XDAP Final… eh, i mean, Semifinal - Allweneedishank vs. TeamBoldDutch

  • Liaison TripleA '11 '10

    @allweneedislove:

    @Boldfresh:

    I am being told that hank used the wrong russia map?

    there were may ussr maps so i can see how he got confused. you can edit to match your last ussr posted map, when you send the usa/china/uk turn.

    @Boldfresh:

    as a show of good faith, we will allow the edit.  i do consider this to be a favor and do NOT want to see this become a regularity in the match.

    See?

    Courtesy knows no bounds.  Now we can continue PLAYING, instead of talking! :P  Good on both of you.

    If invoking Rule #7 wasn’t so offensive to so many tournament players, I would give both sides one free bomber for good sportsmanship.

    Or a french carrier in the pacific, and 8 german infantry in control of Argentina with no neutrals effect. ;)

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone

    Non Combat Move - Americans
                1 cruiser moved from 106 Sea Zone to 64 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                2 carriers moved from 28 Sea Zone to 26 Sea Zone
                3 carriers and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Midway
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western United States
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 carriers and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 bomber moved from 96 Sea Zone to Egypt
                3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                2 aaGuns, 1 artillery and 2 infantry moved from Burma to India
                1 fighter moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                3 fighters moved from United Kingdom to 104 Sea Zone
                3 fighters moved from 104 Sea Zone to Morocco

    Place Units - British
                2 carriers placed in 98 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 3 infantry

  • '12

    for some reason it doesnt show up but i edited the aa from wus to cus prior to posting the UK.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Slovakia Hungary to Belarus
                      Italians take Belarus from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 harbour and 3 infantry
        Romania : 1 mech_infantry
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
        Libya : 1 armour and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Belarus : 1 flag, 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 armour
        96 Sea Zone : 1 destroyer
        Bulgaria : 1 artillery and 2 infantry
        Greece : 1 flag
        91 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 31 / 35
        Japanese : 54 / 58
        Americans : 52 / 72
        Chinese : 5 / 4
        British : 31 / 33
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    pretty quick italy - perhaps allweneed has found a chink in the armor?

  • Liaison TripleA '11 '10

    Things look hard for the axis at the moment.  But it’s actually not that bad.

    Kind of like a coiled spring…

  • '12

    great analogy garg.  we will see.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns and 2 infantry moved from Queensland to New South Wales
                3 fighters moved from Sumatra to India

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '12

    ok allweneed - show me the chink.

  • '12

    i’m standing by if you need a decision.

  • '12

    Fyi russia is ready so I can post right behind you allweneed.  :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 10 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                2 aaGuns and 4 infantry moved from Baltic States to Belarus
                5 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 aaGun moved from Eastern Poland to Western Ukraine
                8 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                10 artilleries moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                4 mech_infantrys moved from Western Germany to Germany
                4 mech_infantrys moved from Germany to Poland
                2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
                2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Belarus
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from France to Northern Italy
                3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern Italy
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone

    Place Units - Germans
                10 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Poland : 4 mech_infantrys
        Germany : 1 factory_major and 10 mech_infantrys
        Northern Italy : 3 aaGuns, 1 artillery and 1 infantry
        Southern Italy : 1 artillery, 1 fighter and 1 tactical_bomber
        Belarus : 2 aaGuns, 8 armour, 5 artilleries, 2 bombers, 4 fighters, 25 infantry, 2 mech_infantrys and 3 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 10 artilleries and 11 mech_infantrys
        Western Ukraine : 1 aaGun
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 10 infantry and 5 mech_infantrys
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        94 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        91 Sea Zone : 1 carrier and 1 cruiser
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 29 / 35
        Japanese : 54 / 58
        Americans : 52 / 72
        Chinese : 5 / 4
        British : 31 / 33
        UK_Pacific : 11 / 11
        Italians : 14 / 19
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Where’s Russia??!!  Come ON, Bold, what’s the hold up

  • '12

    holy cow, just saw this was posted!!!  i’m driving.  i have to stop for a bathroom break!  then i have to drive the rest of the way home, then i can post!!!  LOL  :-D


  • Excuses, excuses

    Man, no wonder they don’t want to wait on casualty choices from you.  Takes forever.

  • '12

    a g4 with no combat!  awesome.

  • '12

    hank get your boots strapped on buddy, you are gonna be able to post tonight!!!  :wink:

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