Entek vs Degrasse (Allies +6) No Tech

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  0/3 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 16 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Gibraltar : 1 fighter
        Morocco : 1 artillery and 4 infantry
        Tunisia : 1 flag, 1 armour
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 43
        Japanese : 52 / 52
        Americans : 53 / 73
        Chinese : 4 / 14
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 16 / 23
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Shensi
                1 artillery moved from Kweichow to Shensi

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery and 2 infantry
        Yunnan : 1 artillery and 1 infantry
        Szechwan : 2 artilleries, 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 43
        Japanese : 50 / 52
        Americans : 53 / 73
        Chinese : 6 / 14
        British : 29 / 29
        UK_Pacific : 7 / 6
        Italians : 16 / 23
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                2 submarines moved from 76 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from India to Malaya
                2 mech_infantrys moved from Shan State to Malaya
                1 carrier and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to Malta

    Combat - British
                Battle in Malaya
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                    Italians defend with 1 battleship, 1 cruiser and 2 transports
                        British roll dice for 2 submarines in 98 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports in 98 Sea Zone, round 2 :  1/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 2 submarines in 98 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports in 98 Sea Zone, round 3 :  2/5 hits
                        Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians , 1 transport owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                        British roll dice for 2 submarines in 98 Sea Zone, round 4 :  0/2 hits
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 38
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 3 armour and 2 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  4/11 hits
                        Italians roll dice for 3 armour and 2 infantry in Alexandria, round 2 :  3/5 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the British , 2 armour owned by the Italians and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 3 :  3/8 hits
                        Italians roll dice for 1 armour in Alexandria, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 3 armour and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Malta
                1 armour and 1 mech_infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Malaya to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 bomber and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3
                UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Szechwan : 1 infantry
        Burma : 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Malaya : 1 harbour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 2 artilleries and 3 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun, 2 fighters, 1 infantry and 2 tactical_bombers
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 43
        Japanese : 47 / 52
        Americans : 53 / 73
        Chinese : 6 / 14
        British : 30 / 35
        UK_Pacific : 10 / 6
        Italians : 15 / 23
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 16 times
                4 was rolled 8 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3.519
            Median : 3.000
            Variance : 0.855
            Standard Deviation : 0.925
            Total rolls : 77

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    British Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.757
            Standard Deviation : 0.870
            Total rolls : 38

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Americans roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 43
        Japanese : 47 / 52
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 30 / 35
        UK_Pacific : 10 / 6
        Italians : 16 / 18
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                1 fighter moved from New South Wales to South Australia
                3 fighters moved from Dutch New Guinea to Caroline Islands

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        South Australia : 1 artillery, 1 fighter and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        42 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 43
        Japanese : 43 / 52
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 30 / 35
        UK_Pacific : 10 / 6
        Italians : 16 / 18
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 55
        Russians : 37 / 43
        Japanese : 43 / 52
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 30 / 35
        UK_Pacific : 10 / 6
        Italians : 16 / 18
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 armour and 2 infantry moved from Baltic States to 115 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 115 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Finland
                1 artillery and 2 infantry moved from Baltic States to Belarus
                2 artilleries and 2 infantry moved from Novgorod to Archangel
                2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Finland
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 6 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 :  6/10 hits
                        Russians roll dice for 1 artillery and 6 infantry in Finland, round 2 :  5/7 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Finland
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Finland, round 3 :  4/5 hits
                        Russians roll dice for 1 artillery in Finland, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
                    Casualties for Russians: 1 artillery and 6 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 :  2/3 hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Finland to Western Germany
                1 fighter and 1 tactical_bomber moved from Finland to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 aaGun, 6 armour and 2 mech_infantrys moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 tactical_bomber moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Western Germany
                3 infantry placed in Novgorod
                2 artilleries and 2 mech_infantrys placed in Germany
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 armour
                EDIT: Adding units owned by Germans to Poland: 3 armour
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Denmark: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 3 armour
        Germany : 2 aaGuns, 2 artilleries, 1 factory_major and 2 mech_infantrys
        Denmark : 1 aaGun and 4 infantry
        Belarus : 1 flag, 1 aaGun, 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 2 artilleries
        Eastern Poland : 1 flag, 5 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 2 artilleries and 2 infantry
        Western Ukraine : 1 flag, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 tactical_bombers
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 43
        Japanese : 43 / 52
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 30 / 35
        UK_Pacific : 10 / 6
        Italians : 16 / 18
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                2 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 armour moved from Iraq to Caucasus
                2 mech_infantrys moved from Volgograd to Tsinghai
                6 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 1 mech_infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 artilleries in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 6 :  1/1 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 6 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                        AA fire in Belarus :  0/3 hits
                        Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  10/18 hits
                        Germans roll dice for 1 aaGun, 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Belarus, round 2 :  5/12 hits
                        5 infantry owned by the Russians , 3 infantry owned by the Germans , 3 armour owned by the Germans , 1 aaGun owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 5 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  9/13 hits
                        Germans roll dice for 3 armour in Belarus, round 3 :  0/3 hits
                        3 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 aaGun, 6 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 artillery and 6 infantry moved from Russia to Bryansk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour, 1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Tsinghai : 2 mech_infantrys
        Timguska : 2 aaGuns and 12 infantry
        Egypt : 2 mech_infantrys
        Belarus : 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys
        Bryansk : 4 aaGuns, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber
        Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery
        Novosibirsk : 6 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 armour
        Smolensk : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 36
        Japanese : 43 / 52
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 30 / 35
        UK_Pacific : 10 / 6
        Italians : 16 / 18
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.266
            Median : 3.000
            Variance : 0.508
            Standard Deviation : 0.713
            Total rolls : 64

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.520
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Russians Combat
                1 was rolled 11 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.103
            Median : 3.000
            Variance : 1.237
            Standard Deviation : 1.112
            Total rolls : 39

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to Tsinghai
                1 artillery moved from Kansu to Tsinghai
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Malaya
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 2 bombers
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery and 2 bombers in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 2 mech_infantrys in Tsinghai, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
                    retreated to Tsinghai
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Malaya, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Guam
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 :  4/5 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber moved from 16 Sea Zone to Japan
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 22 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from Kwangtung to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Malaya to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 aaGun and 3 infantry moved from Anhwe to Kweichow
                4 infantry moved from Jehol to Manchuria
                2 bombers moved from Tsinghai to Chahar
                1 fighter moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                1 bomber and 2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 4 infantry
        Yunnan : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun and 4 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 2 infantry
        Chahar : 1 flag, 2 bombers
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        French Indo China : 1 flag, 2 fighters and 1 tactical_bomber
        37 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
        20 Sea Zone : 3 transports
        22 Sea Zone : 1 destroyer
        21 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 36
        Japanese : 49 / 49
        Americans : 52 / 73
        Chinese : 4 / 14
        British : 30 / 35
        UK_Pacific : 6 / 6
        Italians : 16 / 18
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    Forgot to walk off the transport into Guam, here are the die rolls

    Round 1
    4 US inf vs. 2 Jap
    US
    DiceRolling 4d6:
    (1, 5, 5, 6)  
    J
    DiceRolling 2d6:
    (3, 5)

  • 21 19 18 17 16

    One hit on the Japanese defenders

    4 US Inf
    DiceRolling 4d6:
    (2, 2, 3, 6)  
    1 Japanese infantry defending
    DiceRolling 1d6:
    (3)

  • 21 19 18 17 16

    All misses

    US
    DiceRolling 4d6:
    (2, 3, 5, 5)

    J
    DiceRolling 1d6:
    (2)

  • 21 19 18 17 16

    Japanese score one hit

    US
    DiceRolling 3d6:
    (3, 3, 6)

    J
    DiceRolling 1d6:
    (1)

  • 21 19 18 17 16

    Japanese score a hit

    US
    DiceRolling 2d6:
    (3, 5)

    J
    DiceRolling 1d6:
    (4)

  • 21 19 18 17 16

    No hits
    US
    DiceRolling 2d6:
    (6, 6)

    J
    DiceRolling 1d6:
    (6)

  • 21 19 18 17 16

    No hits
    US
    DiceRolling 2d6:
    (3, 4)

    J
    DiceRolling 1d6:
    (4)

  • 21 19 18 17 16

    No hits
    US
    DiceRolling 2d6:
    (6, 6)

    J
    DiceRolling 1d6:
    (5)

  • 21 19 18 17 16

    No hits
    US
    DiceRolling 2d6:
    (5, 5)

    J
    DiceRolling 1d6:
    (5)

  • 21 19 18 17 16

    No hits
    US
    DiceRolling 2d6:
    (2, 5)

    J
    DiceRolling 1d6:
    (1)

  • 21 19 18 17 16

    One hit
    US
    DiceRolling 1d6:
    (2)

    J
    DiceRolling 1d6:
    (1)

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