulaanbaatar to Amur
6 infantry moved from Buryatia to Amur
1 bomber moved from Russia to Finland
2 fighters moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to FinlandCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Finland
Russians attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 3/6 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Finland, round 2 : 3/5 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 fighter owned by the Russians lost in Finland
retreated to Finland
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Amur
Russians attack with 10 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians roll dice for 10 infantry in Amur, round 2 : 2/10 hits
Japanese roll dice for 1 aaGun and 4 infantry in Amur, round 2 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 8 infantry in Amur, round 3 : 1/8 hits
Japanese roll dice for 3 infantry in Amur, round 3 : 3/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 5 infantry in Amur, round 4 : 1/5 hits
Japanese roll dice for 2 infantry in Amur, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Amur
Russians roll dice for 5 infantry in Amur, round 5 : 0/5 hits
Japanese roll dice for 1 infantry in Amur, round 5 : 0/1 hits
Russians roll dice for 5 infantry in Amur, round 6 : 1/5 hits
Japanese roll dice for 1 infantry in Amur, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 5 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 bomber moved from Finland to Novgorod
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Rostov
6 infantry moved from Timguska to Kansu
2 aaGuns moved from Yenisey to Timguska
3 infantry moved from Yenisey to Dzavhan
3 infantry moved from Yenisey to Dzavhan
1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Kansu : 6 infantry
Amur : 5 infantry
Timguska : 2 aaGuns
Olgiy : 1 flag
Dzavhan : 1 flag, 6 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys
Karelia : 2 infantry
Baltic States : 1 infantry
Bryansk : 1 armour and 1 mech_infantry
Rostov : 2 infantry
Vyborg : 2 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 11 infantry
Ukraine : 1 factory_minor and 6 infantry
Western Ukraine : 1 armour, 1 artillery, 10 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 34 / 39
Japanese : 58 / 68
Americans : 52 / 75
Chinese : 5 / 7
British : 35 / 42
UK_Pacific : 10 / 11
Italians : 11 / 11
ANZAC : 10 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Sakha to Amur
1 infantry moved from Sakha to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Celebes to 44 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 armour and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 armour moved from 38 Sea Zone to Burma
1 armour moved from Kweichow to Burma
1 infantry moved from Suiyuyan to Shensi
2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters moved from 41 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
1 bomber moved from Yunnan to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Yunnan to Amur -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from Sakha to Amur
1 infantry moved from Sakha to Amur
2 infantry moved from Siberia to Amur
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Celebes to 44 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 62 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 armour and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 armour moved from 38 Sea Zone to Burma
1 armour moved from Kweichow to Burma
1 infantry moved from Suiyuyan to Shensi
2 fighters and 2 tactical_bombers moved from Suiyuyan to Shensi
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
2 fighters moved from 41 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 41 Sea Zone to 38 Sea Zone
1 bomber moved from Yunnan to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Yunnan to AmurCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 2 bombers and 4 infantry
Russians defend with 5 infantry
Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Russians: 5 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 5 fighters and 1 tactical_bomber
Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 2 battleships owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers and 3 fighters remaining. Battle score for attacker is 77
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win, taking 62 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 infantry
British defend with 1 mech_infantry
UK_Pacific win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Malaya
Battle in West India
Battle in Burma
Japanese attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking Malaya from UK_Pacific, taking West India from UK_Pacific, taking Burma from UK_Pacific with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Chahar to Central Mongolia
3 infantry moved from Buyant-Uhaa to Central Mongolia
1 fighter and 1 tactical_bomber moved from Shensi to Central Mongolia
1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
1 armour moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Amur to Korea
1 fighter moved from 33 Sea Zone to Paulau Island
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 cruisers moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour and 1 infantry placed in Japan
1 cruiser, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs