Forgot to Blitz Alexandria so I did it during NCM.
Entek vs Degrasse (Allies +6) No Tech
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Forgot to walk off the transport into Guam, here are the die rolls
Round 1
4 US inf vs. 2 Jap
US
Rolling 4d6:
(1, 5, 5, 6)
J
Rolling 2d6:
(3, 5) -
One hit on the Japanese defenders
4 US Inf
Rolling 4d6:
(2, 2, 3, 6)
1 Japanese infantry defending
Rolling 1d6:
(3) -
All misses
US
Rolling 4d6:
(2, 3, 5, 5)J
Rolling 1d6:
(2) -
Japanese score one hit
US
Rolling 3d6:
(3, 3, 6)J
Rolling 1d6:
(1) -
Japanese score a hit
US
Rolling 2d6:
(3, 5)J
Rolling 1d6:
(4) -
No hits
US
Rolling 2d6:
(6, 6)J
Rolling 1d6:
(6) -
No hits
US
Rolling 2d6:
(3, 4)J
Rolling 1d6:
(4) -
No hits
US
Rolling 2d6:
(6, 6)J
Rolling 1d6:
(5) -
No hits
US
Rolling 2d6:
(5, 5)J
Rolling 1d6:
(5) -
No hits
US
Rolling 2d6:
(2, 5)J
Rolling 1d6:
(1) -
One hit
US
Rolling 1d6:
(2)J
Rolling 1d6:
(1) -
I’ll edit the game file to remove the transports and infantry, then replace the transports.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 21 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 21 Sea Zone, round 3 : 4/7 hits
Japanese roll dice for 1 fighter and 1 transport in 21 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 21 Sea Zone
Americans win with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 44
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 20 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 20 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 infantry
EDIT: Removing units owned by Americans from 21 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
EDIT: Turning off Edit Mode
2 carriers moved from 33 Sea Zone to 21 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
26 Sea Zone : 1 destroyer, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
21 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
10 Sea Zone : 2 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys
96 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 carrier
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 36
Japanese : 49 / 49
Americans : 52 / 72
Chinese : 4 / 14
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 16 / 18
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.700
Median : 3.500
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.533
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits
1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 3 : 3/3 hits
1 fighter owned by the Chinese , 2 artilleries owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -16
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 artilleries, 1 fighter and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Szechwan : 4 infantry
Production/PUs Summary :
Germans : 47 / 60
Russians : 33 / 36
Japanese : 49 / 49
Americans : 52 / 72
Chinese : 4 / 6
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 16 / 18
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.523
Median : 4.000
Variance : 0.186
Standard Deviation : 0.431
Total rolls : 44Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.133
Median : 2.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.533
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15 -
Need scramble orders for the three Italian fighters in Rome, do they stay at home, scramble up to 3 in sea zone 95, or scramble up to 3 in sea zone 97
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No scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 29 PUs;
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from Malta to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
3 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to West IndiaCombat - British
Battle in Yunnan
British attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in 95 Sea Zone
British attack with 1 bomber, 1 carrier, 2 destroyers, 2 submarines and 2 transports
Italians defend with 1 destroyer
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British win with 1 bomber, 1 carrier, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Southern Italy
British attack with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
AA fire in Southern Italy : 0/4 hits
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits
British roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Southern Italy, round 2 : 8/12 hits
Italians roll dice for 2 aaGuns, 3 fighters and 5 infantry in Southern Italy, round 2 : 3/8 hits
3 infantry owned by the British , 2 aaGuns owned by the Italians , 2 fighters owned by the Italians and 5 infantry owned by the Italians lost in Southern Italy
British roll dice for 2 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Southern Italy, round 3 : 4/9 hits
Italians roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Southern Italy
British captures 18PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for British: 3 infantry
Casualties for Italians: 2 aaGuns, 3 fighters and 5 infantryNon Combat Move - British
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Yunnan to India
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from 95 Sea Zone to MaltaPlace Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 52 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Yunnan : 1 armour, 1 infantry and 1 mech_infantry
Burma : 1 aaGun and 3 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
West India : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 1 destroyer and 1 submarine
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 36
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 52
UK_Pacific : 6 / 6
Italians : 13 / 0
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.432
Standard Deviation : 0.657
Total rolls : 45Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.103
Median : 3.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.643
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 mech_infantry moved from Romania to Northern ItalyTurn Complete - Italians
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 36
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 52
UK_Pacific : 6 / 6
Italians : 13 / 0
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 fighter moved from South Australia to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
62 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 36
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 52
UK_Pacific : 6 / 6
Italians : 13 / 0
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 60
Russians : 33 / 36
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 52
UK_Pacific : 6 / 6
Italians : 13 / 0
ANZAC : 14 / 20
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





